libs-back/Source/x11/XGGLContext.m

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/* -*- mode:ObjC -*-
XGGLContext - backend implementation of NSOpenGLContext
Copyright (C) 1998,2002 Free Software Foundation, Inc.
Written by: Frederic De Jaeger
Date: Nov 2002
This file is part of the GNU Objective C User Interface Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "config.h"
#ifdef HAVE_GLX
#include <Foundation/NSDebug.h>
#include <Foundation/NSException.h>
#include <GNUstepGUI/GSDisplayServer.h>
#include <AppKit/NSView.h>
#include <AppKit/NSWindow.h>
#include "x11/XGServerWindow.h"
#include "x11/XGOpenGL.h"
#include <X11/Xlib.h>
//FIXME
//should I store the display ?
#define MAKE_DISPLAY(dpy) Display *dpy;\
dpy = [(XGServer *)GSCurrentServer() xDisplay];\
NSAssert(dpy != NULL, NSInternalInconsistencyException)
@interface XGXSubWindow : NSObject
{
@public
Window winid;
NSView *attached;
}
- (void) update;
+ subwindowOnView: (NSView *) view;
@end
@implementation XGXSubWindow
/*We assume that the current context is the same and is an XGServer
*/
- initWithView: (NSView *) view
{
NSRect rect;
gswindow_device_t *win_info;
XGServer *server;
NSWindow *win;
int x, y, width, height;
[super init];
win = [view window];
NSAssert(win, @"request of an X window attachment on a view that is not on a NSWindow");
if ([view isRotatedOrScaledFromBase])
[NSException raise: NSInvalidArgumentException
format: @"Cannot attach an Xwindow to a view that is rotated or scaled"];
server = (XGServer *)GSServerForWindow(win);
NSAssert(server != nil, NSInternalInconsistencyException);
NSAssert([server isKindOfClass: [XGServer class]],
NSInternalInconsistencyException);
win_info = [XGServer _windowWithTag: [win windowNumber]];
NSAssert(win_info, NSInternalInconsistencyException);
if ([server handlesWindowDecorations] == YES)
{
/* The window manager handles window decorations, so the
* the parent X window is equal to the content view and
* we must therefore use content view coordinates.
*/
rect = [view convertRect: [view bounds]
toView: [[view window] contentView]];
}
else
{
/* The GUI library handles window decorations, so the
* the parent X window is equal to the NSWindow frame
* and we can use window base coordinates.
*/
rect = [view convertRect: [view bounds] toView: nil];
}
x = NSMinX(rect);
y = NSHeight(win_info->xframe) - NSMaxY(rect);
width = NSWidth(rect);
height = NSHeight(rect);
// winid = XCreateWindow(win_info->display, DefaultRootWindow(win_info->display),
// x, y, width, height, 0,
// CopyFromParent, InputOutput, CopyFromParent, 0, NULL);
winid = XCreateWindow(win_info->display, win_info->ident,
x, y, width, height, 0,
CopyFromParent, InputOutput, CopyFromParent, 0, NULL);
// winid = XCreateSimpleWindow(win_info->display, win_info->ident,
// x, y, width, height, 2,
// 0, 1);
XMapWindow(win_info->display, winid);
attached = view;
return self;
}
- (void) map
{
MAKE_DISPLAY(dpy);
XMapWindow(dpy, winid);
}
- (void) detach
{
//FIXME
//I assume that the current server is correct.
MAKE_DISPLAY(dpy);
attached = nil;
XDestroyWindow(dpy, winid);
}
- (void) update
{
NSRect rect;
gswindow_device_t *win_info;
GSDisplayServer *server;
NSWindow *win;
int x, y, width, height;
NSAssert(attached, NSInternalInconsistencyException);
win = [attached window];
NSAssert1(win, @"%@'s window is nil now!", attached);
NSAssert1(![attached isRotatedOrScaledFromBase],
@"%@ is rotated or scaled, now!", attached);
server = GSServerForWindow(win);
NSAssert(server != nil, NSInternalInconsistencyException);
NSAssert([server isKindOfClass: [XGServer class]],
NSInternalInconsistencyException);
//FIXME
//we should check that the window hasn't changed, maybe.
win_info = [XGServer _windowWithTag: [win windowNumber]];
NSAssert(win_info, NSInternalInconsistencyException);
if ([server handlesWindowDecorations] == YES)
{
/* The window manager handles window decorations, so the
* the parent X window is equal to the content view and
* we must therefore use content view coordinates.
*/
rect = [attached convertRect: [attached bounds]
toView: [[attached window] contentView]];
}
else
{
/* The GUI library handles window decorations, so the
* the parent X window is equal to the NSWindow frame
* and we can use window base coordinates.
*/
rect = [attached convertRect: [attached bounds] toView: nil];
}
x = NSMinX(rect);
y = NSHeight(win_info->xframe) - NSMaxY(rect);
width = NSWidth(rect);
height = NSHeight(rect);
XMoveResizeWindow(win_info->display, winid,x, y, width, height);
}
- (void) dealloc
{
NSDebugMLLog(@"GLX", @"deallocating");
[self detach];
[super dealloc];
}
+ subwindowOnView: (NSView *) view
{
XGXSubWindow *win = [[self alloc] initWithView: view];
return AUTORELEASE(win);
}
@end
//FIXME:
//should be on per thread basis.
static XGGLContext *currentGLContext;
@implementation XGGLContext
+ (void)clearCurrentContext
{
MAKE_DISPLAY(dpy);
if (GSglxMinorVersion (dpy) >= 3)
glXMakeContextCurrent(dpy, None, None, NULL);
else
glXMakeCurrent(dpy, None, NULL);
currentGLContext = nil;
}
+ (NSOpenGLContext *)currentContext
{
return currentGLContext;
}
- (void) _detach
{
if (xsubwin)
{
MAKE_DISPLAY(dpy);
if (currentGLContext == self)
{
[XGGLContext clearCurrentContext];
}
// glXDestroyWindow(dpy, glx_drawable);
glx_drawable = None;
DESTROY(xsubwin);
}
}
- (void)clearDrawable
{
[self _detach];
}
- (void)copyAttributesFromContext:(NSOpenGLContext *)context
withMask:(unsigned long)mask
{
GLXContext other;
MAKE_DISPLAY(dpy);
if (context == nil || ![context isKindOfClass: [XGGLContext class]])
[NSException raise: NSInvalidArgumentException
format: @"%@ is an invalid context", context];
other = ((XGGLContext *)context)->glx_context;
glXCopyContext(dpy, other, glx_context, mask);
}
- (void)createTexture:(unsigned long)target
fromView:(NSView*)view
internalFormat:(unsigned long)format
{
[self notImplemented: _cmd];
}
- (int)currentVirtualScreen
{
[self notImplemented: _cmd];
return 0;
}
- (void)flushBuffer
{
MAKE_DISPLAY(dpy);
glXSwapBuffers(dpy, glx_drawable);
}
- (void)getValues:(long *)vals
forParameter:(NSOpenGLContextParameter)param
{
// TODO
[self notImplemented: _cmd];
}
- (id)initWithFormat:(NSOpenGLPixelFormat *)_format
shareContext:(NSOpenGLContext *)share
{
[super init];
glx_context = None;
if (_format && [_format isKindOfClass: [XGGLPixelFormat class]])
{
MAKE_DISPLAY(dpy);
ASSIGN(format, (XGGLPixelFormat *)_format);
//FIXME: allow index mode and sharing
if (GSglxMinorVersion (dpy) >= 3)
glx_context = glXCreateNewContext(dpy, format->conf.tab[0],
GLX_RGBA_TYPE, NULL, YES);
else
glx_context = glXCreateContext(dpy, format->conf.visual, 0, GL_TRUE);
return self;
}
else
{
NSDebugMLLog(@"GLX", @"invalid format %@", _format);
RELEASE(self);
return nil;
}
}
- (void) dealloc
{
NSDebugMLLog(@"GLX", @"deallocating");
[self _detach];
RELEASE(format);
if (glx_context != None)
{
MAKE_DISPLAY(dpy);
glXDestroyContext(dpy, glx_context);
}
[super dealloc];
}
- (void) makeCurrentContext
{
MAKE_DISPLAY(dpy);
if (xsubwin == nil)
[NSException raise: NSGenericException
format: @"GL Context is not bind, cannot be made current"];
NSAssert(glx_context != None && glx_drawable != None,
NSInternalInconsistencyException);
if (GSglxMinorVersion (dpy) >= 3)
{
NSDebugMLLog(@"GLX", @"before glXMakeContextCurrent");
glXMakeContextCurrent(dpy, glx_drawable, glx_drawable, glx_context);
NSDebugMLLog(@"GLX", @"after glXMakeContextCurrent");
}
else
{
NSDebugMLLog(@"GLX", @"before glXMakeCurrent");
glXMakeCurrent(dpy, glx_drawable, glx_context);
NSDebugMLLog(@"GLX", @"after glXMakeCurrent");
}
// NSAssert(glx_context != None, NSInternalInconsistencyException);
// glXMakeCurrent(dpy, xsubwin->winid, glx_context);
currentGLContext = self;
}
- (void)setCurrentVirtualScreen:(int)screen
{
[self notImplemented: _cmd];
}
- (void)setFullScreen
{
[self notImplemented: _cmd];
}
- (void)setOffScreen:(void *)baseaddr
width:(long)width
height:(long)height
rowbytes:(long)rowbytes
{
[self notImplemented: _cmd];
}
- (void)setValues:(const long *)vals
forParameter:(NSOpenGLContextParameter)param
{
[self notImplemented: _cmd];
}
- (void)setView:(NSView *)view
{
XGXSubWindow *win;
MAKE_DISPLAY(dpy);
if (!view)
[NSException raise: NSInvalidArgumentException
format: @"setView called with a nil value"];
NSAssert(format, NSInternalInconsistencyException);
win = [XGXSubWindow subwindowOnView: view];
ASSIGN(xsubwin, win);
glx_drawable = xsubwin->winid;
// {
// GLXFBConfig *conf_tab;
// int n_elem;
// int attrs[] = {
// GLX_DOUBLEBUFFER, 1,
// GLX_DEPTH_SIZE, 16,
// GLX_RED_SIZE, 1,
// GLX_BLUE_SIZE, 1,
// GLX_GREEN_SIZE, 1,
// None
// };
// conf_tab = glXChooseFBConfig(dpy, DefaultScreen(dpy), attrs, &n_elem);
// if (n_elem > 0)
// {
// printf("found %d context\n", n_elem);
// // win = XCreateSimpleWindow(dpy, DefaultRootWindow(dpy), 10, 10,
// // 800, 600, 1, 0, 1);
// glx_drawable = glXCreateWindow(dpy, *conf_tab, xsubwin->winid, NULL);
// }
// else
// puts("no context found");
// }
//FIXME
//The following line should be the good one. But it crashes my X server...
// glx_drawable = glXCreateWindow(dpy, *format->conf_tab, xsubwin->winid,
// NULL);
NSDebugMLLog(@"GLX", @"glx_window : %u", glx_drawable);
}
- (void)update
{
[xsubwin update];
}
- (NSView *)view
{
if (xsubwin)
return xsubwin->attached;
else
return nil;
}
@end
#endif