apps-gorm/NEWS
Gregory John Casamento afb10e522b Releasing 0.4.0
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/apps/gorm/trunk@17794 72102866-910b-0410-8b05-ffd578937521
2003-10-08 04:35:23 +00:00

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Noteworthy changes in version `0.4.0'
=====================================
* New Menu and Menu Item inspectors.
* User can now specify the Services and Windows menus in the menu
inspector.
* User can specify a non-custom subclass as well as a custom one to
replace the class when the .gorm is unarchived. This can be used
to turn a NSTextField into NSSecureTextField and etc.
* New set name panel.
* New switch control on the font panel to allow the user to specify
if a font is encoded with its default size or not.
* Added NSStepper and NSStepperCell to the class list to allow
creation of custom subclasses.
* Windows and Services menus now function correctly.
Noteworthy changes in version `0.3.1'
=====================================
* New custom class system.
* Images now persist correctly when added to a button or view.
* Fixed DND
* Various bugfixes
Noteworthy changes in version `0.3.0'
=====================================
* Preferences added.
* User can now enable and disable guidlines for easier editing.
* Refactored code into GormLib which is a clone of the
InterfaceBuilder framework. This facilitates creating palettes
and inspectors outside of Gorm.
* Added class inspector for easier editing of classes. This gives
the user the option to use either the outline view or the
inspector to edit new classes.
* Added inspectors for the following: NSScrollView,
NSProgressIndicator, NSColorWell, GormImageInspector (for images
added to .gorm files).
* Improved look of NSTabView inspector.
* Removed all warnings from the code.
* various bug fixes.
Noteworthy changes in version `0.2.5'.
======================================
Many fixes and improvements to make the app work better.
* Better parsing of headers
* Interface code redone as gorm files.
* Re-add multiple selection via mouse drag.
Noteworthy changes in version `0.2.0' snapshot.
===============================================
Gobs of improvements, mostly due to the hard work of Gregory John
Casamento and Pierre-Yves Rivaille. Thanks guys!
* Custom class support/translations implemented.
* Added NSScrollView, NSPopupButton, NSOutlineView, NSTableView
editing.
* Improved test mode support.
* Improved drag n' drop support on many items.
* Intelligent placement hints.
* Read gmodel files.
* More inspectors.
* Sound and Image support.
* gorm files were changed to directory wrappers for more flexibility.
Noteworthy changes in version `0.1.0'
=====================================
* load/parses class files for entry into class list.
* Pallete/inspectors for date and number formatters
* Pallete/Inspectors for browsers and tableViews
* NSStepper, NSForm, NSPopupButton pallete item and inspector
* Most inspectors greatly improved and fleshed out.
* Custom views added.
* Ability to edit cells in a matrix.
* Ability to change the font of some objects.
Noteworthy changes in version `0.0.3'
=====================================
* Create stub .m and .h files from new classes
* Works better with ProjectCenter.
* Handle Ctrl-Drag and Alt-Drag of objects - automatic conversion to
matrices and/or increase decrease rows and cols.
* Edit NSForms titles in place.
* Edit NSBoxes and add subviews.
* Support for custom objects.
Noteworthy changes in version `0.0.2'
=====================================
* Add popup and pulldown menu controls
* Menu support
* More inspectors
* Some support for connections
* Much more fleshed out - too numerous to mention.
Noteworthy changes in version `0.0.1'
=====================================
* 8th December 1999
* Save/Load 'nib' documents (binary archived data)
This works so far as it can be tested - but that's just
archives containing windows or panels so far.
* Load palettes
Loading of palettes works. You can load palettes from the
'Tools' menu. Gorm automatically loads all the palettes from
its Resources directory.
* Basic framework
So far, the app provides a basic framework that needs
fleshing out.
* It has a palettes manager object that allows you to
select a palette and drag items from the palette into
your document.
* It has a special per-document editor object, which keeps
track of a matrix of icons representing the top-level
objects in the document.
* It has an inspector manager class, which updates the
inspector panel when the selected object is changed by
an editor.
* It has special inspectors for handling an empty
selection or a multiple selection.
* Palettes
Four palettes (three of which are empty at present) are built
and installed in the apps Resources directory.
The Window palette is more fully fleshed out than the other
palettes. It permits windows and panels to be created in
Gorm. If provides the start of a window attributes inspector.
* 18 December 1999
* You can drag views from a palette into a window or panel.
* You can select views in a window by clicking on them,
shift-clicking (for multiple selection), or click-drag on the
window background to select views in a box.
* You can delete/cut/copy/paste views betwen windows.
* You can move views in a window by clicking on them and
dragging.
* You can resize views by clicking on their knobs and dragging.
* You can control-drag to mark source and destination views for
a connection.
* Next task - inspectors.
The connection inspector needs to be implemented to complete
the process of establishing connections. The size inspector
needs to be implemented to set autosizing parameters for a
view.
Once these are done, the object editor needs to be made to
support connections so that we can connect between objects
other than views, then we need to write a menu editor.
* 22 December 1999
* Connections inspector is now working - but it needs some
effort to tidy it up.
* Class info (outlets and actions) is specified in
'ClassInformation.plist' and needs to be present so that the
app knows what outlets/actions an object has (and therefore
what connections can be made).
* The view size inspector is working - allowing you to set the
size of the subviews within a window.
* The attributes inspector for 'FilesOwner' is working, so you
can define the class of the files owner (it defaults to
NSApplication).
* There is a crude panel for setting the name of the selected
object.
* I've created a couple of new images and got rid of the two
NeXT images that were lurking in there.
* There is a Testing directory, with a GormTest application
that lets you load a nib for testing - it assumes that the
nib will set its FilesOwners delegate to point to a window,
and makes that window the key window ...
* 23 December 1999
Last work before christmas ...
Various bits of tidying up plus -
Added an evil hack of a generic attributes inspector ... This
looks through all the methods of the selected object to find those
taking a single argument and beginning with 'set'. It makes all
these setting methods (whose argument is a simple scalar type or
an object) available for you to invoke from the inspector panel.
This makes it possible to set pretty much any attribute of any
object, but you do need to have the GNUstep header files to hand,
so you can tell what numeric values to enter to achieve a desired
result.