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Fix all of the current warnings in Gorm so that it can be used to test NSInteger things. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/apps/gorm/trunk@36039 72102866-910b-0410-8b05-ffd578937521
273 lines
6.7 KiB
Objective-C
273 lines
6.7 KiB
Objective-C
/*
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GormFormAttributesInspector.m
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Copyright (C) 2001-2005 Free Software Foundation, Inc.
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Author: Adam Fedor <fedor@gnu.org>
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Laurent Julliard <laurent@julliard-online.org>
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Date: Aug 2001
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Author: Gregory John Casamento <greg_casamento@yahoo.com>
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Date: 2003,2004,2005
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This file is part of GNUstep.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111 USA.
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*/
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/*
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July 2005 : Split inspector classes into separate files.
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Always use ok: revert: methods
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Clean up
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Author : Fabien Vallon <fabien@sonappart.net>
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*/
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#include "GormFormAttributesInspector.h"
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#include <GormCore/NSColorWell+GormExtensions.h>
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#include <Foundation/NSNotification.h>
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#include <Foundation/NSDebug.h>
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#include <AppKit/NSButton.h>
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#include <AppKit/NSForm.h>
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#include <AppKit/NSMatrix.h>
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#include <AppKit/NSNibLoading.h>
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#include <AppKit/NSFormCell.h>
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/*
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IBObjectAdditions category
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*/
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@implementation NSForm (IBObjectAdditions)
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- (NSString*) inspectorClassName
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{
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return @"GormFormAttributesInspector";
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}
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@end
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@implementation GormFormAttributesInspector
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- (id) init
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{
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if ([super init] == nil)
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{
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return nil;
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}
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if ([NSBundle loadNibNamed: @"GormNSFormInspector" owner: self] == NO)
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{
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NSLog(@"Could not gorm GormFormInspector");
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return nil;
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}
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return self;
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}
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/* Commit changes that the user makes in the Attributes Inspector */
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- (void) ok:(id) sender
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{
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NSInteger rows;
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NSInteger cols;
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int i;
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[object getNumberOfRows: &rows columns: &cols];
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/* background color */
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if (sender == backgroundColorWell)
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{
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[object setBackgroundColor: [sender color]];
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}
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else if (sender == drawsBackgroundSwitch)
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{
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[object setDrawsBackground: ([sender state] == NSOnState)];
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}
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/* options */
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else if (sender == cellPositionSwitch)
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{
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BOOL flag;
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flag = ([cellPositionSwitch state] == NSOnState) ? YES : NO;
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if (flag == YES)
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{
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for (i = 0; i < rows; i++)
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{
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[[object cellAtIndex: i] setTag: i];
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}
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}
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}
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else if ( sender == editableSwitch )
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{
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BOOL flag = ([editableSwitch state] == NSOnState) ? YES : NO;
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for (i = 0; i < rows; i++)
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{
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[[object cellAtIndex: i] setEditable: flag];
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}
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}
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else if ( sender == selectableSwitch )
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{
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BOOL flag = ([selectableSwitch state] == NSOnState) ? YES : NO;
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for (i = 0; i < rows; i++)
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{
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[[object cellAtIndex: i] setSelectable: flag];
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}
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}
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else if ( sender == scrollableSwitch )
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{
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BOOL flag = ([scrollableSwitch state] == NSOnState) ? YES : NO;
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for (i = 0; i < rows; i++)
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{
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[[object cellAtIndex: i] setScrollable: flag];
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}
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}
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/* text alignment */
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else if (sender == textMatrix)
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{
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[object setTextAlignment: (NSTextAlignment)[[sender selectedCell] tag]];
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}
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/* title alignment */
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else if (sender == titleMatrix)
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{
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[object setTitleAlignment: (NSTextAlignment)[[sender selectedCell] tag]];
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}
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/* tag */
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else if (sender == tagForm)
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{
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[object setTag: [[sender cellAtIndex: 0] intValue]];
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}
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/* autosize */
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else if (sender == autosizeSwitch)
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{
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BOOL flag = ([autosizeSwitch state] == NSOnState) ? YES : NO;
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[object setAutosizesCells: flag];
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}
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[super ok:sender];
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}
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/* Sync from object ( NSForm ) changes to the inspector */
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- (void) revert: (id) sender
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{
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if ( object == nil )
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{
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return;
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}
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/* background color */
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[backgroundColorWell setColorWithoutAction: [object backgroundColor]];
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[drawsBackgroundSwitch setState:
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([object drawsBackground]) ? NSOnState : NSOffState];
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/* alignments */
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[textMatrix selectCellWithTag: [[object cellAtIndex: 0] alignment]];
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[titleMatrix selectCellWithTag: [[object cellAtIndex: 0] titleAlignment]];
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/* options */
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[editableSwitch setState:[[object cellAtIndex: 0] isEditable]];
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[selectableSwitch setState:[[object cellAtIndex: 0] isSelectable]];
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[scrollableSwitch setState:[[object cellAtIndex: 0] isScrollable]];
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[autosizeSwitch setState: [object autosizesCells]];
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// Cells tags = position is not directly stored in the Form so guess it.
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{
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NSInteger rows;
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NSInteger cols;
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int i;
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BOOL flag;
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[object getNumberOfRows: &rows columns: &cols];
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i = 0;
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do
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{
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flag = ([[object cellAtIndex: i] tag] == i);
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}
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while (flag && (++i < rows));
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if (flag)
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{
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[cellPositionSwitch setState:NSOnState];
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}
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}
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/* tag */
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[[tagForm cellAtRow: 0 column: 0] setIntValue: [object tag]];
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[super revert:sender];
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}
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/* delegate method for tagForm */
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-(void) controlTextDidChange:(NSNotification*) aNotification
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{
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[self ok:[aNotification object]];
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}
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/* The button type isn't stored in the button, so reverse-engineer it */
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- (NSButtonType) buttonTypeForObject: button
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{
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NSButtonCell *cell;
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NSButtonType type;
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int highlight, stateby;
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/* We could be passed the button or the cell */
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cell = ([button isKindOfClass: [NSButton class]]) ? [button cell] : button;
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highlight = [cell highlightsBy];
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stateby = [cell showsStateBy];
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NSDebugLog(@"highlight = %d, stateby = %d",
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(int)[cell highlightsBy],(int)[cell showsStateBy]);
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type = NSMomentaryPushButton;
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if (highlight == NSChangeBackgroundCellMask)
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{
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if (stateby == NSNoCellMask)
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type = NSMomentaryLight;
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else
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type = NSOnOffButton;
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}
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else if (highlight == (NSPushInCellMask | NSChangeGrayCellMask))
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{
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if (stateby == NSNoCellMask)
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type = NSMomentaryPushButton;
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else
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type = NSPushOnPushOffButton;
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}
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else if (highlight == (NSPushInCellMask | NSContentsCellMask))
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{
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type = NSToggleButton;
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}
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else if (highlight == NSContentsCellMask)
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{
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if (stateby == NSNoCellMask)
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type = NSMomentaryChangeButton;
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else
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type = NSToggleButton; /* Really switch or radio. What should it be? */
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}
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else
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{
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NSDebugLog(@"Ack! no button type");
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}
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return type;
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}
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/* We may need to reset some parameters based on the previous type */
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- (void) setButtonType: (NSButtonType)type forObject: (id)button
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{
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[object setButtonType: type];
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}
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@end
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