quakespasm/Misc/qs_pak/Makefile
Sander van Dijk e4d99195bf quakespasm.pak: More z-fighting workarounds.
This fixes:

e1m4:
- The secret doors in the room with the five quake-logo buttons on the floor (when open).

e2m2:
- The platform in the water behind the gold key door (when down).
- The wallpiece that pushes the player into the gold key room (when "closed").


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1134 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-11-02 19:16:35 +00:00

18 lines
262 B
Makefile

INPUT := gfx/conback.lmp \
maps/e1m1.ent \
maps/e1m2.ent \
maps/e1m4.ent \
maps/e2m2.ent \
maps/e2m3.ent \
maps/e2m7.ent \
default.cfg
OUTPUT := quakespasm.pak
$(OUTPUT): $(INPUT)
./mkpak.sh $(INPUT) > $(OUTPUT)
.PHONY: clean
clean:
rm -f $(OUTPUT)