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Extra bloaty junk to modernise stuff a bit.
https://fte.triptohell.info/moodles/qss/
This seems to help fps a fair bit on maps with a lot of world polys like jam2_tronyn. Tried on a few computers with intel and nvidia gpus, windows, mac os, linux, and there's always at least some fps improvement. Best case was 70fps -> 96fps on jam2_tronyn, on OS X + nvidia 650gt. Interested to hear how this works for amd gpu's, just do a timedemo with and without "-novbo". Only downside is I had to disable the fast path in Vid_Toggle_f() because at least with SDL1, the vbo no longer works after a toggle. So as a result, fullscreen toggles with alt-enter are slightly slower. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1018 af15c1b1-3010-417e-b628-4374ebc0bcbd |
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Linux | ||
MacOSX | ||
Misc | ||
Quake | ||
Windows | ||
gnu.txt | ||
Quakespasm-Music.txt | ||
Quakespasm.html | ||
Quakespasm.txt |