quakespasm/Misc/quake_retexturing_project.patch
Ozkan Sezer 25a04deb61 rediff the extra quake_retexturing_project.patch so it applies cleanly.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1060 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-09-22 09:37:23 +00:00

118 lines
4.5 KiB
Diff

Index: Quake/gl_model.c
===================================================================
--- Quake/gl_model.c (revision 1060)
+++ Quake/gl_model.c (working copy)
@@ -401,6 +401,8 @@ void Mod_LoadTextures (lump_t *l)
extern byte *hunk_base;
//johnfitz
+ extern cvar_t r_externaltexture_fix; //mk
+
//johnfitz -- don't return early if no textures; still need to create dummy texture
if (!l->filelen)
{
@@ -452,7 +454,17 @@ void Mod_LoadTextures (lump_t *l)
if (!isDedicated) //no texture uploading for dedicated server
{
if (!q_strncasecmp(tx->name,"sky",3)) //sky texture //also note -- was Q_strncmp, changed to match qbsp
+ {
+ //mk -- begin
+ if (r_externaltexture_fix.value) {
+ if (strstr(tx->name,"sky4")) {
+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==13039)
+ q_strlcpy(tx->name, "sky1", sizeof(tx->name));
+ Con_Printf(" using %s\n", tx->name);
+ }
+ } //mk -- end
Sky_LoadTexture (tx);
+ }
else if (tx->name[0] == '*') //warping texture
{
//external textures -- first look in "textures/mapname/" then look in "textures/"
@@ -502,6 +514,52 @@ void Mod_LoadTextures (lump_t *l)
//external textures -- first look in "textures/mapname/" then look in "textures/"
mark = Hunk_LowMark ();
COM_StripExtension (loadmodel->name + 5, mapname, sizeof(mapname));
+ //mk begin
+ if (r_externaltexture_fix.value) {
+ if (strstr(tx->name,"plat_top1")) {
+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==24428)
+ q_strlcpy(tx->name, "plat_top1_cable", sizeof(tx->name));
+ else
+ q_strlcpy(tx->name, "plat_top1_bolt", sizeof(tx->name));
+ Con_Printf(" using %s\n", tx->name);
+ }
+
+ if (strstr(tx->name,"metal5_2")) {
+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==49173)
+ q_strlcpy(tx->name, "metal5_2_x", sizeof(tx->name));
+ else
+ q_strlcpy(tx->name, "metal5_2_arc", sizeof(tx->name));
+ Con_Printf(" using %s\n", tx->name);
+ }
+
+ if (strstr(tx->name,"metal5_4")) {
+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==20977)
+ q_strlcpy(tx->name, "metal5_4_double", sizeof(tx->name));
+ else
+ q_strlcpy(tx->name, "metal5_4_arc", sizeof(tx->name));
+ Con_Printf(" using %s\n", tx->name);
+ }
+ if (strstr(tx->name,"metal5_8")) {
+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==48444)
+ q_strlcpy(tx->name, "metal5_8_rune", sizeof(tx->name));
+ else
+ q_strlcpy(tx->name, "metal5_8_back", sizeof(tx->name));
+ Con_Printf(" using %s\n", tx->name);
+ }
+ if (strstr(tx->name,"metal5_8")) {
+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==48444)
+ q_strlcpy(tx->name, "metal5_8_rune", sizeof(tx->name));
+ else
+ q_strlcpy(tx->name, "metal5_8_back", sizeof(tx->name));
+ Con_Printf(" using %s\n", tx->name);
+ }
+ if (strstr(tx->name,"window03")) {
+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==63697) // e4m2 variant
+ q_strlcpy(tx->name, "window03_e4m2", sizeof(tx->name));
+ Con_Printf(" using %s\n", tx->name);
+ }
+ } //mk end
+
q_snprintf (filename, sizeof(filename), "textures/%s/%s", mapname, tx->name);
data = Image_LoadImage (filename, &fwidth, &fheight);
if (!data)
Index: Quake/gl_rmain.c
===================================================================
--- Quake/gl_rmain.c (revision 1060)
+++ Quake/gl_rmain.c (working copy)
@@ -101,6 +101,7 @@
cvar_t r_nolerp_list = {"r_nolerp_list", "progs/flame.mdl,progs/flame2.mdl,progs/braztall.mdl,progs/brazshrt.mdl,progs/longtrch.mdl,progs/flame_pyre.mdl,progs/v_saw.mdl,progs/v_xfist.mdl,progs/h2stuff/newfire.mdl", CVAR_NONE};
extern cvar_t r_vfog;
//johnfitz
+cvar_t r_externaltexture_fix = {"r_externaltexture_fix","0", CVAR_ARCHIVE}; //mk
cvar_t gl_zfix = {"gl_zfix", "0", CVAR_NONE}; // QuakeSpasm z-fighting fix
Index: Quake/gl_rmisc.c
===================================================================
--- Quake/gl_rmisc.c (revision 1060)
+++ Quake/gl_rmisc.c (working copy)
@@ -46,6 +46,7 @@
extern cvar_t r_nolerp_list;
//johnfitz
extern cvar_t gl_zfix; // QuakeSpasm z-fighting fix
+extern cvar_t r_externaltexture_fix; //mk
extern gltexture_t *playertextures[MAX_SCOREBOARD]; //johnfitz
@@ -168,6 +169,7 @@ void R_Init (void)
Cvar_RegisterVariable (&r_nolerp_list);
Cvar_SetCallback (&r_nolerp_list, R_NoLerpList_f);
//johnfitz
+ Cvar_RegisterVariable (&r_externaltexture_fix); //mk
Cvar_RegisterVariable (&gl_zfix); // QuakeSpasm z-fighting fix