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Extra bloaty junk to modernise stuff a bit.
https://fte.triptohell.info/moodles/qss/
d367a2fe9a
the QuakeC interpreter used to use string pointer offsets from pr_strings even when the pointers lead to engine data which is often well out of 32bit range on a 64bit architecture and they lead to crashes. they now go through the new PR_SetEngineString and PR_GetString functions which turn any address outside the pr_strings area into an index into a table of engine string addresses, adding new string addresses to the table as needed. the engine strings table is allocated with 256 entries at first (see the PR_STRING_ALLOCSLOTS definition in pr_edict.c) and its size is incremented by 256 as needed and re-allocated on the zone. managing that allocation and reallocation is accomplished by the recently added Z_Realloc function. implementation based on the uhexen2 (hexen2: hammer of thyrion) engine which, in turn, is loosely based on twilight and quakeforge engines. pr_strings range check is from tyrquake. pr_edict.c: added the new PR_SetEngineString, PR_GetString, PR_AllocString public functions and the new private PR_AllocStringSlots function. made ED_NewString private to pr_edict.c and reworked it to return an index to a newly allocated string. progs.h: added prototypes for the new public PR_SetEngineString, PR_GetString and PR_AllocString functions. host_cmd.c, pr_cmds.c, pr_edict.c, pr_exec.c, progs.h, sv_main.c, sv_phys.c: modifed to use the new PR_SetEngineString and PR_GetString functions. git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@38 af15c1b1-3010-417e-b628-4374ebc0bcbd |
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