Extra bloaty junk to modernise stuff a bit. https://fte.triptohell.info/moodles/qss/
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Eric Wasylishen c227b42c51 GLWorld_CreateShaders: do fog fully in the fragment shader.
Fixes a regression introduced in 0.93.0 when we switched from
fixed-function fog to GLSL (for world polys), reported by ItEndsWithTens

It was visible on large polygons.
For a test case, see: https://sourceforge.net/p/quakespasm/bugs/24/

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1544 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-12-20 03:04:39 +00:00
Linux minor doc editing. 2017-11-16 19:20:02 +00:00
MacOSX oslibs, codecs: correction to opus restrict patch applied at r1541. 2017-12-16 21:04:52 +00:00
Misc re-diffed two patches so that they apply cleanly 2017-09-03 14:55:18 +00:00
Quake GLWorld_CreateShaders: do fog fully in the fragment shader. 2017-12-20 03:04:39 +00:00
Windows oslibs, codecs: correction to opus restrict patch applied at r1541. 2017-12-16 21:04:52 +00:00
LICENSE.txt rename gnu.txt to LICENSE.txt 2014-09-21 14:02:30 +00:00
Quakespasm-Music.txt update README files to reflect further 0.85.10 changes so far. 2014-09-15 09:10:19 +00:00
Quakespasm.html minor doc editing. 2017-11-16 19:20:02 +00:00
Quakespasm.txt minor doc editing. 2017-11-16 19:20:02 +00:00