..
anorm_dots.h
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
anorms.h
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
arch_def.h
arch_def.h: update from uhexen2.
2014-07-11 07:06:15 +00:00
bgmusic.c
replace all ctype.h functions/macros and strcasecmp/strncasecmp()
2013-09-25 17:01:40 +00:00
bgmusic.h
some codec stuff syncing with uhexen2
2013-02-27 16:50:25 +00:00
bspfile.h
BSP2 support. patch kindly provided by Eric Wasylishen (see the patch
2013-12-25 09:10:28 +00:00
build_cross_osx-sdl2.sh
Makefile.darwin: target 10.5 when building for x86 against SDL2.
2014-09-17 11:00:28 +00:00
build_cross_osx.sh
- Makefile.darwin: -mmacosx-version-min also needs to be among
2012-09-03 21:21:04 +00:00
build_cross_win32.sh
- Makefile.darwin: -mmacosx-version-min also needs to be among
2012-09-03 21:21:04 +00:00
build_cross_win64.sh
- Makefile.darwin: -mmacosx-version-min also needs to be among
2012-09-03 21:21:04 +00:00
cd_null.c
Made CDAudio_Play() to return success (0) or failure (-1) instead of void.
2011-01-02 18:33:21 +00:00
cd_sdl.c
SDL2 support, if USE_SDL2 defined.
2014-09-05 19:34:43 +00:00
cdaudio.h
Made CDAudio_Play() to return success (0) or failure (-1) instead of void.
2011-01-02 18:33:21 +00:00
cfgfile.c
cfgfile.c (CFG_ReadCvars): Also check for ferror(). Use FS_rewind()
2011-12-27 19:40:14 +00:00
cfgfile.h
cfgfile.c (CFG_ReadCvars): Also check for ferror(). Use FS_rewind()
2011-12-27 19:40:14 +00:00
chase.c
* first shot at cvar flag system and cvar layer clean-ups :
2011-12-28 22:01:33 +00:00
cl_demo.c
Revert Pa3PyX support for cross-map demos
2014-08-25 02:55:16 +00:00
cl_input.c
Some "slowkey" tuning.
2013-02-03 17:22:59 +00:00
cl_main.c
some merges from uhexen2: clean up some crap in long chat line support.
2012-10-21 09:55:16 +00:00
cl_parse.c
Apply Baker's fix for cross-map demo playback ( http://forums.inside3d.com/viewtopic.php?f=3&t=2397 ).
2014-08-25 02:55:25 +00:00
cl_tent.c
renamed model_t to qmodel_t in order to avoid conflicts on solaris.
2012-05-30 08:56:06 +00:00
client.h
Revert Pa3PyX support for cross-map demos
2014-08-25 02:55:16 +00:00
cmd.c
revert r903 and the old conback hack commits. change the engine
2014-04-27 08:28:16 +00:00
cmd.h
const correctness changes.
2010-08-29 02:22:55 +00:00
common.c
applied the user directories support patch, disabled by default. 'make DO_USERDIRS=1' to enable it.
2014-09-10 07:28:28 +00:00
common.h
moved Host_Game_f to common.c, made it to use COM_AddGameDirectory(). moved in-memory pak structures, searchpatch structure and searchpath global declarations to common.h. adjusted affected extra patches.
2014-09-08 21:10:33 +00:00
console.c
bumped version to 0.90.0
2014-09-16 09:05:36 +00:00
console.h
some merges from uhexen2: clean up some crap in long chat line support.
2012-10-21 09:55:16 +00:00
crc.c
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
crc.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
cvar.c
Change Cvar_Cycle_f to use Q_atof to be consistent with other cvar code. Q_atof("0.3"), a float, does not == atof("0.3"), a double.
2014-08-18 17:12:39 +00:00
cvar.h
more cvar cleanups: Added Cvar_LockVar, Cvar_UnlockVar, Cvar_UnlockAll and
2011-12-29 12:28:21 +00:00
d_ifacea.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
detect.sh
Updated support for building the OSX versions using Makefile.darwin. Do
2012-08-16 04:51:41 +00:00
draw.h
remove zombie USE_QS_CONBACK ifdefs
2014-07-29 16:22:29 +00:00
gl_draw.c
Revert r731 ("Make the key menu scrollable").
2014-09-20 15:57:33 +00:00
gl_fog.c
ditch fmin/fmax and use plain q_min/q_max
2014-06-22 05:50:39 +00:00
gl_mesh.c
renamed model_t to qmodel_t in order to avoid conflicts on solaris.
2012-05-30 08:56:06 +00:00
gl_model.c
Fence texture support on brush models, e.g. for rmqdemo2 e1m6rq.bsp. Based on Baker's implementation in Fitz Mark V. Consistent with Fitz Mark V, RMQEngine, FTEQW rendering.
2014-08-19 02:20:12 +00:00
gl_model.h
Load world and brush models into a VBO, and draw it in batches in R_DrawTextureChains_Multitexture. Uses the same immediate mode code as before if VBOs are not available, or if "-novbo" used at the command line. I only touched R_DrawTextureChains_Multitexture because it's usually the main bottleneck aside from alias model rendering.
2014-09-11 04:55:16 +00:00
gl_refrag.c
renamed model_t to qmodel_t in order to avoid conflicts on solaris.
2012-05-30 08:56:06 +00:00
gl_rlight.c
Fixed increased (more than 32) dynamic lights.
2012-07-10 11:21:17 +00:00
gl_rmain.c
gl_rmain.c: make gl_zfix default to 0, no longer save it to config.cfg
2014-09-07 19:35:52 +00:00
gl_rmisc.c
Load world and brush models into a VBO, and draw it in batches in R_DrawTextureChains_Multitexture. Uses the same immediate mode code as before if VBOs are not available, or if "-novbo" used at the command line. I only touched R_DrawTextureChains_Multitexture because it's usually the main bottleneck aside from alias model rendering.
2014-09-11 04:55:16 +00:00
gl_screen.c
gl_screen.c: make the console speed independent of the current resolution. Before, switching to a really high (e.g. 2880x1800) resolution would make the colsole take several seconds to open/close
2014-09-08 06:25:59 +00:00
gl_sky.c
dropped support for GL_SGIS_multitexture
2014-08-30 08:00:34 +00:00
gl_texmgr.c
r_world: Add a new R_DrawTextureChains_Multitexture_VBO function. Draws lightmapped surfaces with fulbrights in one pass, using the VBO. Requires 3 TMUs, GL_COMBINE_EXT, and GL_ADD.
2014-09-20 01:08:13 +00:00
gl_texmgr.h
r_world: Add a new R_DrawTextureChains_Multitexture_VBO function. Draws lightmapped surfaces with fulbrights in one pass, using the VBO. Requires 3 TMUs, GL_COMBINE_EXT, and GL_ADD.
2014-09-20 01:08:13 +00:00
gl_vidsdl.c
r_world: Add a new R_DrawTextureChains_Multitexture_VBO function. Draws lightmapped surfaces with fulbrights in one pass, using the VBO. Requires 3 TMUs, GL_COMBINE_EXT, and GL_ADD.
2014-09-20 01:08:13 +00:00
gl_warp.c
renamed model_t to qmodel_t in order to avoid conflicts on solaris.
2012-05-30 08:56:06 +00:00
gl_warp_sin.h
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
glquake.h
r_world: Add a new R_DrawTextureChains_Multitexture_VBO function. Draws lightmapped surfaces with fulbrights in one pass, using the VBO. Requires 3 TMUs, GL_COMBINE_EXT, and GL_ADD.
2014-09-20 01:08:13 +00:00
host.c
bumped version to 0.90.0
2014-09-16 09:05:36 +00:00
host_cmd.c
moved Host_Game_f to common.c, made it to use COM_AddGameDirectory(). moved in-memory pak structures, searchpatch structure and searchpath global declarations to common.h. adjusted affected extra patches.
2014-09-08 21:10:33 +00:00
image.c
restore compilability with g++. some whitespace tidy-ups.
2014-09-02 05:40:41 +00:00
image.h
constified the name arguments of Image_LoadImage() and Image_WriteTGA()
2011-12-12 12:56:57 +00:00
in_sdl.c
in_sdl.c: Restructure the SDL1 backend a bit.
2014-09-20 22:41:44 +00:00
input.h
added IN_UpdateForKeydest() as a new helper who does stuff if the
2012-10-21 11:33:10 +00:00
keys.c
keys.c Key_Event(): add sanity check
2014-09-20 14:27:32 +00:00
keys.h
input: Add a function Key_GameKey to separate the input driver layer a bit more.
2014-09-13 09:39:51 +00:00
main_sdl.c
bumped version to 0.90.0
2014-09-16 09:05:36 +00:00
Makefile
remove SDL_net support which had been unsupported for some time
2014-09-20 20:37:35 +00:00
Makefile.darwin
remove SDL_net support which had been unsupported for some time
2014-09-20 20:37:35 +00:00
Makefile.w32
remove SDL_net support which had been unsupported for some time
2014-09-20 20:37:35 +00:00
Makefile.w64
remove SDL_net support which had been unsupported for some time
2014-09-20 20:37:35 +00:00
mathlib.c
removed all remaining references to id386 and UNALIGNED_OK because
2011-01-01 12:24:28 +00:00
mathlib.h
* mathlib.h (IS_NAN): Fixed strict aliasing violation by providing
2012-03-24 06:24:56 +00:00
menu.c
Revert r731 ("Make the key menu scrollable").
2014-09-20 15:57:33 +00:00
menu.h
menu: Add Char_Event support for the textfields in the menu.
2014-09-13 16:13:16 +00:00
modelgen.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
net.h
Re: r897: lowered NET_MAXMESSAGE and MAX_MSGLEN from 65536 to 64000. not happy with this limit bump at all, but let's see how it will turn out..
2014-03-25 07:28:11 +00:00
net_bsd.c
net_win.c, net_sdl.c, net_bsd.c, net_defs.h: removed fixed size from net_drivers
2011-12-18 10:00:36 +00:00
net_defs.h
net_win.c, net_sdl.c, net_bsd.c, net_defs.h: removed fixed size from net_drivers
2011-12-18 10:00:36 +00:00
net_dgrm.c
replace all ctype.h functions/macros and strcasecmp/strncasecmp()
2013-09-25 17:01:40 +00:00
net_dgrm.h
const correctness changes.
2010-08-29 02:22:55 +00:00
net_loop.c
const correctness changes.
2010-08-29 02:22:55 +00:00
net_loop.h
net_loop.h: Tiny whitespace tidy up.
2011-12-18 09:51:28 +00:00
net_main.c
replace all ctype.h functions/macros and strcasecmp/strncasecmp()
2013-09-25 17:01:40 +00:00
net_sys.h
remove SDL_net support which had been unsupported for some time
2014-09-20 20:37:35 +00:00
net_udp.c
net_udp.c: Fixed FIONREAD ioctl to take an int* argument instead of
2011-11-12 18:03:49 +00:00
net_udp.h
const correctness changes.
2010-08-29 02:22:55 +00:00
net_win.c
net_win.c, net_sdl.c, net_bsd.c, net_defs.h: removed fixed size from net_drivers
2011-12-18 10:00:36 +00:00
net_wins.c
renamed Sys_FloatTime to Sys_DoubleTime (the thing always returned double
2011-12-12 16:01:01 +00:00
net_wins.h
const correctness changes.
2010-08-29 02:22:55 +00:00
net_wipx.c
* net_sys.h: revert previous commit undefining EWOULDBLOCK and
2011-01-12 20:10:34 +00:00
net_wipx.h
const correctness changes.
2010-08-29 02:22:55 +00:00
pl_linux.c
fix SDL2 compilation using g++
2014-09-14 06:03:56 +00:00
pl_osx.m
SDL2 support, if USE_SDL2 defined.
2014-09-05 19:34:43 +00:00
pl_win.c
fix SDL2 compilation using g++
2014-09-14 06:03:56 +00:00
platform.h
added PL_GetClipboardData()
2012-09-27 12:58:37 +00:00
pr_cmds.c
PF_VarString: raise buffer size to 1024. I checked all buffers that the resulting string could end up in, and they're all at least 1024 bytes (even with an unmodified quake client).
2014-09-01 07:30:23 +00:00
pr_comp.h
pr_comp.h, pr_edict.c, progs.h, pr_cmds.c, pr_exec.c: made some of the
2011-12-12 08:56:25 +00:00
pr_edict.c
pr_edict.c (PR_ValueString, PR_UglyValueString, PR_GlobalString,
2012-12-11 10:11:22 +00:00
pr_exec.c
pr_cmds.c, pr_exec.c, pr_edict.c, sv_main.c: Changed several Sys_Error()
2012-11-15 17:30:43 +00:00
progdefs.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
progdefs.q1
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
progs.h
Raise MAX_ENT_LEAFS from 16 to 32, fixes disappearing/flickering bmodels in some situations. In particular fixes an elevator in fort_driant-fullvis.bsp, and a grate (func_door) in jam1_ionous.bsp.
2014-08-13 06:40:07 +00:00
protocol.h
* client.h: moved usercmd_t structure to protocol.h
2011-12-18 10:03:53 +00:00
q_ctype.h
replace all ctype.h functions/macros and strcasecmp/strncasecmp()
2013-09-25 17:01:40 +00:00
q_sound.h
bump MAX_EFRAGS to 4096 (from 2048) and MAX_CHANNELS to 1024 (from 512). For ijed's map - has over 500 ambient sounds, causing it to hit the channel limit, and a lot of static entities, which I guess cause it to exceed the old efrags limit. For future reference, according to mh, the efrags array can be removed entirely in glquake ( http://forums.inside3d.com/viewtopic.php?t=1930 ) and each efrag allocated in the hunk memory.
2014-08-10 03:33:59 +00:00
q_stdinc.h
move MAX_OSPATH definition to q_stdinc.h. define it as PATH_MAX,
2014-07-01 16:25:00 +00:00
qs_bmp.h
Simplify the linux icon transparency setting.
2012-09-25 03:07:33 +00:00
quakedef.h
bumped version to 0.90.0
2014-09-16 09:05:36 +00:00
quakespasm.pak
quakespasm.pak: add several .ent files to prevent z-fighting
2014-09-07 19:33:38 +00:00
r_alias.c
dropped support for GL_SGIS_multitexture
2014-08-30 08:00:34 +00:00
r_brush.c
r_world: Add a new R_DrawTextureChains_Multitexture_VBO function. Draws lightmapped surfaces with fulbrights in one pass, using the VBO. Requires 3 TMUs, GL_COMBINE_EXT, and GL_ADD.
2014-09-20 01:08:13 +00:00
r_part.c
r_part.c (R_EntityParticles): fix undefined behavior in the loop
2013-03-15 12:47:08 +00:00
r_sprite.c
Make 'R_DrawSprite' error messages Con_DPrintf.
2011-11-19 23:33:54 +00:00
r_world.c
r_world: Add a new R_DrawTextureChains_Multitexture_VBO function. Draws lightmapped surfaces with fulbrights in one pass, using the VBO. Requires 3 TMUs, GL_COMBINE_EXT, and GL_ADD.
2014-09-20 01:08:13 +00:00
render.h
renamed model_t to qmodel_t in order to avoid conflicts on solaris.
2012-05-30 08:56:06 +00:00
resource.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
sbar.c
remove isIntelVideo special handling, simply set gl_clear instead
2013-03-02 12:31:09 +00:00
sbar.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
screen.h
removed the defunct block_drawing global (btw, it was checked incorrectly
2012-02-10 22:37:07 +00:00
server.h
removed unused global host_time
2012-10-12 07:50:45 +00:00
snd_codec.c
replace all ctype.h functions/macros and strcasecmp/strncasecmp()
2013-09-25 17:01:40 +00:00
snd_codec.h
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_codeci.h
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_dma.c
sfx lowpass filter patch
2014-08-05 05:40:34 +00:00
snd_flac.c
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_flac.h
added flac music support.
2013-07-21 14:02:06 +00:00
snd_mem.c
* snd_codec: store the samplebits value in the snd_info_t struct,
2013-07-22 11:41:14 +00:00
snd_mikmod.c
snd_mikmod.c: compile-time sanity checks for libmikmod version.
2013-12-27 12:00:21 +00:00
snd_mikmod.h
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_mix.c
restore compilability with g++. some whitespace tidy-ups.
2014-09-02 05:40:41 +00:00
snd_modplug.c
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_modplug.h
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_mp3.c
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_mp3.h
* snd_mpg123.c: added new codec for mp3 playback using libmpg123 as
2011-02-14 20:02:52 +00:00
snd_mpg123.c
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_opus.c
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_opus.h
merged the opus codec support patch
2013-07-18 07:03:11 +00:00
snd_sdl.c
SDL2 support, if USE_SDL2 defined.
2014-09-05 19:34:43 +00:00
snd_umx.c
snd_umx: minor update from umr. minor correction to fshandle offset.
2014-02-11 20:00:35 +00:00
snd_umx.h
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_vorbis.c
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_vorbis.h
some codec stuff syncing with uhexen2
2013-02-27 16:50:25 +00:00
snd_wave.c
Merge several FS_* and snd_codec* layer updates from uhexen2 tree:
2013-09-25 11:01:12 +00:00
snd_wave.h
Backported external music files support using decoder libraries and the
2011-01-05 19:50:43 +00:00
spritegn.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
strl_fn.h
added strlcat.c and strlcpy.c: will use them later.
2011-12-27 11:03:39 +00:00
strlcat.c
added strlcat.c and strlcpy.c: will use them later.
2011-12-27 11:03:39 +00:00
strlcpy.c
added strlcat.c and strlcpy.c: will use them later.
2011-12-27 11:03:39 +00:00
sv_main.c
pr_cmds.c, pr_exec.c, pr_edict.c, sv_main.c: Changed several Sys_Error()
2012-11-15 17:30:43 +00:00
sv_move.c
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
sv_phys.c
* first shot at cvar flag system and cvar layer clean-ups :
2011-12-28 22:01:33 +00:00
sv_user.c
replace all ctype.h functions/macros and strcasecmp/strncasecmp()
2013-09-25 17:01:40 +00:00
sys.h
renamed Sys_FloatTime to Sys_DoubleTime (the thing always returned double
2011-12-12 16:01:01 +00:00
sys_sdl_unix.c
use getcwd() or some equivalent for host_parms->basedir instead of '.' (from uhexen2)
2014-09-10 09:51:35 +00:00
sys_sdl_win.c
Add some missing SDL2 includes when not using sdl2-config.
2014-09-10 17:41:34 +00:00
vid.h
SDL2 support, if USE_SDL2 defined.
2014-09-05 19:34:43 +00:00
view.c
* first shot at cvar flag system and cvar layer clean-ups :
2011-12-28 22:01:33 +00:00
view.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
wad.c
common.c (searchpath_t): Added new member `path_id', an unsigned
2011-01-02 21:45:16 +00:00
wad.h
const correctness changes.
2010-08-29 02:22:55 +00:00
world.c
renamed model_t to qmodel_t in order to avoid conflicts on solaris.
2012-05-30 08:56:06 +00:00
world.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
wsaerror.h
* arch_def.h, net_sys.h, wsaerror.h: New headers, adapted from uhexen2.
2010-06-21 10:55:21 +00:00
zone.c
bump default heap size to 72mb and zone size to 512kb in 64 bit builds.
2013-07-09 05:50:04 +00:00
zone.h
const correctness changes.
2010-08-29 02:22:55 +00:00