quakespasm/Quake
Eric Wasylishen ac42683f58 r_world.c: rewrite R_DrawTextureChains_Multitexture_VBO to use GLSL
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1524 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-11-01 04:01:02 +00:00
..
Makefile Makefiles: replace '$^' with '$<' in build rules. add dependency list for image.o. 2017-08-09 12:10:13 +00:00
Makefile.darwin Makefiles: replace '$^' with '$<' in build rules. add dependency list for image.o. 2017-08-09 12:10:13 +00:00
Makefile.w32 Makefiles: replace '$^' with '$<' in build rules. add dependency list for image.o. 2017-08-09 12:10:13 +00:00
Makefile.w64 Makefiles: replace '$^' with '$<' in build rules. add dependency list for image.o. 2017-08-09 12:10:13 +00:00
OWMakefile.win32 sdl, win32, watcom: generate our own import lib instead of using vc6 lib 2017-07-29 05:55:26 +00:00
anorm_dots.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
anorms.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
arch_def.h added _WINSOCK_DEPRECATED_NO_WARNINGS among the preprocessor definitions 2017-02-14 11:00:29 +00:00
bgmusic.c bgmusic.c (BGM_UpdateStream): avoid a possible endless loop. 2016-06-23 08:03:43 +00:00
bgmusic.h some codec stuff syncing with uhexen2 2013-02-27 16:50:25 +00:00
bspfile.h drop MAX_MAP_LEAFS limit and move 4 static buffers to use realloc(). 2017-07-26 04:27:16 +00:00
build_cross_osx-sdl2.sh Makefile.darwin: target 10.5 when building for x86 against SDL2. 2014-09-17 11:00:28 +00:00
build_cross_osx.sh - Makefile.darwin: -mmacosx-version-min also needs to be among 2012-09-03 21:21:04 +00:00
build_cross_win32-sdl2.sh fix the cross-build scripts after r1180. 2015-03-02 22:01:12 +00:00
build_cross_win32.sh fix the cross-build scripts after r1180. 2015-03-02 22:01:12 +00:00
build_cross_win64-sdl2.sh fix the cross-build scripts after r1180. 2015-03-02 22:01:12 +00:00
build_cross_win64.sh fix the cross-build scripts after r1180. 2015-03-02 22:01:12 +00:00
cd_null.c copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
cd_sdl.c sdl: Make our error checking for SDL_Init(SubSystem) consistent with the SDL wiki/test programs. 2014-10-18 16:33:01 +00:00
cdaudio.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
cfgfile.c copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
cfgfile.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
chase.c copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
cl_demo.c silence pesky warnings from old compilers 2016-06-24 07:40:08 +00:00
cl_input.c Revert "always run" changes from r797; move the QuakeSpasm customizations to a new "cl_alwaysrun" cvar. 2017-08-23 06:00:20 +00:00
cl_main.c Revert "always run" changes from r797; move the QuakeSpasm customizations to a new "cl_alwaysrun" cvar. 2017-08-23 06:00:20 +00:00
cl_parse.c Adjust "exceeds standard limit of" debug warnings to include the actual QS limit. 2017-03-30 06:26:16 +00:00
cl_tent.c RMQ protocol (999) support, adapted from RMQEngine 2016-06-24 06:15:41 +00:00
client.h Revert "always run" changes from r797; move the QuakeSpasm customizations to a new "cl_alwaysrun" cvar. 2017-08-23 06:00:20 +00:00
cmd.c Add "find" as an alias for "apropos" (for consistency with MarkV) 2017-07-19 05:40:54 +00:00
cmd.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
common.c SZ_GetSpace: change overflow Sys_Error to Host_Error 2017-09-12 23:12:33 +00:00
common.h revise the function attributes usage: do not use the gcc __attribute__ 2017-07-28 12:50:10 +00:00
console.c revise the function attributes usage: do not use the gcc __attribute__ 2017-07-28 12:50:10 +00:00
console.h revise the function attributes usage: do not use the gcc __attribute__ 2017-07-28 12:50:10 +00:00
crc.c CRC_Block: make input pointer const. From QS-Spike 2017-04-02 07:14:53 +00:00
crc.h CRC_Block: make input pointer const. From QS-Spike 2017-04-02 07:14:53 +00:00
cvar.c copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
cvar.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
detect.sh Updated support for building the OSX versions using Makefile.darwin. Do 2012-08-16 04:51:41 +00:00
draw.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
filenames.h sync'ed arch_defs.h and filenames.h with uhexen2 tree (for sake of symmetry.) 2016-12-07 06:55:04 +00:00
gl_draw.c "W007: '&array' may not produce intended result" Watcom warning fixes. 2017-09-17 08:00:32 +00:00
gl_fog.c Fog: move setting of GL_FOG_MODE to GL_EXP2 to a new Fog_SetupState() function and call it in VID_Restart. 2015-11-26 09:06:42 +00:00
gl_mesh.c Alias model VBO renderer: restructure so each model is stored in a separate VBO and load them in Mod_LoadAliasModel, rather than R_NewMap. 2015-09-20 20:10:49 +00:00
gl_model.c r_alias: add MF_HOLEY (0x4000) model flag, from QSS. 2017-08-04 19:45:11 +00:00
gl_model.h r_alias: add MF_HOLEY (0x4000) model flag, from QSS. 2017-08-04 19:45:11 +00:00
gl_refrag.c gl_refrag.c: Hunk-allocate efrags and trim out unused functionality 2017-04-02 19:39:18 +00:00
gl_rlight.c world.c: use DoublePrecisionDotProduct to fix items falling out of the world 2016-02-01 22:41:15 +00:00
gl_rmain.c new r_scale cvar, for rendering the 3D view at 1/2, 1/3, or 1/4 res. 2017-05-26 20:37:48 +00:00
gl_rmisc.c new r_scale cvar, for rendering the 3D view at 1/2, 1/3, or 1/4 res. 2017-05-26 20:37:48 +00:00
gl_screen.c SCR_ScreenShot_f: change default format to png, using stb_image_write 2017-08-08 05:07:56 +00:00
gl_sky.c new cvars: r_lavaalpha, r_slimealpha, r_telealpha for fine-tuning specific liquid opacities (from DirectQ, RMQEngine) 2015-07-26 21:51:25 +00:00
gl_texmgr.c minor warning fix. 2017-09-03 14:56:03 +00:00
gl_texmgr.h GLSLGamma_GammaCorrect: clear the cached texture binding in GL_Bind properly, after the glBindTexture calls earlier in this function. 2015-12-13 07:23:04 +00:00
gl_vidsdl.c r_world.c: rewrite R_DrawTextureChains_Multitexture_VBO to use GLSL 2017-11-01 04:01:02 +00:00
gl_warp.c BoundPoly: fix infinite recursion when loading e1-4.bsp from https://github.com/plankatron/quakemash 2017-04-01 21:31:00 +00:00
gl_warp_sin.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
glquake.h r_world.c: rewrite R_DrawTextureChains_Multitexture_VBO to use GLSL 2017-11-01 04:01:02 +00:00
host.c minor cleanup to Max_Fps_f() cvar callback. 2017-09-17 11:02:46 +00:00
host_cmd.c kill annoying warnings. remove commented pakfile/progs.dat testing code from Modlist_Init(). 2017-08-04 20:36:59 +00:00
image.c "W007: '&array' may not produce intended result" Watcom warning fixes. 2017-09-17 08:00:32 +00:00
image.h - stb_image_write.h: keep only the jpg writer, the only thing we use 2017-08-09 11:33:44 +00:00
in_sdl.c Revert "always run" changes from r797; move the QuakeSpasm customizations to a new "cl_alwaysrun" cvar. 2017-08-23 06:00:20 +00:00
input.h SDL2 Game Controller support 2016-03-01 21:58:08 +00:00
keys.c SDL2 Game Controller support 2016-03-01 21:58:08 +00:00
keys.h Fix out of bounds access to keybindings: K_PAUSE is 255. Noticed by Axel Gneiting (bug #14). 2016-08-21 17:37:21 +00:00
lodepng.c merged latest lodepng mainstream code: fixes encoder memory leak for some input error cases. 2017-09-17 11:04:05 +00:00
lodepng.h merged latest lodepng mainstream code: fixes encoder memory leak for some input error cases. 2017-09-17 11:04:05 +00:00
main_sdl.c Add QUAKESPASM_VER_SUFFIX macro for marking betas/dev builds. 2017-05-29 04:17:49 +00:00
mathlib.c revise the function attributes usage: do not use the gcc __attribute__ 2017-07-28 12:50:10 +00:00
mathlib.h world.c: use DoublePrecisionDotProduct to fix items falling out of the world 2016-02-01 22:41:15 +00:00
menu.c Revert "always run" changes from r797; move the QuakeSpasm customizations to a new "cl_alwaysrun" cvar. 2017-08-23 06:00:20 +00:00
menu.h Rename some (recently added) functions. 2014-10-08 18:30:17 +00:00
modelgen.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
net.h constify NET_QSocketGetTime() and NET_QSocketGetAddressString() 2015-04-01 09:30:10 +00:00
net_bsd.c copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
net_defs.h net_defs.h: add a preprocessor assertion that NET_MAXMESSAGE is sane 2017-04-02 00:45:00 +00:00
net_dgrm.c revise the function attributes usage: do not use the gcc __attribute__ 2017-07-28 12:50:10 +00:00
net_dgrm.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
net_loop.c copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
net_loop.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
net_main.c constify NET_QSocketGetTime() and NET_QSocketGetAddressString() 2015-04-01 09:30:10 +00:00
net_sys.h minor updates to some files from uhexen2 (for sake of symmetry between the two trees.) 2016-08-23 11:24:24 +00:00
net_udp.c UDP_Init: don't bother calling gethostbyname() if our hostname ends in ".local" 2017-04-26 01:38:38 +00:00
net_udp.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
net_win.c copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
net_wins.c net_wins.c: disable WSA*BlockingHook() stuff for winsock2 builds 2017-07-29 00:35:03 +00:00
net_wins.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
net_wipx.c copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
net_wipx.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
pl_linux.c copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
pl_osx.m PL_ErrorDialog: fix clang warning about format string not a literal 2017-07-28 20:50:18 +00:00
pl_win.c copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
platform.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
pr_cmds.c drop MAX_MAP_LEAFS limit and move 4 static buffers to use realloc(). 2017-07-26 04:27:16 +00:00
pr_comp.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
pr_edict.c Host_Loadgame_f: rewritten version loads the whole .sav into memory 2017-04-16 02:53:06 +00:00
pr_exec.c pr_exec.c, MAX_STACK_DEPTH: increase from 32 to 64 2017-06-23 15:47:01 +00:00
progdefs.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
progdefs.q1 initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
progs.h move the watcom 'aborts' pragma after function declarations. 2017-09-16 19:50:12 +00:00
protocol.h RMQ protocol (999) support, adapted from RMQEngine 2016-06-24 06:15:41 +00:00
q_ctype.h minor updates to some files from uhexen2 (for sake of symmetry between the two trees.) 2016-08-23 11:24:24 +00:00
q_sound.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
q_stdinc.h compiler.h: added clang version of FUNC_NO_OPTIMIZE. 2017-10-01 18:11:29 +00:00
qs_bmp.h Simplify the linux icon transparency setting. 2012-09-25 03:07:33 +00:00
quakedef.h noreturn functions: use the 'aborts' aux pragma with Watcom 2017-07-28 20:11:03 +00:00
quakespasm.pak SDL2 Game Controller support 2016-03-01 21:58:08 +00:00
r_alias.c "W007: '&array' may not produce intended result" Watcom warning fixes. 2017-09-17 08:00:32 +00:00
r_brush.c Adjust "exceeds standard limit of" debug warnings to include the actual QS limit. 2017-03-30 06:26:16 +00:00
r_part.c r_part.c (R_ReadPointFile_f): silence pesky compiler warnings 2017-07-28 20:00:32 +00:00
r_sprite.c r_alias.c, r_sprite.c: print the model name in the "no such skin" (r_alias.c) and "no such frame" (r_sprite.c) developer messages 2015-08-31 18:36:38 +00:00
r_world.c r_world.c: rewrite R_DrawTextureChains_Multitexture_VBO to use GLSL 2017-11-01 04:01:02 +00:00
render.h gl_refrag.c: Hunk-allocate efrags and trim out unused functionality 2017-04-02 19:39:18 +00:00
resource.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
sbar.c Fixed -Wformat-length warning from experimental gcc-7: 2016-10-07 20:00:27 +00:00
sbar.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
screen.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
server.h revise the function attributes usage: do not use the gcc __attribute__ 2017-07-28 12:50:10 +00:00
snd_codec.c remove all libmodplug code 2017-07-27 12:50:17 +00:00
snd_codec.h Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_codeci.h Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_dma.c snd_dma.c: raise MAX_SFX to 1024, for the upcoming arcadim mod. 2015-12-22 06:22:29 +00:00
snd_flac.c tiny tidy-ups to snd_flac 2017-04-30 08:51:34 +00:00
snd_flac.h added flac music support. 2013-07-21 14:02:06 +00:00
snd_mem.c Move more spammy message from "developer 1" to "developer 2", continued: 2015-05-25 18:38:37 +00:00
snd_mikmod.c snd_mikmod.c: we don't truly need the high-quality mixer. (and it's slow too...) 2016-08-08 04:04:14 +00:00
snd_mikmod.h Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_mix.c snd_mix.c: Fix clang warnings about bit-shifting negative numbers 2017-07-28 20:50:03 +00:00
snd_mp3.c snd_mp3.c: applied a patch to skip APEv2 tags 2015-07-13 06:37:02 +00:00
snd_mp3.h * snd_mpg123.c: added new codec for mp3 playback using libmpg123 as 2011-02-14 20:02:52 +00:00
snd_mpg123.c snd_flac.c, snd_mpg123.c: fix incorrect usage of decoder function 2015-02-19 08:37:13 +00:00
snd_opus.c Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_opus.h merged the opus codec support patch 2013-07-18 07:03:11 +00:00
snd_sdl.c add missing SDLCALL to SDL callback functions (it need not be nothing for every platform.) 2016-12-17 12:10:07 +00:00
snd_umx.c snd_umx: minor update from umr. minor correction to fshandle offset. 2014-02-11 20:00:35 +00:00
snd_umx.h Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_vorbis.c sync a few minor stuff with uhexen2 svn 2014-10-30 18:00:06 +00:00
snd_vorbis.h some codec stuff syncing with uhexen2 2013-02-27 16:50:25 +00:00
snd_wave.c Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_wave.h Backported external music files support using decoder libraries and the 2011-01-05 19:50:43 +00:00
snd_xmp.c snd_xmp.c: fix windows static linkage to libxmp. 2017-03-09 22:41:17 +00:00
snd_xmp.h added tracker music support using libxmp >= v4.2.0 (off by default.) 2016-12-07 09:24:49 +00:00
spritegn.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
stb_image_write.h Some more image.c / lodepng / stb_image_write clean-ups: 2017-08-09 20:00:08 +00:00
strl_fn.h added strlcat.c and strlcpy.c: will use them later. 2011-12-27 11:03:39 +00:00
strlcat.c added strlcat.c and strlcpy.c: will use them later. 2011-12-27 11:03:39 +00:00
strlcpy.c added strlcat.c and strlcpy.c: will use them later. 2011-12-27 11:03:39 +00:00
sv_main.c sv_main.c (SV_Init): use a return instead of a dummy assignment after Sys_Error to silence compiler 2017-07-28 20:00:56 +00:00
sv_move.c sv_move.c: add explicit int cast to a float argument to abs(). 2017-07-28 20:50:25 +00:00
sv_phys.c copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
sv_user.c RMQ protocol (999) support, adapted from RMQEngine 2016-06-24 06:15:41 +00:00
sys.h noreturn functions: use the 'aborts' aux pragma with Watcom 2017-07-28 20:11:03 +00:00
sys_sdl_unix.c SDL2 Game Controller support 2016-03-01 21:58:08 +00:00
sys_sdl_win.c kill annoying warnings. remove commented pakfile/progs.dat testing code from Modlist_Init(). 2017-08-04 20:36:59 +00:00
vid.h Com_game_f: try execing quake.rc automatically.. 2017-06-23 22:02:49 +00:00
view.c view.c: New "gl_cshiftpercent_contents", "gl_cshiftpercent_damage", "gl_cshiftpercent_bonus", "gl_cshiftpercent_powerup" cvars for tuning the strength of specic view blends. 2017-10-03 19:49:04 +00:00
view.h Contrast support with a "contrast" cvar, behaving the same as MarkV's. 2016-02-12 23:26:36 +00:00
wad.c W_LoadWadFile, COM_CheckRegistered: more helpful error messages 2017-08-14 04:10:32 +00:00
wad.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
world.c SV_TouchLinks: new workaround for touch functions that modify the 2017-08-28 02:15:04 +00:00
world.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00
wsaerror.h * arch_def.h, net_sys.h, wsaerror.h: New headers, adapted from uhexen2. 2010-06-21 10:55:21 +00:00
zone.c Raise default heapsize to 256MB and zone to 4MB (matching Fitz MarkV) 2016-01-09 20:29:22 +00:00
zone.h copyright years, general tidy-up, remove unused d_ifacea.h. 2014-09-22 08:55:46 +00:00