quakespasm/Quake
Eric Wasylishen a7bf2f59a4 Apply Baker's fix for cross-map demo playback (http://forums.inside3d.com/viewtopic.php?f=3&t=2397).
With that alone, the console would come down and slide up when the map changes in a demo.
I added a SCR_BeginLoadingPlaque() call in CL_ParseServerInfo, only done during demo playback, which shows the loading plaque and prevents the console from appearing and sliding up.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@976 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-08-25 02:55:25 +00:00
..
anorm_dots.h initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
anorms.h initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
arch_def.h arch_def.h: update from uhexen2. 2014-07-11 07:06:15 +00:00
bgmusic.c replace all ctype.h functions/macros and strcasecmp/strncasecmp() 2013-09-25 17:01:40 +00:00
bgmusic.h some codec stuff syncing with uhexen2 2013-02-27 16:50:25 +00:00
bspfile.h BSP2 support. patch kindly provided by Eric Wasylishen (see the patch 2013-12-25 09:10:28 +00:00
build_cross_osx.sh - Makefile.darwin: -mmacosx-version-min also needs to be among 2012-09-03 21:21:04 +00:00
build_cross_win32.sh - Makefile.darwin: -mmacosx-version-min also needs to be among 2012-09-03 21:21:04 +00:00
build_cross_win64.sh - Makefile.darwin: -mmacosx-version-min also needs to be among 2012-09-03 21:21:04 +00:00
cd_null.c Made CDAudio_Play() to return success (0) or failure (-1) instead of void. 2011-01-02 18:33:21 +00:00
cd_sdl.c cd_sdl: add back the informative message (was accidentally reverted in r953.) 2014-08-05 18:20:29 +00:00
cdaudio.h Made CDAudio_Play() to return success (0) or failure (-1) instead of void. 2011-01-02 18:33:21 +00:00
cfgfile.c cfgfile.c (CFG_ReadCvars): Also check for ferror(). Use FS_rewind() 2011-12-27 19:40:14 +00:00
cfgfile.h cfgfile.c (CFG_ReadCvars): Also check for ferror(). Use FS_rewind() 2011-12-27 19:40:14 +00:00
chase.c * first shot at cvar flag system and cvar layer clean-ups : 2011-12-28 22:01:33 +00:00
cl_demo.c Revert Pa3PyX support for cross-map demos 2014-08-25 02:55:16 +00:00
cl_input.c Some "slowkey" tuning. 2013-02-03 17:22:59 +00:00
cl_main.c some merges from uhexen2: clean up some crap in long chat line support. 2012-10-21 09:55:16 +00:00
cl_parse.c Apply Baker's fix for cross-map demo playback (http://forums.inside3d.com/viewtopic.php?f=3&t=2397). 2014-08-25 02:55:25 +00:00
cl_tent.c renamed model_t to qmodel_t in order to avoid conflicts on solaris. 2012-05-30 08:56:06 +00:00
client.h Revert Pa3PyX support for cross-map demos 2014-08-25 02:55:16 +00:00
cmd.c revert r903 and the old conback hack commits. change the engine 2014-04-27 08:28:16 +00:00
cmd.h const correctness changes. 2010-08-29 02:22:55 +00:00
common.c load custom quakespasm.pak from <com_basedir> instead of id1/ 2014-04-28 05:40:28 +00:00
common.h ditch fmin/fmax and use plain q_min/q_max 2014-06-22 05:50:39 +00:00
console.c Avoid using COM_DefaultExtension() whenever possible: it may lead 2014-04-26 07:50:54 +00:00
console.h some merges from uhexen2: clean up some crap in long chat line support. 2012-10-21 09:55:16 +00:00
crc.c initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
crc.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
cvar.c Change Cvar_Cycle_f to use Q_atof to be consistent with other cvar code. Q_atof("0.3"), a float, does not == atof("0.3"), a double. 2014-08-18 17:12:39 +00:00
cvar.h more cvar cleanups: Added Cvar_LockVar, Cvar_UnlockVar, Cvar_UnlockAll and 2011-12-29 12:28:21 +00:00
d_ifacea.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
detect.sh Updated support for building the OSX versions using Makefile.darwin. Do 2012-08-16 04:51:41 +00:00
draw.h remove zombie USE_QS_CONBACK ifdefs 2014-07-29 16:22:29 +00:00
gl_draw.c remove zombie USE_QS_CONBACK ifdefs 2014-07-29 16:22:29 +00:00
gl_fog.c ditch fmin/fmax and use plain q_min/q_max 2014-06-22 05:50:39 +00:00
gl_mesh.c renamed model_t to qmodel_t in order to avoid conflicts on solaris. 2012-05-30 08:56:06 +00:00
gl_model.c Fence texture support on brush models, e.g. for rmqdemo2 e1m6rq.bsp. Based on Baker's implementation in Fitz Mark V. Consistent with Fitz Mark V, RMQEngine, FTEQW rendering. 2014-08-19 02:20:12 +00:00
gl_model.h Fence texture support on brush models, e.g. for rmqdemo2 e1m6rq.bsp. Based on Baker's implementation in Fitz Mark V. Consistent with Fitz Mark V, RMQEngine, FTEQW rendering. 2014-08-19 02:20:12 +00:00
gl_refrag.c renamed model_t to qmodel_t in order to avoid conflicts on solaris. 2012-05-30 08:56:06 +00:00
gl_rlight.c Fixed increased (more than 32) dynamic lights. 2012-07-10 11:21:17 +00:00
gl_rmain.c remove isIntelVideo special handling, simply set gl_clear instead 2013-03-02 12:31:09 +00:00
gl_rmisc.c Simplify the Intel video hack, make the PowerVR hack do the same 2013-03-02 13:10:02 +00:00
gl_screen.c When crosshair is present, for simple messages (SCR_DrawCenterString), text doesnt always end with a newline (eg E1 entry in startmap), so move message up one line. Doesnt affect large messages used via SCR_DrawNotifyString(eg Socks Shadow demo). 2014-06-29 01:22:35 +00:00
gl_sky.c renamed model_t to qmodel_t in order to avoid conflicts on solaris. 2012-05-30 08:56:06 +00:00
gl_texmgr.c Fence texture support on brush models, e.g. for rmqdemo2 e1m6rq.bsp. Based on Baker's implementation in Fitz Mark V. Consistent with Fitz Mark V, RMQEngine, FTEQW rendering. 2014-08-19 02:20:12 +00:00
gl_texmgr.h renamed model_t to qmodel_t in order to avoid conflicts on solaris. 2012-05-30 08:56:06 +00:00
gl_vidsdl.c new fsaa support patch. commandline flag is -fsaa, cvar is vid_fsaa. cvar is only read in VID_Init, changing it prints a message that the new value will only be used upon restart 2014-08-12 19:39:20 +00:00
gl_warp.c renamed model_t to qmodel_t in order to avoid conflicts on solaris. 2012-05-30 08:56:06 +00:00
gl_warp_sin.h initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
glquake.h restore compilation with g++, some whitespace tidy-up. 2014-07-12 07:50:57 +00:00
host.c host.c (Host_ShutdownServer): no need to clear the sv structure, because 2012-11-06 08:56:09 +00:00
host_cmd.c Apply Baker's fix for cross-map demo playback (http://forums.inside3d.com/viewtopic.php?f=3&t=2397). 2014-08-25 02:55:25 +00:00
image.c Image_LoadImage: read pixel data in 1K chunks instead of calling getc in a loop 2014-08-05 20:41:47 +00:00
image.h constified the name arguments of Image_LoadImage() and Image_WriteTGA() 2011-12-12 12:56:57 +00:00
in_sdl.c Enable wheel mouse in console (used to scroll up and down). 2014-01-04 07:18:43 +00:00
input.h added IN_UpdateForKeydest() as a new helper who does stuff if the 2012-10-21 11:33:10 +00:00
keys.c Enable wheel mouse in console (used to scroll up and down). 2014-01-04 07:18:43 +00:00
keys.h renamed Key_ForceDest to Key_UpdateForDest. added M_Menu_Main_f() 2012-10-23 08:44:20 +00:00
main_sdl.c bump default heap size to 72mb and zone size to 512kb in 64 bit builds. 2013-07-09 05:50:04 +00:00
Makefile 'cd next', 'cd prev' commands. 'cd play' plays track 1. 2014-08-04 00:08:22 +00:00
Makefile.darwin add mikmod to xcode project file. enable several extra codecs for osx and windows builds. 2014-06-21 15:50:09 +00:00
Makefile.w32 add mikmod to xcode project file. enable several extra codecs for osx and windows builds. 2014-06-21 15:50:09 +00:00
Makefile.w64 add mikmod to xcode project file. enable several extra codecs for osx and windows builds. 2014-06-21 15:50:09 +00:00
mathlib.c removed all remaining references to id386 and UNALIGNED_OK because 2011-01-01 12:24:28 +00:00
mathlib.h * mathlib.h (IS_NAN): Fixed strict aliasing violation by providing 2012-03-24 06:24:56 +00:00
menu.c rename the modestate_t enum items 2013-02-13 19:07:19 +00:00
menu.h renamed Key_ForceDest to Key_UpdateForDest. added M_Menu_Main_f() 2012-10-23 08:44:20 +00:00
modelgen.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
net.h Re: r897: lowered NET_MAXMESSAGE and MAX_MSGLEN from 65536 to 64000. not happy with this limit bump at all, but let's see how it will turn out.. 2014-03-25 07:28:11 +00:00
net_bsd.c net_win.c, net_sdl.c, net_bsd.c, net_defs.h: removed fixed size from net_drivers 2011-12-18 10:00:36 +00:00
net_defs.h net_win.c, net_sdl.c, net_bsd.c, net_defs.h: removed fixed size from net_drivers 2011-12-18 10:00:36 +00:00
net_dgrm.c replace all ctype.h functions/macros and strcasecmp/strncasecmp() 2013-09-25 17:01:40 +00:00
net_dgrm.h const correctness changes. 2010-08-29 02:22:55 +00:00
net_loop.c const correctness changes. 2010-08-29 02:22:55 +00:00
net_loop.h net_loop.h: Tiny whitespace tidy up. 2011-12-18 09:51:28 +00:00
net_main.c replace all ctype.h functions/macros and strcasecmp/strncasecmp() 2013-09-25 17:01:40 +00:00
net_sdl.c net_win.c, net_sdl.c, net_bsd.c, net_defs.h: removed fixed size from net_drivers 2011-12-18 10:00:36 +00:00
net_sdlnet.c Updated support for building the OSX versions using Makefile.darwin. Do 2012-08-16 04:51:41 +00:00
net_sdlnet.h const correctness changes. 2010-08-29 02:22:55 +00:00
net_sys.h net_sys.h: update from uhexen2 2014-07-20 14:37:16 +00:00
net_udp.c net_udp.c: Fixed FIONREAD ioctl to take an int* argument instead of 2011-11-12 18:03:49 +00:00
net_udp.h const correctness changes. 2010-08-29 02:22:55 +00:00
net_win.c net_win.c, net_sdl.c, net_bsd.c, net_defs.h: removed fixed size from net_drivers 2011-12-18 10:00:36 +00:00
net_wins.c renamed Sys_FloatTime to Sys_DoubleTime (the thing always returned double 2011-12-12 16:01:01 +00:00
net_wins.h const correctness changes. 2010-08-29 02:22:55 +00:00
net_wipx.c * net_sys.h: revert previous commit undefining EWOULDBLOCK and 2011-01-12 20:10:34 +00:00
net_wipx.h const correctness changes. 2010-08-29 02:22:55 +00:00
pl_linux.c pl_linux.c: add a comment about magenta tranparency 2012-10-01 02:26:44 +00:00
pl_osx.m text pasting support for macosx. updated macosx error dialog procedure. 2012-09-28 20:10:30 +00:00
pl_win.c added PL_GetClipboardData() 2012-09-27 12:58:37 +00:00
platform.h added PL_GetClipboardData() 2012-09-27 12:58:37 +00:00
pr_cmds.c sv_aim: change default to 1 (autoaim off) and CVAR_NONE 2014-08-07 18:47:37 +00:00
pr_comp.h pr_comp.h, pr_edict.c, progs.h, pr_cmds.c, pr_exec.c: made some of the 2011-12-12 08:56:25 +00:00
pr_edict.c pr_edict.c (PR_ValueString, PR_UglyValueString, PR_GlobalString, 2012-12-11 10:11:22 +00:00
pr_exec.c pr_cmds.c, pr_exec.c, pr_edict.c, sv_main.c: Changed several Sys_Error() 2012-11-15 17:30:43 +00:00
progdefs.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
progdefs.q1 initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
progs.h Raise MAX_ENT_LEAFS from 16 to 32, fixes disappearing/flickering bmodels in some situations. In particular fixes an elevator in fort_driant-fullvis.bsp, and a grate (func_door) in jam1_ionous.bsp. 2014-08-13 06:40:07 +00:00
protocol.h * client.h: moved usercmd_t structure to protocol.h 2011-12-18 10:03:53 +00:00
q_ctype.h replace all ctype.h functions/macros and strcasecmp/strncasecmp() 2013-09-25 17:01:40 +00:00
q_sound.h bump MAX_EFRAGS to 4096 (from 2048) and MAX_CHANNELS to 1024 (from 512). For ijed's map - has over 500 ambient sounds, causing it to hit the channel limit, and a lot of static entities, which I guess cause it to exceed the old efrags limit. For future reference, according to mh, the efrags array can be removed entirely in glquake (http://forums.inside3d.com/viewtopic.php?t=1930) and each efrag allocated in the hunk memory. 2014-08-10 03:33:59 +00:00
q_stdinc.h move MAX_OSPATH definition to q_stdinc.h. define it as PATH_MAX, 2014-07-01 16:25:00 +00:00
qs_bmp.h Simplify the linux icon transparency setting. 2012-09-25 03:07:33 +00:00
quakedef.h move MAX_OSPATH definition to q_stdinc.h. define it as PATH_MAX, 2014-07-01 16:25:00 +00:00
quakespasm.pak Add a Bourne Shell PAK file writer (remove qpakman dependency). 2014-08-11 19:59:52 +00:00
r_alias.c gl_texmgr.c, gl_vidsdl.c: made a lot of functions and variables static. 2011-12-30 14:00:28 +00:00
r_brush.c Fence texture support on brush models, e.g. for rmqdemo2 e1m6rq.bsp. Based on Baker's implementation in Fitz Mark V. Consistent with Fitz Mark V, RMQEngine, FTEQW rendering. 2014-08-19 02:20:12 +00:00
r_part.c r_part.c (R_EntityParticles): fix undefined behavior in the loop 2013-03-15 12:47:08 +00:00
r_sprite.c Make 'R_DrawSprite' error messages Con_DPrintf. 2011-11-19 23:33:54 +00:00
r_world.c Fence textures: also support on world polys. From Fitzquake Mark V 2014-08-22 01:10:58 +00:00
render.h renamed model_t to qmodel_t in order to avoid conflicts on solaris. 2012-05-30 08:56:06 +00:00
resource.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
sbar.c remove isIntelVideo special handling, simply set gl_clear instead 2013-03-02 12:31:09 +00:00
sbar.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
screen.h removed the defunct block_drawing global (btw, it was checked incorrectly 2012-02-10 22:37:07 +00:00
server.h removed unused global host_time 2012-10-12 07:50:45 +00:00
snd_codec.c replace all ctype.h functions/macros and strcasecmp/strncasecmp() 2013-09-25 17:01:40 +00:00
snd_codec.h Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_codeci.h Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_dma.c sfx lowpass filter patch 2014-08-05 05:40:34 +00:00
snd_flac.c Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_flac.h added flac music support. 2013-07-21 14:02:06 +00:00
snd_mem.c * snd_codec: store the samplebits value in the snd_info_t struct, 2013-07-22 11:41:14 +00:00
snd_mikmod.c snd_mikmod.c: compile-time sanity checks for libmikmod version. 2013-12-27 12:00:21 +00:00
snd_mikmod.h Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_mix.c sfx lowpass filter patch 2014-08-05 05:40:34 +00:00
snd_modplug.c Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_modplug.h Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_mp3.c Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_mp3.h * snd_mpg123.c: added new codec for mp3 playback using libmpg123 as 2011-02-14 20:02:52 +00:00
snd_mpg123.c Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_opus.c Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_opus.h merged the opus codec support patch 2013-07-18 07:03:11 +00:00
snd_sdl.c sfx lowpass filter patch 2014-08-05 05:40:34 +00:00
snd_umx.c snd_umx: minor update from umr. minor correction to fshandle offset. 2014-02-11 20:00:35 +00:00
snd_umx.h Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_vorbis.c Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_vorbis.h some codec stuff syncing with uhexen2 2013-02-27 16:50:25 +00:00
snd_wave.c Merge several FS_* and snd_codec* layer updates from uhexen2 tree: 2013-09-25 11:01:12 +00:00
snd_wave.h Backported external music files support using decoder libraries and the 2011-01-05 19:50:43 +00:00
spritegn.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
strl_fn.h added strlcat.c and strlcpy.c: will use them later. 2011-12-27 11:03:39 +00:00
strlcat.c added strlcat.c and strlcpy.c: will use them later. 2011-12-27 11:03:39 +00:00
strlcpy.c added strlcat.c and strlcpy.c: will use them later. 2011-12-27 11:03:39 +00:00
sv_main.c pr_cmds.c, pr_exec.c, pr_edict.c, sv_main.c: Changed several Sys_Error() 2012-11-15 17:30:43 +00:00
sv_move.c initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
sv_phys.c * first shot at cvar flag system and cvar layer clean-ups : 2011-12-28 22:01:33 +00:00
sv_user.c replace all ctype.h functions/macros and strcasecmp/strncasecmp() 2013-09-25 17:01:40 +00:00
sys.h renamed Sys_FloatTime to Sys_DoubleTime (the thing always returned double 2011-12-12 16:01:01 +00:00
sys_sdl_unix.c Unix (at least Linux) man pages for mkdir(2) document the EEXIST 2014-04-24 08:10:15 +00:00
sys_sdl_win.c Unix (at least Linux) man pages for mkdir(2) document the EEXIST 2014-04-24 08:10:15 +00:00
vid.h gl_vidsdl.c: use SDL_SetGamma() instead of SDL's GammaRamps api. 2013-07-24 07:00:44 +00:00
view.c * first shot at cvar flag system and cvar layer clean-ups : 2011-12-28 22:01:33 +00:00
view.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
wad.c common.c (searchpath_t): Added new member `path_id', an unsigned 2011-01-02 21:45:16 +00:00
wad.h const correctness changes. 2010-08-29 02:22:55 +00:00
world.c renamed model_t to qmodel_t in order to avoid conflicts on solaris. 2012-05-30 08:56:06 +00:00
world.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
wsaerror.h * arch_def.h, net_sys.h, wsaerror.h: New headers, adapted from uhexen2. 2010-06-21 10:55:21 +00:00
zone.c bump default heap size to 72mb and zone size to 512kb in 64 bit builds. 2013-07-09 05:50:04 +00:00
zone.h const correctness changes. 2010-08-29 02:22:55 +00:00