quakespasm/Windows/SDL2
Ozkan Sezer 1399fe843e rebuilt SDL2 from SDL hg rev. 9702 to fix osx borkage
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1226 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-06-04 17:04:54 +00:00
..
bin fix the cross-build scripts after r1180. 2015-03-02 22:01:12 +00:00
include rebuilt SDL2 from SDL hg rev. 9702 to fix osx borkage 2015-06-04 17:04:54 +00:00
lib rebuilt SDL2 from SDL hg rev. 9702 to fix osx borkage 2015-06-04 17:04:54 +00:00
lib64 rebuilt SDL2 from SDL hg rev. 9702 to fix osx borkage 2015-06-04 17:04:54 +00:00
BUGS.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
COPYING.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
README-SDL.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
README.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
WhatsNew.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)