mirror of
https://github.com/Shpoike/Quakespasm.git
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a4da5cc43b
Windows: - Remove the windows 10 mouse bug workaround: the issue is fixed in windows 10 version 1803 (i.e. the April 2018 update build 17134.) (see SDL bug #4152.) - SDL_ShowWindow() should not activate the window if the window has the WS_EX_NOACTIVATE window flag (mainstream commit 11939.) Mac OS X: - fix pthread_mutex_trylock() error checks (mainstream commit 11950) git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1580 af15c1b1-3010-417e-b628-4374ebc0bcbd |
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bin | ||
include | ||
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lib64 | ||
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watcom | ||
BUGS.txt | ||
COPYING.txt | ||
README-SDL.txt | ||
README.txt | ||
WhatsNew.txt |
Simple DirectMedia Layer (SDL) Version 2.0 --- https://www.libsdl.org/ Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md Enjoy! Sam Lantinga (slouken@libsdl.org)