quakespasm/MacOSX/SDL2.framework
Ozkan Sezer a4da5cc43b SDL2 rebuild:
Windows:
- Remove the windows 10 mouse bug workaround: the issue is fixed in
  windows 10 version 1803 (i.e. the April 2018 update build 17134.)
 (see SDL bug #4152.)

- SDL_ShowWindow() should not activate the window if the window has
  the WS_EX_NOACTIVATE window flag (mainstream commit 11939.)

Mac OS X:
- fix pthread_mutex_trylock() error checks (mainstream commit 11950)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1580 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-05-03 17:42:24 +00:00
..
Versions SDL2 rebuild: 2018-05-03 17:42:24 +00:00
Headers MacOSX: unpack SDL/SDL2 from tgz. Update Xcode project to refer to these local copies instead of searching in /Library/Frameworks 2015-03-02 03:13:41 +00:00
Resources MacOSX: unpack SDL/SDL2 from tgz. Update Xcode project to refer to these local copies instead of searching in /Library/Frameworks 2015-03-02 03:13:41 +00:00
SDL2 MacOSX: unpack SDL/SDL2 from tgz. Update Xcode project to refer to these local copies instead of searching in /Library/Frameworks 2015-03-02 03:13:41 +00:00