mirror of
https://github.com/Shpoike/Quakespasm.git
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572e94ecdb
cvar.h, draw.h, gl_draw.c, gl_fog.c, gl_mesh.c, gl_model.c, gl_model.h, gl_rmain.c, gl_rmisc.c, gl_screen.c, gl_sky.c, gl_texmgr.c, glquake.h, host.c, keys.c, keys.h, main.c, menu.c, menu.h, pr_cmds.c, quakedef.h, r_alias.c, r_brush.c, r_part.c, r_sprite.c, r_world.c, sbar.c, sbar.h, screen.h, snd_dma.c, snd_mem.c, snd_mix.c, sv_main.c, sys_sdl.c, vid.h, view.h, world.c, world.h: Loads of warning fixes about missing function prototypes, missing parens around &, missing braces leading to ambiguous else statements and unused and uninitialized variables. There are still a couple of unitialised variables here and there, but not much. The warnings about strict aliasing violations need taking care of. git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@21 af15c1b1-3010-417e-b628-4374ebc0bcbd
85 lines
2.6 KiB
C
85 lines
2.6 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2007-2008 Kristian Duske
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// vid.h -- video driver defs
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#define VID_CBITS 6
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#define VID_GRADES (1 << VID_CBITS)
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// moved here for global use -- kristian
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typedef enum { NO_MODE=-1, MODE_WINDOWED, MODE_FULLSCREEN_DEFAULT } modestate_t;
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// a pixel can be one, two, or four bytes
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typedef byte pixel_t;
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typedef struct vrect_s
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{
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int x,y,width,height;
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struct vrect_s *pnext;
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} vrect_t;
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typedef struct
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{
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pixel_t *buffer; // invisible buffer
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pixel_t *colormap; // 256 * VID_GRADES size
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unsigned short *colormap16; // 256 * VID_GRADES size
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int fullbright; // index of first fullbright color
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unsigned rowbytes; // may be > width if displayed in a window
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unsigned width;
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unsigned height;
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float aspect; // width / height -- < 0 is taller than wide
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int numpages;
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int recalc_refdef; // if true, recalc vid-based stuff
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pixel_t *conbuffer;
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int conrowbytes;
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unsigned conwidth;
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unsigned conheight;
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int maxwarpwidth;
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int maxwarpheight;
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pixel_t *direct; // direct drawing to framebuffer, if not
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// NULL
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int type; // kristian
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} viddef_t;
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extern viddef_t vid; // global video state
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//extern unsigned short d_8to16table[256]; //johnfitz -- never used
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extern void (*vid_menudrawfn)(void);
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extern void (*vid_menukeyfn)(int key);
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extern void (*vid_menucmdfn)(void); //johnfitz
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//johnfitz -- deleted VID_SetPalette and VID_ShiftPalette
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void VID_Init (void); //johnfitz -- removed palette from argument list
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void VID_Shutdown (void);
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// Called at shutdown
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void VID_Update (vrect_t *rects);
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// flushes the given rectangles from the view buffer to the screen
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int VID_SetMode (int modenum); //johnfitz -- removed palette from argument list
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// sets the mode; only used by the Quake engine for resetting to mode 0 (the
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// base mode) on memory allocation failures
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void VID_SyncCvars (void);
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void VID_Toggle (void);
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