Extra bloaty junk to modernise stuff a bit. https://fte.triptohell.info/moodles/qss/
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Ozkan Sezer 9c7eb2c6ff Host_Loadgame_f(): no need for entnum >= sv.max_edicts check
because EDICT_NUM() does it already. also move ent->free=false
statement to partial zero-fill case.
Host_ClearMemory(): remove check before free(sv.edicts)
SV_Init(): initialize sv.edicts to NULL (just paranoia)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1319 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-06-25 05:21:22 +00:00
Linux initial documentation of 0.92.0 changes 2016-06-24 11:00:39 +00:00
MacOSX change version to 0.92.0 2016-06-24 07:04:11 +00:00
Misc SDL2 Game Controller support 2016-03-01 21:58:08 +00:00
Quake Host_Loadgame_f(): no need for entnum >= sv.max_edicts check 2016-06-25 05:21:22 +00:00
Windows oslibs: rebuilt libFLAC decoder for windows and macosx. 2016-06-12 20:10:11 +00:00
LICENSE.txt rename gnu.txt to LICENSE.txt 2014-09-21 14:02:30 +00:00
Quakespasm-Music.txt update README files to reflect further 0.85.10 changes so far. 2014-09-15 09:10:19 +00:00
Quakespasm.html initial documentation of 0.92.0 changes 2016-06-24 11:00:39 +00:00
Quakespasm.txt initial documentation of 0.92.0 changes 2016-06-24 11:00:39 +00:00