quakespasm/MacOSX/SDL2.framework
Ozkan Sezer 998d480d62 SDL2 for Windows and OSX: rebuilt from SDL hg-11413:16fe5acdcaa7 :
- The OSX builds exclude the new Vulkan support, because it requires
  building against 10.11 or newer SDK, and I build against 10.8 SDK.

- The Windows builds exclude the new wasapi audio feature, because it
  keeps sending AUDIO_F32LSB in the obtained.format for me.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1490 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-08-29 12:11:17 +00:00
..
Versions SDL2 for Windows and OSX: rebuilt from SDL hg-11413:16fe5acdcaa7 : 2017-08-29 12:11:17 +00:00
Headers MacOSX: unpack SDL/SDL2 from tgz. Update Xcode project to refer to these local copies instead of searching in /Library/Frameworks 2015-03-02 03:13:41 +00:00
Resources MacOSX: unpack SDL/SDL2 from tgz. Update Xcode project to refer to these local copies instead of searching in /Library/Frameworks 2015-03-02 03:13:41 +00:00
SDL2 MacOSX: unpack SDL/SDL2 from tgz. Update Xcode project to refer to these local copies instead of searching in /Library/Frameworks 2015-03-02 03:13:41 +00:00