.. |
codecs
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oslibs, codecs: recompiled libmikmod and libmodplug for osx and win
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2015-05-05 05:11:09 +00:00 |
English.lproj
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bump version to 0.90.1
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2014-10-21 20:05:08 +00:00 |
QuakeSpasm.xcodeproj
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xcode project: add indentation settings
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2015-05-25 19:55:58 +00:00 |
SDL.framework
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recompiled SDL-1.2 with a fix for sdl bug #2049 backported.
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2015-03-28 20:40:36 +00:00 |
SDL2.framework
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recompiled SDL2 for windows and osx from SDL hg 2015-06-01/rev.9699
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2015-06-02 20:00:29 +00:00 |
AppController.h
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Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7.
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2012-01-01 16:50:33 +00:00 |
AppController.m
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SDL2 support, if USE_SDL2 defined.
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2014-09-05 19:34:43 +00:00 |
Build_Instructions.md
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renamed the file with spaces in its name
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2012-02-11 16:00:35 +00:00 |
Info.plist
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bump version to 0.90.1
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2014-10-21 20:05:08 +00:00 |
Launcher-Info.plist
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
QuakeArgument.h
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
QuakeArgument.m
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
QuakeArguments.h
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Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
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2010-08-12 15:41:15 +00:00 |
QuakeArguments.m
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Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
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2010-08-12 15:41:15 +00:00 |
QuakeSpasm.icns
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(Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256).
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2012-05-10 21:38:50 +00:00 |
ScreenInfo.h
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
ScreenInfo.m
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
SDLApplication.h
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
SDLApplication.m
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SDL2 support, if USE_SDL2 defined.
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2014-09-05 19:34:43 +00:00 |
SDLMain.h
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
SDLMain.m
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SDL2 support, if USE_SDL2 defined.
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2014-09-05 19:34:43 +00:00 |