Extra bloaty junk to modernise stuff a bit. https://fte.triptohell.info/moodles/qss/
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Ozkan Sezer 78b028cd50 revert exec'ing default.cfg and config.cfg upon in-game gamedir changes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1057 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-09-22 06:15:23 +00:00
Linux add a note about high-dpi displays on Windows to the readme. 2014-09-21 03:03:16 +00:00
MacOSX Xcode project: created "QuakeSpasmSDL2" target. It expects a copy of SDL2.framework to be in /Library/Frameworks 2014-09-21 21:22:35 +00:00
Misc applied the user directories support patch, disabled by default. 'make DO_USERDIRS=1' to enable it. 2014-09-10 07:28:28 +00:00
Quake revert exec'ing default.cfg and config.cfg upon in-game gamedir changes. 2014-09-22 06:15:23 +00:00
Windows fix broken libFLAC builds from previous commit. 2014-08-10 11:00:26 +00:00
LICENSE.txt rename gnu.txt to LICENSE.txt 2014-09-21 14:02:30 +00:00
Quakespasm-Music.txt update README files to reflect further 0.85.10 changes so far. 2014-09-15 09:10:19 +00:00
Quakespasm.html add a note about high-dpi displays on Windows to the readme. 2014-09-21 03:03:16 +00:00
Quakespasm.txt add a note about high-dpi displays on Windows to the readme. 2014-09-21 03:03:16 +00:00