Extra bloaty junk to modernise stuff a bit. https://fte.triptohell.info/moodles/qss/
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Eric Wasylishen 78970b5323 ED_ParseEpair: don't read garbage into vectors if the string is too short
This is a bug from vanilla.
Shows up in qump_vingal.bsp from QUMP, which has func_illusionary
entities with "origin" "". Example are the torch holders before
the first door in the map.
Prior to this commit the vector would possibly get a garbage value,
depending on what was on the stack.

see: http://celephais.net/board/view_thread.php?id=61523&start=53&end=61

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1527 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-11-07 21:49:32 +00:00
Linux view.c: New "gl_cshiftpercent_contents", "gl_cshiftpercent_damage", "gl_cshiftpercent_bonus", "gl_cshiftpercent_powerup" cvars for tuning the strength of specic view blends. 2017-10-03 19:49:04 +00:00
MacOSX SDL-1.2 rebuild: applied a fix for SDL bug #3739. 2017-11-05 17:55:35 +00:00
Misc re-diffed two patches so that they apply cleanly 2017-09-03 14:55:18 +00:00
Quake ED_ParseEpair: don't read garbage into vectors if the string is too short 2017-11-07 21:49:32 +00:00
Windows SDL-1.2 rebuild: applied a fix for SDL bug #3739. 2017-11-05 17:55:35 +00:00
LICENSE.txt rename gnu.txt to LICENSE.txt 2014-09-21 14:02:30 +00:00
Quakespasm-Music.txt update README files to reflect further 0.85.10 changes so far. 2014-09-15 09:10:19 +00:00
Quakespasm.html view.c: New "gl_cshiftpercent_contents", "gl_cshiftpercent_damage", "gl_cshiftpercent_bonus", "gl_cshiftpercent_powerup" cvars for tuning the strength of specic view blends. 2017-10-03 19:49:04 +00:00
Quakespasm.txt view.c: New "gl_cshiftpercent_contents", "gl_cshiftpercent_damage", "gl_cshiftpercent_bonus", "gl_cshiftpercent_powerup" cvars for tuning the strength of specic view blends. 2017-10-03 19:49:04 +00:00