quakespasm/Misc/fs_search_order.patch
2014-09-08 21:10:33 +00:00

36 lines
1.2 KiB
Diff

allow plain files to override files inside a PAK file -- Sander van Dijk
might not be compatible with the homedir patch yet -- O.S.
Index: Quake/common.c
===================================================================
--- Quake/common.c (revision 1003)
+++ Quake/common.c (working copy)
@@ -1898,13 +1898,6 @@ static void COM_AddGameDirectory (const
path_id = com_searchpaths->path_id << 1;
else path_id = 1U;
- // add the directory to the search path
- search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
- search->path_id = path_id;
- q_strlcpy (search->filename, com_gamedir, sizeof(search->filename));
- search->next = com_searchpaths;
- com_searchpaths = search;
-
// add any pak files in the format pak0.pak pak1.pak, ...
for (i = 0; ; i++)
{
@@ -1934,6 +1927,13 @@ static void COM_AddGameDirectory (const
}
if (!pak) break;
}
+
+ // add the directory to the search path -- moved here from before the pakX.pak loop -- svdijk
+ search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
+ search->path_id = path_id;
+ q_strlcpy (search->filename, com_gamedir, sizeof(search->filename));
+ search->next = com_searchpaths;
+ com_searchpaths = search;
}
//==============================================================================