quakespasm/Windows/SDL2
2022-06-12 14:37:00 +03:00
..
bin upgrade to SDL2-2.0.22-rc1 2022-04-09 14:33:02 +03:00
include updated SDL2-2.0.22 builds with several backports from SDL2 main branch. 2022-06-12 14:37:00 +03:00
lib updated SDL2-2.0.22 builds with several backports from SDL2 main branch. 2022-06-12 14:37:00 +03:00
lib64 updated SDL2-2.0.22 builds with several backports from SDL2 main branch. 2022-06-12 14:37:00 +03:00
main updated SDL2-2.0.22 builds with several backports from SDL2 main branch. 2022-06-12 14:37:00 +03:00
watcom upgrade to SDL2-2.0.22-rc1 2022-04-09 14:33:02 +03:00
BUGS.txt SDL2-2.0.18 final windows build. 2021-12-04 12:50:00 +03:00
LICENSE.txt upgrade to SDL2-2.0.22-rc1 2022-04-09 14:33:02 +03:00
README-SDL.txt SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a 2017-08-11 12:05:21 +00:00
README.md SDL2-2.0.18 final windows build. 2021-12-04 12:50:00 +03:00
WhatsNew.txt update SDL2 to 2.0.22-rc2 2022-04-21 21:50:02 +03:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)