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Extra bloaty junk to modernise stuff a bit.
https://fte.triptohell.info/moodles/qss/
6cf0547d01
See https://github.com/Novum/vkQuake/pull/438. Also see https://github.com/andrei-drexler/ironwail/issues/32 Note: Changing that 24 to 39 does prevent the crash, but the buffer size is still insufficient, so some entities (e.g. nails) are missing occasionally. A MAX_DATAGRAM of 48000 seems enough to fix that (MAX_DATAGRAM in ironwail has been bumped to 64000.) Long term though, it would be much better to add support for pkt fragmentation like in QSS since this jumbo packet size is only used in single- player mode - multiplayer uses the much smaller value of DATAGRAM_MTU (just 1400 bytes.) |
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Linux | ||
MacOSX | ||
Misc | ||
Quake | ||
Windows | ||
LICENSE.txt | ||
Quakespasm-Music.txt | ||
Quakespasm.html | ||
Quakespasm.txt |