mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 07:21:58 +00:00
0979da1a11
reference and/or probable use. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@434 af15c1b1-3010-417e-b628-4374ebc0bcbd
773 lines
17 KiB
C
773 lines
17 KiB
C
/*
|
|
snd_win.c
|
|
$Id: snd_win.c,v 1.37 2008-12-28 14:34:34 sezero Exp $
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
51 Franklin St, Fifth Floor,
|
|
Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#define DX_DLSYM /* dynamic loading of dsound symbols */
|
|
|
|
#include "quakedef.h"
|
|
#include "winquake.h"
|
|
#include <mmsystem.h>
|
|
#include <dsound.h>
|
|
|
|
//#define SNDBUFSIZE 65536
|
|
// 64K is > 1 second at 16-bit, 22050 Hz
|
|
//#define WAV_BUFFERS 64
|
|
#define WAV_BUFFERS 128
|
|
#define WAV_MASK (WAV_BUFFERS - 1)
|
|
|
|
/* DirectSound : */
|
|
#ifndef DSBSIZE_MIN
|
|
#define DSBSIZE_MIN 4
|
|
#endif
|
|
#ifndef DSBSIZE_MAX
|
|
#define DSBSIZE_MAX 0x0FFFFFFF
|
|
#endif
|
|
|
|
static LPDIRECTSOUND pDS;
|
|
static LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
|
|
|
|
#if defined(DX_DLSYM) /* dynamic loading of dsound symbols */
|
|
static HINSTANCE hInstDS;
|
|
static HRESULT (WINAPI *pDirectSoundCreate)(GUID FAR *lpGUID, LPDIRECTSOUND FAR *lplpDS, IUnknown FAR *pUnkOuter);
|
|
#else /* ! DX_DLSYM : we're linked to dsound */
|
|
#define pDirectSoundCreate DirectSoundCreate
|
|
#endif /* DX_DLSYM */
|
|
|
|
typedef enum {SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL} sndinitstat;
|
|
|
|
static qboolean wavonly;
|
|
static qboolean dsound_init;
|
|
static qboolean wav_init;
|
|
static qboolean snd_firsttime = true, snd_isdirect, snd_iswave;
|
|
static qboolean primary_format_set;
|
|
|
|
static int sample16;
|
|
static int snd_sent, snd_completed;
|
|
static int ds_sbuf_size, wv_buf_size;
|
|
|
|
static HANDLE hData;
|
|
static HGLOBAL hWaveHdr;
|
|
|
|
static HPSTR lpData;
|
|
static LPWAVEHDR lpWaveHdr;
|
|
static HWAVEOUT hWaveOut;
|
|
//WAVEOUTCAPS wavecaps;
|
|
|
|
static DWORD gSndBufSize;
|
|
static MMTIME mmstarttime;
|
|
|
|
|
|
/*
|
|
==================
|
|
FreeSound
|
|
==================
|
|
*/
|
|
static void FreeSound (void)
|
|
{
|
|
int i;
|
|
|
|
if (pDSBuf)
|
|
{
|
|
IDirectSoundBuffer_Stop(pDSBuf);
|
|
IDirectSound_Release(pDSBuf);
|
|
}
|
|
|
|
// only release primary buffer if it's not also the mixing buffer we just released
|
|
if (pDSPBuf && (pDSBuf != pDSPBuf))
|
|
{
|
|
IDirectSound_Release(pDSPBuf);
|
|
}
|
|
|
|
if (pDS)
|
|
{
|
|
IDirectSound_SetCooperativeLevel(pDS, mainwindow, DSSCL_NORMAL);
|
|
IDirectSound_Release(pDS);
|
|
}
|
|
|
|
if (hWaveOut)
|
|
{
|
|
waveOutReset (hWaveOut);
|
|
|
|
if (lpWaveHdr)
|
|
{
|
|
for (i = 0; i < WAV_BUFFERS; i++)
|
|
waveOutUnprepareHeader (hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR));
|
|
}
|
|
|
|
waveOutClose (hWaveOut);
|
|
|
|
if (hWaveHdr)
|
|
{
|
|
GlobalUnlock(hWaveHdr);
|
|
GlobalFree(hWaveHdr);
|
|
}
|
|
if (hData)
|
|
{
|
|
GlobalUnlock(hData);
|
|
GlobalFree(hData);
|
|
}
|
|
}
|
|
|
|
pDS = NULL;
|
|
pDSBuf = NULL;
|
|
pDSPBuf = NULL;
|
|
hWaveOut = 0;
|
|
hData = 0;
|
|
hWaveHdr = 0;
|
|
lpData = NULL;
|
|
lpWaveHdr = NULL;
|
|
dsound_init = false;
|
|
wav_init = false;
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SNDDMA_InitDirect
|
|
|
|
Direct-Sound support
|
|
==================
|
|
*/
|
|
static sndinitstat SNDDMA_InitDirect (dma_t *dma)
|
|
{
|
|
DSBUFFERDESC dsbuf;
|
|
DSBCAPS dsbcaps;
|
|
DWORD dwSize, dwWrite;
|
|
DSCAPS dscaps;
|
|
WAVEFORMATEX format, pformat;
|
|
HRESULT hresult;
|
|
int reps;
|
|
|
|
memset((void *) dma, 0, sizeof(dma_t));
|
|
shm = dma;
|
|
|
|
shm->channels = 2; /* = desired_channels; */
|
|
shm->samplebits = (loadas8bit.value) ? 8 : 16;
|
|
shm->speed = sndspeed.value;
|
|
|
|
memset (&format, 0, sizeof(format));
|
|
format.wFormatTag = WAVE_FORMAT_PCM;
|
|
format.nChannels = shm->channels;
|
|
format.wBitsPerSample = shm->samplebits;
|
|
format.nSamplesPerSec = shm->speed;
|
|
format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
|
|
format.cbSize = 0;
|
|
format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
|
|
|
|
#if defined(DX_DLSYM)
|
|
if (!hInstDS)
|
|
{
|
|
hInstDS = LoadLibrary("dsound.dll");
|
|
|
|
if (hInstDS == NULL)
|
|
{
|
|
Con_SafePrintf ("Couldn't load dsound.dll\n");
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
pDirectSoundCreate = (HRESULT (WINAPI *)(GUID FAR *, LPDIRECTSOUND FAR *, IUnknown FAR *))
|
|
GetProcAddress(hInstDS,"DirectSoundCreate");
|
|
|
|
if (!pDirectSoundCreate)
|
|
{
|
|
Con_SafePrintf ("Couldn't get DS proc addr\n");
|
|
return SIS_FAILURE;
|
|
}
|
|
}
|
|
#endif /* DX_DLSYM */
|
|
|
|
hresult = pDirectSoundCreate(NULL, &pDS, NULL);
|
|
if (hresult != DS_OK)
|
|
{
|
|
if (hresult != DSERR_ALLOCATED)
|
|
{
|
|
Con_SafePrintf ("DirectSound create failed\n");
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
Con_SafePrintf ("DirectSoundCreate failure, hardware already in use\n");
|
|
return SIS_NOTAVAIL;
|
|
}
|
|
|
|
dscaps.dwSize = sizeof(dscaps);
|
|
|
|
if (DS_OK != IDirectSound_GetCaps(pDS, &dscaps))
|
|
{
|
|
Con_SafePrintf ("Couldn't get DS caps\n");
|
|
}
|
|
|
|
if (dscaps.dwFlags & DSCAPS_EMULDRIVER)
|
|
{
|
|
Con_SafePrintf ("No DirectSound driver installed\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
// if (DS_OK != IDirectSound_SetCooperativeLevel(pDS, mainwindow, DSSCL_EXCLUSIVE))
|
|
/* Pa3PyX: Some MIDI synthesizers are software and require access to
|
|
waveOut; so if we set the coop level to exclusive, MIDI will fail
|
|
to init because the device is locked. We use priority level instead.
|
|
That way we don't lock out software synths and other apps, but can
|
|
still set the sound buffer format. */
|
|
if (DS_OK != IDirectSound_SetCooperativeLevel(pDS, mainwindow, DSSCL_PRIORITY))
|
|
{
|
|
Con_SafePrintf ("Set coop level failed\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
// get access to the primary buffer, if possible, so we can set the
|
|
// sound hardware format
|
|
memset (&dsbuf, 0, sizeof(dsbuf));
|
|
dsbuf.dwSize = sizeof(DSBUFFERDESC);
|
|
dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
|
|
dsbuf.dwBufferBytes = 0;
|
|
dsbuf.lpwfxFormat = NULL;
|
|
|
|
memset(&dsbcaps, 0, sizeof(dsbcaps));
|
|
dsbcaps.dwSize = sizeof(dsbcaps);
|
|
primary_format_set = false;
|
|
|
|
if (!COM_CheckParm ("-snoforceformat"))
|
|
{
|
|
if (DS_OK == IDirectSound_CreateSoundBuffer(pDS, &dsbuf, &pDSPBuf, NULL))
|
|
{
|
|
pformat = format;
|
|
|
|
if (DS_OK != IDirectSoundBuffer_SetFormat(pDSPBuf, &pformat))
|
|
{
|
|
if (snd_firsttime)
|
|
Con_SafePrintf ("Set primary sound buffer format: no\n");
|
|
}
|
|
else
|
|
{
|
|
if (snd_firsttime)
|
|
Con_SafePrintf ("Set primary sound buffer format: yes\n");
|
|
|
|
primary_format_set = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!primary_format_set || !COM_CheckParm ("-primarysound"))
|
|
{
|
|
// create the secondary buffer we'll actually work with
|
|
memset (&dsbuf, 0, sizeof(dsbuf));
|
|
dsbuf.dwSize = sizeof(DSBUFFERDESC);
|
|
dsbuf.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_LOCSOFTWARE;
|
|
if (ds_sbuf_size < DSBSIZE_MIN)
|
|
ds_sbuf_size = 1 << (Q_log2(DSBSIZE_MIN) + 1);
|
|
if (ds_sbuf_size > DSBSIZE_MAX)
|
|
ds_sbuf_size = 1 << Q_log2(DSBSIZE_MAX);
|
|
dsbuf.dwBufferBytes = ds_sbuf_size;
|
|
dsbuf.lpwfxFormat = &format;
|
|
|
|
memset(&dsbcaps, 0, sizeof(dsbcaps));
|
|
dsbcaps.dwSize = sizeof(dsbcaps);
|
|
|
|
if (DS_OK != IDirectSound_CreateSoundBuffer(pDS, &dsbuf, &pDSBuf, NULL))
|
|
{
|
|
Con_SafePrintf ("DS:CreateSoundBuffer Failed");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
shm->channels = format.nChannels;
|
|
shm->samplebits = format.wBitsPerSample;
|
|
shm->speed = format.nSamplesPerSec;
|
|
|
|
if (DS_OK != IDirectSound_GetCaps(pDSBuf, &dsbcaps))
|
|
{
|
|
Con_SafePrintf ("DS:GetCaps failed\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
if (snd_firsttime)
|
|
Con_SafePrintf ("Using secondary sound buffer\n");
|
|
}
|
|
else
|
|
{
|
|
if (DS_OK != IDirectSound_SetCooperativeLevel(pDS, mainwindow, DSSCL_WRITEPRIMARY))
|
|
{
|
|
Con_SafePrintf ("Set coop level failed\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
if (DS_OK != IDirectSound_GetCaps(pDSPBuf, &dsbcaps))
|
|
{
|
|
Con_Printf ("DS:GetCaps failed\n");
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
pDSBuf = pDSPBuf;
|
|
Con_SafePrintf ("Using primary sound buffer\n");
|
|
}
|
|
|
|
// Make sure mixer is active
|
|
IDirectSoundBuffer_Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
|
|
|
if (snd_firsttime)
|
|
Con_SafePrintf ("%lu bytes in sound buffer\n", (unsigned long)dsbcaps.dwBufferBytes);
|
|
|
|
gSndBufSize = dsbcaps.dwBufferBytes;
|
|
|
|
// initialize the buffer
|
|
reps = 0;
|
|
|
|
while ((hresult = IDirectSoundBuffer_Lock(pDSBuf, 0, gSndBufSize, (LPVOID *) (HPSTR) &lpData, &dwSize, NULL, NULL, 0)) != DS_OK)
|
|
{
|
|
if (hresult != DSERR_BUFFERLOST)
|
|
{
|
|
Con_SafePrintf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
|
|
if (++reps > 10000)
|
|
{
|
|
Con_SafePrintf ("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
|
|
FreeSound ();
|
|
return SIS_FAILURE;
|
|
}
|
|
}
|
|
|
|
memset(lpData, 0, dwSize);
|
|
// lpData[4] = lpData[5] = 0x7f; // force a pop for debugging
|
|
|
|
IDirectSoundBuffer_Unlock(pDSBuf, lpData, dwSize, NULL, 0);
|
|
|
|
/* we don't want anyone to access the buffer directly w/o locking it first. */
|
|
lpData = NULL;
|
|
|
|
IDirectSoundBuffer_Stop(pDSBuf);
|
|
IDirectSoundBuffer_GetCurrentPosition(pDSBuf, &mmstarttime.u.sample, &dwWrite);
|
|
IDirectSoundBuffer_Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
|
|
|
shm->samples = gSndBufSize / (shm->samplebits / 8);
|
|
shm->samplepos = 0;
|
|
shm->submission_chunk = 1;
|
|
shm->buffer = (unsigned char *) lpData;
|
|
sample16 = (shm->samplebits / 8) - 1;
|
|
|
|
dsound_init = true;
|
|
|
|
return SIS_SUCCESS;
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SNDDM_InitWav
|
|
|
|
Crappy windows multimedia base
|
|
==================
|
|
*/
|
|
static qboolean SNDDMA_InitWav (dma_t *dma)
|
|
{
|
|
WAVEFORMATEX format;
|
|
int i;
|
|
HRESULT hr;
|
|
|
|
snd_sent = 0;
|
|
snd_completed = 0;
|
|
|
|
memset((void *) dma, 0, sizeof(dma_t));
|
|
shm = dma;
|
|
|
|
shm->channels = 2; /* = desired_channels; */
|
|
shm->samplebits = (loadas8bit.value) ? 8 : 16;
|
|
shm->speed = sndspeed.value;
|
|
|
|
memset (&format, 0, sizeof(format));
|
|
format.wFormatTag = WAVE_FORMAT_PCM;
|
|
format.nChannels = shm->channels;
|
|
format.wBitsPerSample = shm->samplebits;
|
|
format.nSamplesPerSec = shm->speed;
|
|
format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
|
|
format.cbSize = 0;
|
|
format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
|
|
|
|
/* Open a waveform device for output using window callback. */
|
|
hr = waveOutOpen((LPHWAVEOUT)&hWaveOut, WAVE_MAPPER, &format, 0, 0L, CALLBACK_NULL);
|
|
if (hr != MMSYSERR_NOERROR)
|
|
{
|
|
if (hr != MMSYSERR_ALLOCATED)
|
|
{
|
|
Con_SafePrintf ("waveOutOpen failed\n");
|
|
return false;
|
|
}
|
|
|
|
Con_SafePrintf ("waveOutOpen failure, hardware already in use\n");
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Allocate and lock memory for the waveform data. The memory
|
|
* for waveform data must be globally allocated with
|
|
* GMEM_MOVEABLE and GMEM_SHARE flags.
|
|
*/
|
|
gSndBufSize = WAV_BUFFERS * wv_buf_size;
|
|
hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
|
|
if (!hData)
|
|
{
|
|
Con_SafePrintf ("Sound: Out of memory.\n");
|
|
FreeSound ();
|
|
return false;
|
|
}
|
|
lpData = (HPSTR) GlobalLock(hData);
|
|
if (!lpData)
|
|
{
|
|
Con_SafePrintf ("Sound: Failed to lock.\n");
|
|
FreeSound ();
|
|
return false;
|
|
}
|
|
memset (lpData, 0, gSndBufSize);
|
|
|
|
/*
|
|
* Allocate and lock memory for the header. This memory must
|
|
* also be globally allocated with GMEM_MOVEABLE and
|
|
* GMEM_SHARE flags.
|
|
*/
|
|
hWaveHdr = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, (DWORD) sizeof(WAVEHDR) * WAV_BUFFERS);
|
|
if (hWaveHdr == NULL)
|
|
{
|
|
Con_SafePrintf ("Sound: Failed to Alloc header.\n");
|
|
FreeSound ();
|
|
return false;
|
|
}
|
|
lpWaveHdr = (LPWAVEHDR) GlobalLock(hWaveHdr);
|
|
if (lpWaveHdr == NULL)
|
|
{
|
|
Con_SafePrintf ("Sound: Failed to lock header.\n");
|
|
FreeSound ();
|
|
return false;
|
|
}
|
|
memset (lpWaveHdr, 0, sizeof(WAVEHDR) * WAV_BUFFERS);
|
|
|
|
/* After allocation, set up and prepare headers. */
|
|
for (i = 0; i < WAV_BUFFERS; i++)
|
|
{
|
|
lpWaveHdr[i].dwBufferLength = wv_buf_size;
|
|
lpWaveHdr[i].lpData = lpData + i * wv_buf_size;
|
|
|
|
if (waveOutPrepareHeader(hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
|
|
{
|
|
Con_SafePrintf ("Sound: failed to prepare wave headers\n");
|
|
FreeSound ();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
shm->samples = gSndBufSize / (shm->samplebits / 8);
|
|
shm->samplepos = 0;
|
|
shm->submission_chunk = 1;
|
|
shm->buffer = (unsigned char *) lpData;
|
|
sample16 = (shm->samplebits / 8) - 1;
|
|
|
|
wav_init = true;
|
|
|
|
Con_SafePrintf ("%d sound buffers, %d bytes/sound buffer\n", WAV_BUFFERS, wv_buf_size);
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SNDDMA_Init
|
|
|
|
Try to find a sound device to mix for.
|
|
Returns false if nothing is found.
|
|
==================
|
|
*/
|
|
qboolean SNDDMA_Init (dma_t *dma)
|
|
{
|
|
sndinitstat stat;
|
|
int sndbits = (loadas8bit.value) ? 8 : 16;
|
|
|
|
if (COM_CheckParm ("-wavonly"))
|
|
wavonly = true;
|
|
|
|
dsound_init = wav_init = 0;
|
|
|
|
stat = SIS_FAILURE; // assume DirectSound won't initialize
|
|
|
|
/* Calculate Wave and DS buffer sizes to set, to store
|
|
2 secs of data, round up to the next power of 2 */
|
|
ds_sbuf_size = 1 << (Q_log2((sndbits >> 3) * ((int)sndspeed.value << 1)) + 1);
|
|
wv_buf_size = 1 << (Q_log2(((int)sndspeed.value << 3) / WAV_BUFFERS) + 1);
|
|
|
|
/* Init DirectSound */
|
|
if (!wavonly)
|
|
{
|
|
if (snd_firsttime || snd_isdirect)
|
|
{
|
|
stat = SNDDMA_InitDirect (dma);
|
|
|
|
if (stat == SIS_SUCCESS)
|
|
{
|
|
snd_isdirect = true;
|
|
|
|
if (snd_firsttime)
|
|
Con_SafePrintf ("DirectSound initialized\n");
|
|
}
|
|
else
|
|
{
|
|
snd_isdirect = false;
|
|
Con_SafePrintf ("DirectSound failed to init\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
// if DirectSound didn't succeed in initializing, try to initialize
|
|
// waveOut sound, unless DirectSound failed because the hardware is
|
|
// already allocated (in which case the user has already chosen not
|
|
// to have sound)
|
|
if (!dsound_init && (stat != SIS_NOTAVAIL))
|
|
{
|
|
if (snd_firsttime || snd_iswave)
|
|
{
|
|
snd_iswave = SNDDMA_InitWav (dma);
|
|
|
|
if (snd_iswave)
|
|
{
|
|
if (snd_firsttime)
|
|
Con_SafePrintf ("Wave sound initialized\n");
|
|
}
|
|
else
|
|
{
|
|
Con_SafePrintf ("Wave sound failed to init\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!dsound_init && !wav_init)
|
|
{
|
|
if (snd_firsttime)
|
|
Con_SafePrintf ("No sound device initialized\n");
|
|
|
|
snd_firsttime = false;
|
|
|
|
return false;
|
|
}
|
|
|
|
snd_firsttime = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SNDDMA_GetDMAPos
|
|
|
|
return the current sample position (in mono samples read)
|
|
inside the recirculating dma buffer, so the mixing code will know
|
|
how many sample are required to fill it up.
|
|
===============
|
|
*/
|
|
int SNDDMA_GetDMAPos (void)
|
|
{
|
|
MMTIME mmtime;
|
|
int s;
|
|
DWORD dwWrite;
|
|
|
|
if (dsound_init)
|
|
{
|
|
mmtime.wType = TIME_SAMPLES;
|
|
IDirectSoundBuffer_GetCurrentPosition(pDSBuf, &mmtime.u.sample, &dwWrite);
|
|
s = mmtime.u.sample - mmstarttime.u.sample;
|
|
}
|
|
else if (wav_init)
|
|
{
|
|
s = snd_sent * wv_buf_size;
|
|
}
|
|
else
|
|
{ // we should not reach here...
|
|
return 0;
|
|
}
|
|
|
|
s >>= sample16;
|
|
|
|
s &= (shm->samples-1);
|
|
|
|
return s;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SNDDMA_LockBuffer
|
|
|
|
Makes sure dma buffer is valid
|
|
===============
|
|
*/
|
|
static DWORD locksize;
|
|
void SNDDMA_LockBuffer (void)
|
|
{
|
|
if (pDSBuf)
|
|
{
|
|
void *pData;
|
|
int reps;
|
|
HRESULT hresult;
|
|
DWORD dwStatus;
|
|
|
|
reps = 0;
|
|
shm->buffer = NULL;
|
|
|
|
if (IDirectSoundBuffer_GetStatus(pDSBuf, &dwStatus) != DS_OK)
|
|
Con_Printf ("Couldn't get sound buffer status\n");
|
|
|
|
if (dwStatus & DSBSTATUS_BUFFERLOST)
|
|
IDirectSoundBuffer_Restore(pDSBuf);
|
|
|
|
if (!(dwStatus & DSBSTATUS_PLAYING))
|
|
IDirectSoundBuffer_Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
|
|
|
while ((hresult = IDirectSoundBuffer_Lock(pDSBuf, 0, gSndBufSize, (void **) &pData, &locksize, NULL, NULL, 0)) != DS_OK)
|
|
{
|
|
if (hresult != DSERR_BUFFERLOST)
|
|
{
|
|
Con_Printf ("SNDDMA_LockBuffer: DS::Lock Sound Buffer Failed\n");
|
|
S_Shutdown ();
|
|
return;
|
|
}
|
|
|
|
if (++reps > 10000)
|
|
{
|
|
Con_Printf ("SNDDMA_LockBuffer: DS: couldn't restore buffer\n");
|
|
S_Shutdown ();
|
|
return;
|
|
}
|
|
}
|
|
|
|
shm->buffer = (unsigned char *) pData;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SNDDMA_Submit
|
|
|
|
Unlock the dma buffer /
|
|
Send sound to the device
|
|
===============
|
|
*/
|
|
void SNDDMA_Submit (void)
|
|
{
|
|
LPWAVEHDR h;
|
|
int wResult;
|
|
|
|
if (pDSBuf)
|
|
IDirectSoundBuffer_Unlock(pDSBuf, shm->buffer, locksize, NULL, 0);
|
|
|
|
if (!wav_init)
|
|
return;
|
|
|
|
//
|
|
// find which sound blocks have completed
|
|
//
|
|
while (1)
|
|
{
|
|
if ( snd_completed == snd_sent )
|
|
{
|
|
Con_DPrintf ("Sound overrun\n");
|
|
break;
|
|
}
|
|
|
|
if ( ! (lpWaveHdr[snd_completed & WAV_MASK].dwFlags & WHDR_DONE) )
|
|
{
|
|
break;
|
|
}
|
|
|
|
snd_completed++; // this buffer has been played
|
|
}
|
|
|
|
//
|
|
// submit two new sound blocks
|
|
//
|
|
while (((snd_sent - snd_completed) >> sample16) < 4)
|
|
{
|
|
h = lpWaveHdr + (snd_sent & WAV_MASK);
|
|
|
|
snd_sent++;
|
|
/*
|
|
* Now the data block can be sent to the output device. The
|
|
* waveOutWrite function returns immediately and waveform
|
|
* data is sent to the output device in the background.
|
|
*/
|
|
wResult = waveOutWrite(hWaveOut, h, sizeof(WAVEHDR));
|
|
|
|
if (wResult != MMSYSERR_NOERROR)
|
|
{
|
|
Con_SafePrintf ("Failed to write block to device\n");
|
|
FreeSound ();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SNDDMA_BlockSound
|
|
==================
|
|
*/
|
|
void SNDDMA_BlockSound (void)
|
|
{
|
|
// DirectSound takes care of blocking itself
|
|
if (snd_iswave)
|
|
{
|
|
waveOutReset (hWaveOut);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SNDDMA_UnblockSound
|
|
==================
|
|
*/
|
|
void SNDDMA_UnblockSound (void)
|
|
{
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
SNDDMA_Shutdown
|
|
|
|
Reset the sound device for exiting
|
|
===============
|
|
*/
|
|
void SNDDMA_Shutdown (void)
|
|
{
|
|
FreeSound ();
|
|
#if defined(DX_DLSYM)
|
|
if (hInstDS)
|
|
{
|
|
FreeLibrary(hInstDS);
|
|
hInstDS = NULL;
|
|
}
|
|
#endif /* DX_DLSYM */
|
|
}
|
|
|