quakespasm/Windows/SDL2
Ozkan Sezer 5a999570e2 SDL2 for Windows and OSX: rebuilt from SDL hg-11427:381449ca1cd2 :
- Mainly includes a few Mac OS X fixes since rev. 11413.

- The Windows builds exclude the new wasapi audio feature, because it
  keeps sending AUDIO_F32LSB in the obtained.format for me.

- The x64 part of the OSX builds does include the new Vulkan support
 (I build against 10.8 SDK to target 10.6+, but I hacked && butchered
  Metal.framework headers from 10.11 SDK to play nice with 10.8 SDK.)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1492 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-08-30 20:28:28 +00:00
..
bin SDL2 for Windows and OSX: rebuilt from SDL hg-11347:7f254d0b7842 2017-08-25 12:02:25 +00:00
include SDL2 for Windows and OSX: rebuilt from SDL hg-11427:381449ca1cd2 : 2017-08-30 20:28:28 +00:00
lib SDL2 for Windows and OSX: rebuilt from SDL hg-11427:381449ca1cd2 : 2017-08-30 20:28:28 +00:00
lib64 SDL2 for Windows and OSX: rebuilt from SDL hg-11427:381449ca1cd2 : 2017-08-30 20:28:28 +00:00
main SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a 2017-08-11 12:05:21 +00:00
watcom SDL2 for Windows and OSX: rebuilt from SDL hg-11413:16fe5acdcaa7 : 2017-08-29 12:11:17 +00:00
BUGS.txt SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a 2017-08-11 12:05:21 +00:00
COPYING.txt SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a 2017-08-11 12:05:21 +00:00
README-SDL.txt SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a 2017-08-11 12:05:21 +00:00
README.txt SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a 2017-08-11 12:05:21 +00:00
WhatsNew.txt - rebuilt SDL2 for windows and osx from SDL hg rev.10541 2016-10-15 19:28:47 +00:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)