mirror of
https://github.com/Shpoike/Quakespasm.git
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5a999570e2
- Mainly includes a few Mac OS X fixes since rev. 11413. - The Windows builds exclude the new wasapi audio feature, because it keeps sending AUDIO_F32LSB in the obtained.format for me. - The x64 part of the OSX builds does include the new Vulkan support (I build against 10.8 SDK to target 10.6+, but I hacked && butchered Metal.framework headers from 10.11 SDK to play nice with 10.8 SDK.) git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1492 af15c1b1-3010-417e-b628-4374ebc0bcbd |
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.. | ||
bin | ||
include | ||
lib | ||
lib64 | ||
main | ||
watcom | ||
BUGS.txt | ||
COPYING.txt | ||
README-SDL.txt | ||
README.txt | ||
WhatsNew.txt |
Simple DirectMedia Layer (SDL) Version 2.0 --- https://www.libsdl.org/ Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md Enjoy! Sam Lantinga (slouken@libsdl.org)