..
codecs
rebuild some music decoders for windows and macosx:
2015-03-03 00:10:09 +00:00
English.lproj
bump version to 0.90.1
2014-10-21 20:05:08 +00:00
QuakeSpasm.xcodeproj
MacOSX: unpack SDL/SDL2 from tgz. Update Xcode project to refer to these local copies instead of searching in /Library/Frameworks
2015-03-02 03:13:41 +00:00
SDL.framework
MacOSX: unpack SDL/SDL2 from tgz. Update Xcode project to refer to these local copies instead of searching in /Library/Frameworks
2015-03-02 03:13:41 +00:00
SDL2.framework
recompiled SDL2 for osx with a patch for SDL bug #2718 applied. also used
2015-03-03 20:00:07 +00:00
AppController.h
Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7.
2012-01-01 16:50:33 +00:00
AppController.m
SDL2 support, if USE_SDL2 defined.
2014-09-05 19:34:43 +00:00
Build_Instructions.md
renamed the file with spaces in its name
2012-02-11 16:00:35 +00:00
Info.plist
bump version to 0.90.1
2014-10-21 20:05:08 +00:00
Launcher-Info.plist
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
QuakeArgument.h
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
QuakeArgument.m
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
QuakeArguments.h
Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
2010-08-12 15:41:15 +00:00
QuakeArguments.m
Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
2010-08-12 15:41:15 +00:00
QuakeSpasm.icns
(Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256).
2012-05-10 21:38:50 +00:00
ScreenInfo.h
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
ScreenInfo.m
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
SDLApplication.h
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
SDLApplication.m
SDL2 support, if USE_SDL2 defined.
2014-09-05 19:34:43 +00:00
SDLMain.h
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
SDLMain.m
SDL2 support, if USE_SDL2 defined.
2014-09-05 19:34:43 +00:00