Extra bloaty junk to modernise stuff a bit. https://fte.triptohell.info/moodles/qss/
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ewasylishen 4aad7272bc R_DrawParticles: exit early if there is nothing to draw, avoid a useless glBegin() glEnd() pair.
This fixes a weird bug on Windows/AMD, where under some conditions, the
world would be drawn totally corrupted. Conditions for the bug were:
- gl_clear 0
- gamma 1
- glsl alias code in use
- status bar hidden, or, scr_sbaralpha 1
- map e1m1, look around the start position

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1202 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-04-16 23:57:39 +00:00
quakespasm R_DrawParticles: exit early if there is nothing to draw, avoid a useless glBegin() glEnd() pair. 2015-04-16 23:57:39 +00:00