quakespasm/MacOSX
Ozkan Sezer 3e2ee378b3 rebuilt SDL2 for windows and macosx after applying some fixes from
mainstream.  some of the changes relevant to our supported targets
include:

- all:     - SDL2 hg r11769 (SDL bug #3996)

- mac:     - SDL2 hg r11709 (SDL bug #3951)
           - SDL2 hg r11710 (SDL bug #3976)
           - SDL2 hg r11786

- windows: - SDL2 hg r11716
           - SDL2 hg r11721 (SDL bug #3990)
           - SDL2 hg r11722 (SDL bug #3990)
           - SDL2 hg r11725
           - SDL2 hg r11758 (SDL bug #3931)
           - SDL2 hg r11761 (SDL bug #3931)
           - SDL2 hg r11803 (SDL bug #4019)
           - SDL2 hg r11815 (SDL bug #4018)
           - SDL2 hg r11824
           - SDL2 hg r11825 (SDL bug #4043)
           - SDL2 hg r11835 (SDL bug #3985)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1555 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-02-03 11:51:24 +00:00
..
codecs oslibs, codecs: correction to opus restrict patch applied at r1541. 2017-12-16 21:04:52 +00:00
English.lproj bump version to 0.93.1, update changelog. 2017-12-20 06:28:28 +00:00
QuakeSpasm.xcodeproj Xcode project: set tab width to 8 2017-06-23 23:22:09 +00:00
QuakeSpasmPPC.xcodeproj Add Xcode project for debugging on Xcode 2.5 / OS X 10.4 / PPC 2016-01-03 07:45:18 +00:00
SDL.framework SDL-1.2 rebuild: applied a fix for SDL bug #3739. 2017-11-05 17:55:35 +00:00
SDL2.framework rebuilt SDL2 for windows and macosx after applying some fixes from 2018-02-03 11:51:24 +00:00
AppController.h Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7. 2012-01-01 16:50:33 +00:00
AppController.m MacOSX/AppController.m: fix unused warnings in SDL2 builds 2017-10-02 20:11:04 +00:00
Build_Instructions.md renamed the file with spaces in its name 2012-02-11 16:00:35 +00:00
Info.plist bump version to 0.93.1, update changelog. 2017-12-20 06:28:28 +00:00
Launcher-Info.plist renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArguments.h Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line. 2010-08-12 15:41:15 +00:00
QuakeArguments.m macOS launcher: fix parsing of quotes in the args text box 2017-08-14 00:42:14 +00:00
QuakeSpasm.icns (Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256). 2012-05-10 21:38:50 +00:00
ScreenInfo.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
ScreenInfo.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLApplication.h macOS: omit the SDLApplication class under SDL2. 2016-10-13 20:05:26 +00:00
SDLApplication.m macOS: omit the SDLApplication class under SDL2. 2016-10-13 20:05:26 +00:00
SDLMain.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLMain.m apply changeset 10313 from the SDL hg repo for SDL-1.2-macosx: 2016-09-08 08:33:35 +00:00