quakespasm/MacOSX
2021-08-20 18:11:20 +03:00
..
codecs external libs, codecs: updated mpg123 builds. 2021-07-08 11:37:20 +03:00
English.lproj bump version to 0.93.2, update changelog. 2019-09-12 12:36:59 +00:00
QuakeSpasm.xcodeproj silence opengl deprecation warnings from newer mac sdks. 2021-06-28 03:01:02 +03:00
QuakeSpasmPPC.xcodeproj snd_mp3.c: moved mp3 tag stuff into a separate module snd_mp3tag.c 2019-12-12 11:37:32 +00:00
SDL.framework external libs: rebuilt SDL-1.2 2021-07-08 14:02:24 +03:00
SDL2.framework mac SDL2.framework: by-pass clang-11 overzealousness for now 2021-06-28 03:01:02 +03:00
AppController.h Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7. 2012-01-01 16:50:33 +00:00
AppController.m silence a few macOS deprecation warnings. 2021-06-28 03:01:02 +03:00
Build_Instructions.md renamed the file with spaces in its name 2012-02-11 16:00:35 +00:00
Info.plist bump version to 0.93.3 and update the changelog 2021-08-20 18:11:20 +03:00
Launcher-Info.plist renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArguments.h Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line. 2010-08-12 15:41:15 +00:00
QuakeArguments.m macOS launcher: fix parsing of quotes in the args text box 2017-08-14 00:42:14 +00:00
QuakeSpasm.icns (Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256). 2012-05-10 21:38:50 +00:00
ScreenInfo.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
ScreenInfo.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLApplication.h macOS: omit the SDLApplication class under SDL2. 2016-10-13 20:05:26 +00:00
SDLApplication.m macOS: omit the SDLApplication class under SDL2. 2016-10-13 20:05:26 +00:00
SDLMain.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLMain.m apply changeset 10313 from the SDL hg repo for SDL-1.2-macosx: 2016-09-08 08:33:35 +00:00