quakespasm/quakespasm
ewasylishen 39d78d026a Default gl_clear to 1, as described in "Common mistakes" https://www.opengl.org/wiki/Common_Mistakes#Swap_Buffers
"The buffers should always be cleared. On much older hardware, there was a technique to get away without clearing the scene, but on even semi-recent hardware, this will actually make things slower. So always do the clear."
Plus it's nice for map development / debugging.

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1287 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-01-29 20:47:24 +00:00
..
Linux Update docs with latest changes 2016-01-15 09:18:21 +00:00
MacOSX Xcode project: 2016-01-29 00:31:27 +00:00
Misc re-diff'ed extra patches under Misc/ so that they apply cleanly. 2016-01-16 19:28:04 +00:00
Quake Default gl_clear to 1, as described in "Common mistakes" https://www.opengl.org/wiki/Common_Mistakes#Swap_Buffers 2016-01-29 20:47:24 +00:00
Windows oslibs: rebuild libopusfile from latest v0.7 release. 2016-01-10 09:30:31 +00:00
LICENSE.txt rename gnu.txt to LICENSE.txt 2014-09-21 14:02:30 +00:00
Quakespasm-Music.txt update README files to reflect further 0.85.10 changes so far. 2014-09-15 09:10:19 +00:00
Quakespasm.html Update docs with latest changes 2016-01-15 09:18:21 +00:00
Quakespasm.txt minor edit to readme.txt 2016-01-15 09:37:09 +00:00