..
codecs
oslibs, codecs (macosx, windows): update mpg123.h from mainstream.
2014-10-02 06:00:13 +00:00
English.lproj
bumped version to 0.90.0
2014-09-16 09:05:36 +00:00
QuakeSpasm.xcodeproj
Xcode project: adjust settings for debug variants of targets: use default SDK rather than 10.6, native architecture rather than x86_64 + i386, and the default compiler instead of llvm-gcc4.2
2014-10-10 06:01:29 +00:00
AppController.h
Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7.
2012-01-01 16:50:33 +00:00
AppController.m
SDL2 support, if USE_SDL2 defined.
2014-09-05 19:34:43 +00:00
Build_Instructions.md
renamed the file with spaces in its name
2012-02-11 16:00:35 +00:00
Info.plist
bumped version to 0.90.0
2014-09-16 09:05:36 +00:00
Launcher-Info.plist
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
QuakeArgument.h
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
QuakeArgument.m
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
QuakeArguments.h
Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
2010-08-12 15:41:15 +00:00
QuakeArguments.m
Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
2010-08-12 15:41:15 +00:00
QuakeSpasm.icns
(Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256).
2012-05-10 21:38:50 +00:00
ScreenInfo.h
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
ScreenInfo.m
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
SDLApplication.h
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
SDLApplication.m
SDL2 support, if USE_SDL2 defined.
2014-09-05 19:34:43 +00:00
SDLMain.h
renamed the "Mac OS X" directory to MacOSX (without spaces).
2010-02-16 15:54:59 +00:00
SDLMain.m
SDL2 support, if USE_SDL2 defined.
2014-09-05 19:34:43 +00:00