.. |
codecs
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rebuilt mpg123 for windows and macosx with updates from mainstream:
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2017-08-09 14:57:00 +00:00 |
English.lproj
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bump version to 0.93.0 (there has been enough changes), update changelog.
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2017-07-27 15:56:58 +00:00 |
QuakeSpasm.xcodeproj
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Xcode project: set tab width to 8
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2017-06-23 23:22:09 +00:00 |
QuakeSpasmPPC.xcodeproj
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Add Xcode project for debugging on Xcode 2.5 / OS X 10.4 / PPC
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2016-01-03 07:45:18 +00:00 |
SDL.framework
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SDL1.2: rebuilt after applying patch for SDL bug #3593.
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2017-06-01 18:00:16 +00:00 |
SDL2.framework
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SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a
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2017-08-11 12:05:21 +00:00 |
AppController.h
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Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7.
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2012-01-01 16:50:33 +00:00 |
AppController.m
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SDL2 support, if USE_SDL2 defined.
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2014-09-05 19:34:43 +00:00 |
Build_Instructions.md
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renamed the file with spaces in its name
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2012-02-11 16:00:35 +00:00 |
Info.plist
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bump version to 0.93.0 (there has been enough changes), update changelog.
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2017-07-27 15:56:58 +00:00 |
Launcher-Info.plist
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
QuakeArgument.h
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
QuakeArgument.m
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
QuakeArguments.h
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Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
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2010-08-12 15:41:15 +00:00 |
QuakeArguments.m
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Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
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2010-08-12 15:41:15 +00:00 |
QuakeSpasm.icns
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(Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256).
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2012-05-10 21:38:50 +00:00 |
ScreenInfo.h
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
ScreenInfo.m
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
SDLApplication.h
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macOS: omit the SDLApplication class under SDL2.
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2016-10-13 20:05:26 +00:00 |
SDLApplication.m
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macOS: omit the SDLApplication class under SDL2.
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2016-10-13 20:05:26 +00:00 |
SDLMain.h
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
SDLMain.m
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apply changeset 10313 from the SDL hg repo for SDL-1.2-macosx:
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2016-09-08 08:33:35 +00:00 |