mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2025-03-10 12:01:43 +00:00
applied Eric's suggested patch for bug #3851. - SDL-2.0.6 bugs #2157, 3845, and 3848 still not resolved. - SDL2 bug #3846: possibly a dup of #3851 - SDL2 bug #3858: possibly a dup of #3848 (and 3849) - Windows version is built using VS2013-update5 with the WinXP option. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1518 af15c1b1-3010-417e-b628-4374ebc0bcbd |
||
---|---|---|
.. | ||
bin | ||
include | ||
lib | ||
lib64 | ||
main | ||
watcom | ||
BUGS.txt | ||
COPYING.txt | ||
README-SDL.txt | ||
README.txt | ||
WhatsNew.txt |
Simple DirectMedia Layer (SDL) Version 2.0 --- https://www.libsdl.org/ Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md Enjoy! Sam Lantinga (slouken@libsdl.org)