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Extra bloaty junk to modernise stuff a bit.
https://fte.triptohell.info/moodles/qss/
21915e956c
this way, SDL will convert to hardware format for us if needed. most of the times we do get what we want. however, for example, the WASAPI backend of SDL2 returns AUDIO_F32LSB as the obtained format (which is not an SDL thing but a WASAPI thing) and we do not support that. the SDL2.dll we ship with has WASAPI disabled, but if the user replaces our dll with a one with WASAPI enabled (official libsdl.org build or his own build) then we refuse the obtained AUDIO_F32LSB format and run without sound. after this patch, such a thing is transparent to us. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1639 af15c1b1-3010-417e-b628-4374ebc0bcbd |
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LICENSE.txt | ||
Quakespasm-Music.txt | ||
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Quakespasm.txt |