quakespasm/Windows/SDL2
Ozkan Sezer 153eba1f71 rebuilt SDL2 from SDL2-2.04 release version.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1273 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-01-03 10:51:44 +00:00
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bin fix the cross-build scripts after r1180. 2015-03-02 22:01:12 +00:00
include rebuilt SDL2 from SDL2-2.04 release version. 2016-01-03 10:51:44 +00:00
lib rebuilt SDL2 from SDL2-2.04 release version. 2016-01-03 10:51:44 +00:00
lib64 rebuilt SDL2 from SDL2-2.04 release version. 2016-01-03 10:51:44 +00:00
BUGS.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
COPYING.txt rebuilt SDL2 from SDL2-2.04 release version. 2016-01-03 10:51:44 +00:00
README-SDL.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
README.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
WhatsNew.txt rebuilt SDL2 from SDL2-2.04 release version. 2016-01-03 10:51:44 +00:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)