quakespasm/MacOSX
Ozkan Sezer 2730798ac1 oslibs, codecs: rebuilt libopusfile from the latest 0.9 release.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1462 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-08-03 11:37:13 +00:00
..
English.lproj bump version to 0.93.0 (there has been enough changes), update changelog. 2017-07-27 15:56:58 +00:00
QuakeSpasm.xcodeproj Xcode project: set tab width to 8 2017-06-23 23:22:09 +00:00
QuakeSpasmPPC.xcodeproj Add Xcode project for debugging on Xcode 2.5 / OS X 10.4 / PPC 2016-01-03 07:45:18 +00:00
SDL.framework SDL1.2: rebuilt after applying patch for SDL bug #3593. 2017-06-01 18:00:16 +00:00
SDL2.framework rebuilt SDL2 after applying changesets r10883 and r10887 from SDL repo. 2017-02-15 23:03:35 +00:00
codecs oslibs, codecs: rebuilt libopusfile from the latest 0.9 release. 2017-08-03 11:37:13 +00:00
AppController.h Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7. 2012-01-01 16:50:33 +00:00
AppController.m SDL2 support, if USE_SDL2 defined. 2014-09-05 19:34:43 +00:00
Build_Instructions.md renamed the file with spaces in its name 2012-02-11 16:00:35 +00:00
Info.plist bump version to 0.93.0 (there has been enough changes), update changelog. 2017-07-27 15:56:58 +00:00
Launcher-Info.plist renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArguments.h Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line. 2010-08-12 15:41:15 +00:00
QuakeArguments.m Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line. 2010-08-12 15:41:15 +00:00
QuakeSpasm.icns (Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256). 2012-05-10 21:38:50 +00:00
SDLApplication.h macOS: omit the SDLApplication class under SDL2. 2016-10-13 20:05:26 +00:00
SDLApplication.m macOS: omit the SDLApplication class under SDL2. 2016-10-13 20:05:26 +00:00
SDLMain.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLMain.m apply changeset 10313 from the SDL hg repo for SDL-1.2-macosx: 2016-09-08 08:33:35 +00:00
ScreenInfo.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
ScreenInfo.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00