.. |
codecs
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oslibs: updated opus decoder builds
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2018-11-13 19:21:27 +00:00 |
English.lproj
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bump version to 0.93.1, update changelog.
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2017-12-20 06:28:28 +00:00 |
QuakeSpasm.xcodeproj
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Xcode project: set tab width to 8
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2017-06-23 23:22:09 +00:00 |
QuakeSpasmPPC.xcodeproj
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Add Xcode project for debugging on Xcode 2.5 / OS X 10.4 / PPC
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2016-01-03 07:45:18 +00:00 |
SDL.framework
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SDL header updates from mainstream. (fix for SDL bug #4362.)
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2018-11-07 08:00:22 +00:00 |
SDL2.framework
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SDL2: rebuilt for OSX after applying patch for SDL bug #4368
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2018-11-11 08:34:51 +00:00 |
AppController.h
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Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7.
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2012-01-01 16:50:33 +00:00 |
AppController.m
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MacOSX/AppController.m: fix unused warnings in SDL2 builds
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2017-10-02 20:11:04 +00:00 |
Build_Instructions.md
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renamed the file with spaces in its name
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2012-02-11 16:00:35 +00:00 |
Info.plist
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bump version to 0.93.1, update changelog.
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2017-12-20 06:28:28 +00:00 |
Launcher-Info.plist
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
QuakeArgument.h
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
QuakeArgument.m
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
QuakeArguments.h
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Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
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2010-08-12 15:41:15 +00:00 |
QuakeArguments.m
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macOS launcher: fix parsing of quotes in the args text box
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2017-08-14 00:42:14 +00:00 |
QuakeSpasm.icns
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(Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256).
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2012-05-10 21:38:50 +00:00 |
ScreenInfo.h
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
ScreenInfo.m
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
SDLApplication.h
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macOS: omit the SDLApplication class under SDL2.
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2016-10-13 20:05:26 +00:00 |
SDLApplication.m
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macOS: omit the SDLApplication class under SDL2.
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2016-10-13 20:05:26 +00:00 |
SDLMain.h
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renamed the "Mac OS X" directory to MacOSX (without spaces).
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2010-02-16 15:54:59 +00:00 |
SDLMain.m
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apply changeset 10313 from the SDL hg repo for SDL-1.2-macosx:
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2016-09-08 08:33:35 +00:00 |