# GNU Makefile for QuakeSpasm, Apr. 24, 2010 # # You need SDL and SDL_net fully installed. # "make DEBUG=1" builds debug client # "make SDL_CONFIG=/path/to/sdl-config" for unusual SDL installations # # Build objects are separate from those of codeblocks for now # (we aren't using codeblocks). # ============================================================================ # ============================================================================ # Helper functions # ============================================================================ check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1; then echo "$(1)"; else echo "$(2)"; fi;) # ============================================================================ DEBUG ?= 0 BUILDDIR := . SYSNAME := $(shell uname -s) ifneq (,$(findstring MINGW32,$(SYSNAME))) HOST_OS = WIN32 TOPDIR := $(shell pwd -W) else ifneq (,$(findstring $(SYSNAME),FreeBSD NetBSD OpenBSD)) HOST_OS = UNIX UNIX = bsd TOPDIR := $(shell pwd) else ifneq (,$(findstring Linux,$(SYSNAME))) HOST_OS = UNIX UNIX = linux # currently only mistakenly(?) used in net_sdlnet.c TOPDIR := $(shell pwd) else $(error OS type not detected.) endif endif endif # --------------------------------------- # Define some build variables # --------------------------------------- CC ?= gcc WINDRES ?= windres STRIP ?= strip #CPUFLAGS= -mtune=i686 #CPUFLAGS= -march=pentium4 #CPUFLAGS= -mtune=k8 #CPUFLAGS= -march=atom CPUFLAGS= DFLAGS ?= CFLAGS ?= -Wall -Wno-trigraphs # CFLAGS += -Werror CFLAGS += $(CPUFLAGS) ifneq ($(DEBUG),0) DFLAGS += -DDEBUG CFLAGS += -g do_strip= else DFLAGS += -DNDEBUG CFLAGS += -O2 CFLAGS += $(call check_gcc,-fweb,) CFLAGS += $(call check_gcc,-frename-registers,) cmd_strip=$(STRIP) $(1) define do_strip $(call cmd_strip,$(1)); endef endif ### X11BASE only gets used if its in an unusual place X11DIRS := /usr/X11R7 /usr/local/X11R7 /usr/X11R6 /usr/local/X11R6 X11BASE_GUESS := $(shell \ if [ -e /usr/include/X11/Xlib.h ] && \ [ -e /usr/lib/libX11.a ]; then exit 0; fi; \ if [ -e /usr/local/include/X11/Xlib.h ] && \ [ -e /usr/local/lib/libX11.a ]; then exit 0; fi; \ for DIR in $(X11DIRS); do \ if [ -e $$DIR/include/X11/Xlib.h ] && \ [ -e $$DIR/lib/libX11.a ]; then echo $$DIR; break; fi; \ done ) X11BASE ?= $(X11BASE_GUESS) ifneq ($(X11BASE),) X11_LFLAGS := -L$(X11BASE)/lib X11_CFLAGS := -I$(X11BASE)/include endif SDL_CONFIG ?= sdl-config SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags) SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs) SDL_LIBS := SDL_net COMMON_LIBS:= m GL LIBS := $(patsubst %,-l%,$(COMMON_LIBS) $(SDL_LIBS)) # --------------------------- # targets # --------------------------- .PHONY: clean debug release DEFAULT_TARGET := quakespasm # --------------------------- # rules # --------------------------- %.o: %.c $(CC) $(DFLAGS) -c $(CFLAGS) $(X11_CFLAGS) $(SDL_CFLAGS) -o $@ $^ # ---------------------------------------------------------------------------- # objects # ---------------------------------------------------------------------------- OBJS := \ cd_sdl.o console.o gl_rmain.o host.o net_main.o r_part.o sv_move.o \ chase.o crc.o gl_rmisc.o image.o net_sdlnet.o r_sprite.o sv_phys.o \ cl_demo.o cvar.o gl_screen.o in_sdl.o net_sdl.o r_world.o sv_user.o \ cl_input.o gl_draw.o gl_sky.o keys.o pl_linux.o sbar.o sys_sdl.o \ cl_main.o gl_fog.o main_sdl.o pr_cmds.o snd_dma.o view.o \ cl_parse.o gl_mesh.o gl_texmgr.o mathlib.o pr_edict.o snd_mem.o wad.o \ cl_tent.o gl_model.o gl_vidsdl.o menu.o pr_exec.o snd_mix.o world.o \ cmd.o gl_refrag.o gl_warp.o net_dgrm.o r_alias.o snd_sdl.o zone.o \ common.o gl_rlight.o host_cmd.o net_loop.o r_brush.o sv_main.o conback.o # ------------------------ # build rules for Linux # ------------------------ quakespasm: $(OBJS) $(CC) $(CFLAGS) -o quakespasm $(OBJS) $(X11_LFLAGS) $(SDL_LFLAGS) $(LIBS) $(call do_strip,$@) release: quakespasm debug: $(error Use "make DEBUG=1") install: quakespasm mv quakespasm /usr/local/games/quake clean: rm -f $(shell find . \( -name '*~' -o -name '#*#' -o -name '*.o' -o -name '*.res' -o -name $(DEFAULT_TARGET) \) -print)