/* Copyright (C) 2007-2008 Kristian Duske This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #import "QuakeArgument.h" @implementation QuakeArgument - (id)initWithArgument:(NSString *)n { return [self initWithArgument:n andValue:nil]; } - (id)initWithArgument:(NSString *)n andValue:(NSString *)v { self = [super init]; if (self == nil) return nil; name = [n retain]; if (v != nil) value = [v retain]; return self; } - (NSString *)name { return name; } - (NSString *)value { return value; } - (BOOL)hasValue { return value != nil; } - (NSString *)description { NSMutableString *buffer = [[NSMutableString alloc] init]; [buffer appendString:name]; if ([self hasValue]) { [buffer appendString:@" "]; [buffer appendString:value]; } return buffer; } - (void) dealloc { [name release]; [value release]; [super dealloc]; } @end