/*
Copyright (C) 1996-2001 Id Software, Inc.
Copyright (C) 2002-2009 John Fitzgibbons and others

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// winquake.h: Win32-specific Quake header file

#ifndef __WINQUAKE_H
#define __WINQUAKE_H

/* include windows.h here, because we need the data types */
#include <windows.h>

/* required compatibility versions for directx components */
#define	DIRECTDRAW_VERSION	0x0300
#define	DIRECTSOUND_VERSION	0x0300
#define	DIRECTINPUT_VERSION	0x0300

#ifndef WM_MOUSEWHEEL
#define WM_MOUSEWHEEL	0x020A
#endif

extern qboolean		Win95, Win95old, WinNT, WinVista;

extern	HINSTANCE	global_hInstance;
extern	int			global_nCmdShow;

extern qboolean			DDActive;

extern HWND			mainwindow;
extern qboolean		ActiveApp, Minimized;

void	VID_LockBuffer (void);
void	VID_UnlockBuffer (void);

int VID_ForceUnlockedAndReturnState (void);
void VID_ForceLockState (int lk);

void IN_ShowMouse (void);
void IN_DeactivateMouse (void);
void IN_HideMouse (void);
void IN_ActivateMouse (void);
void IN_RestoreOriginalMouseState (void);
void IN_SetQuakeMouseState (void);
void IN_MouseEvent (int mstate);

extern cvar_t		_windowed_mouse;

extern int		window_center_x, window_center_y;
extern RECT		window_rect;

extern qboolean	mouseinitialized;
extern HWND		hwnd_dialog;

extern HANDLE	hinput, houtput;

void IN_UpdateClipCursor (void);
void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify);

void VID_SetDefaultMode (void);

#endif	/* __WINQUAKE_H */