/* Copyright (C) 1996-2001 Id Software, Inc. Copyright (C) 2010-2011 O. Sezer This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // snd_mem.c: sound caching #include "quakedef.h" static int getsamplefromfile(byte *data, int inwidth, int srcsample) { if (inwidth == 2) return LittleShort ( ((short *)data)[srcsample] ); else return (int)( (unsigned char)(data[srcsample]) - 128) << 8; } static int getsample(byte *data, int inwidth, int srcsample) { if (inwidth == 2) return ((short *)data)[srcsample]; else return (int)(((signed char *)data)[srcsample]) << 8; } static void putsample(byte *data, int outwidth, int i, int sample) { if (outwidth == 2) ((short *)data)[i] = sample; else ((signed char *)data)[i] = sample >> 8; } /* ================ ResampleSfx ================ */ static void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data) { int incount, outcount; float stepscale, samplefrac; int i; int sample; sfxcache_t *sc; sc = (sfxcache_t *) Cache_Check (&sfx->cache); if (!sc) return; stepscale = (float)inrate / shm->speed; // this is usually 0.5, 1, or 2 incount = sc->length; outcount = sc->length / stepscale; sc->length = outcount; if (sc->loopstart != -1) sc->loopstart = sc->loopstart / stepscale; sc->speed = shm->speed; if (loadas8bit.value) sc->width = 1; else sc->width = 2; sc->stereo = 0; // resample / decimate to the current source rate if (stepscale == 1 && inwidth == 1 && sc->width == 1) { // fast special case for (i = 0; i < outcount; i++) ((signed char *)sc->data)[i] = (int)( (unsigned char)(data[i]) - 128); } else { if (stepscale < 1) { // upsampling // linearly interpolate between the two closest source samples. // this alone sounds much better than id's method, but still produces // high-frequency junk. for (i = 0, samplefrac = 0; i < outcount; i++, samplefrac += stepscale) { int srcsample1 = CLAMP(0, floor(samplefrac), incount - 1); int srcsample2 = CLAMP(0, ceil(samplefrac), incount - 1); // how far between the samples. in [0, 1]. float mu = samplefrac - floor(samplefrac); float srcsample1weight = 1 - mu; float srcsample2weight = mu; sample = (srcsample1weight * getsamplefromfile(data, inwidth, srcsample1)) + (srcsample2weight * getsamplefromfile(data, inwidth, srcsample2)); putsample(sc->data, sc->width, i, sample); } // box filter // box_half_width is the number of samples on each side of a given sample // that are averaged together. // for 44100Hz output, a box width of 5 (i.e. a box_half_width of 2) seems // to sound the best const int box_half_width = CLAMP(0, sc->speed / 22050, 4); if (box_half_width > 0) { const int box_width = (2 * box_half_width) + 1; int history[box_half_width]; memset(history, 0, sizeof(history)); int box_sum = 0; for (i = 0; i < (outcount + box_half_width); i++) { // calculate the new sample we will write const int sample_at_i = getsample(sc->data, sc->width, CLAMP(0, i, outcount - 1)); box_sum += sample_at_i; box_sum -= history[0]; const int newsample = box_sum / box_width; // shift the entries in the history buffer left, discarding the entry // at history[0] and leaving a space at history[box_half_width-1] int j; for (j=0; j<(box_half_width-1); j++) { history[j] = history[j+1]; } // save the sample we are going to overwrite at history[box_half_width-1] const int write_loc = i - box_half_width; history[box_half_width-1] = getsample(sc->data, sc->width, CLAMP(0, write_loc, outcount - 1)); // only write the new sample if it lies within the bounds of the output array if (write_loc >= 0 && write_loc < outcount) { putsample(sc->data, sc->width, write_loc, newsample); } } } } else { // general case / downsampling for (i = 0, samplefrac = 0; i < outcount; i++, samplefrac += stepscale) { sample = getsamplefromfile(data, inwidth, (int)samplefrac); putsample(sc->data, sc->width, i, sample); } } } } //============================================================================= /* ============== S_LoadSound ============== */ sfxcache_t *S_LoadSound (sfx_t *s) { char namebuffer[256]; byte *data; wavinfo_t info; int len; float stepscale; sfxcache_t *sc; byte stackbuf[1*1024]; // avoid dirtying the cache heap // see if still in memory sc = (sfxcache_t *) Cache_Check (&s->cache); if (sc) return sc; // Con_Printf ("S_LoadSound: %x\n", (int)stackbuf); // load it in q_strlcpy(namebuffer, "sound/", sizeof(namebuffer)); q_strlcat(namebuffer, s->name, sizeof(namebuffer)); // Con_Printf ("loading %s\n",namebuffer); data = COM_LoadStackFile(namebuffer, stackbuf, sizeof(stackbuf), NULL); if (!data) { Con_Printf ("Couldn't load %s\n", namebuffer); return NULL; } info = GetWavinfo (s->name, data, com_filesize); if (info.channels != 1) { Con_Printf ("%s is a stereo sample\n",s->name); return NULL; } if (info.width != 1 && info.width != 2) { Con_Printf("%s is not 8 or 16 bit\n", s->name); return NULL; } stepscale = (float)info.rate / shm->speed; len = info.samples / stepscale; len = len * 2 * info.channels; if (info.samples == 0 || len == 0) { Con_Printf("%s has zero samples\n", s->name); return NULL; } sc = (sfxcache_t *) Cache_Alloc ( &s->cache, len + sizeof(sfxcache_t), s->name); if (!sc) return NULL; sc->length = info.samples; sc->loopstart = info.loopstart; sc->speed = info.rate; sc->width = info.width; sc->stereo = info.channels; ResampleSfx (s, sc->speed, sc->width, data + info.dataofs); return sc; } /* =============================================================================== WAV loading =============================================================================== */ static byte *data_p; static byte *iff_end; static byte *last_chunk; static byte *iff_data; static int iff_chunk_len; static short GetLittleShort (void) { short val = 0; val = *data_p; val = val + (*(data_p+1)<<8); data_p += 2; return val; } static int GetLittleLong (void) { int val = 0; val = *data_p; val = val + (*(data_p+1)<<8); val = val + (*(data_p+2)<<16); val = val + (*(data_p+3)<<24); data_p += 4; return val; } static void FindNextChunk (const char *name) { while (1) { // Need at least 8 bytes for a chunk if (last_chunk + 8 >= iff_end) { data_p = NULL; return; } data_p = last_chunk + 4; iff_chunk_len = GetLittleLong(); if (iff_chunk_len < 0 || iff_chunk_len > iff_end - data_p) { data_p = NULL; Con_DPrintf("bad \"%s\" chunk length (%d)\n", name, iff_chunk_len); return; } last_chunk = data_p + ((iff_chunk_len + 1) & ~1); data_p -= 8; if (!Q_strncmp((char *)data_p, name, 4)) return; } } static void FindChunk (const char *name) { last_chunk = iff_data; FindNextChunk (name); } #if 0 static void DumpChunks (void) { char str[5]; str[4] = 0; data_p = iff_data; do { memcpy (str, data_p, 4); data_p += 4; iff_chunk_len = GetLittleLong(); Con_Printf ("0x%x : %s (%d)\n", (int)(data_p - 4), str, iff_chunk_len); data_p += (iff_chunk_len + 1) & ~1; } while (data_p < iff_end); } #endif /* ============ GetWavinfo ============ */ wavinfo_t GetWavinfo (const char *name, byte *wav, int wavlength) { wavinfo_t info; int i; int format; int samples; memset (&info, 0, sizeof(info)); if (!wav) return info; iff_data = wav; iff_end = wav + wavlength; // find "RIFF" chunk FindChunk("RIFF"); if (!(data_p && !Q_strncmp((char *)data_p + 8, "WAVE", 4))) { Con_Printf("%s missing RIFF/WAVE chunks\n", name); return info; } // get "fmt " chunk iff_data = data_p + 12; #if 0 DumpChunks (); #endif FindChunk("fmt "); if (!data_p) { Con_Printf("%s is missing fmt chunk\n", name); return info; } data_p += 8; format = GetLittleShort(); if (format != WAV_FORMAT_PCM) { Con_Printf("%s is not Microsoft PCM format\n", name); return info; } info.channels = GetLittleShort(); info.rate = GetLittleLong(); data_p += 4 + 2; info.width = GetLittleShort() / 8; // get cue chunk FindChunk("cue "); if (data_p) { data_p += 32; info.loopstart = GetLittleLong(); // Con_Printf("loopstart=%d\n", sfx->loopstart); // if the next chunk is a LIST chunk, look for a cue length marker FindNextChunk ("LIST"); if (data_p) { if (!strncmp((char *)data_p + 28, "mark", 4)) { // this is not a proper parse, but it works with cooledit... data_p += 24; i = GetLittleLong(); // samples in loop info.samples = info.loopstart + i; // Con_Printf("looped length: %i\n", i); } } } else info.loopstart = -1; // find data chunk FindChunk("data"); if (!data_p) { Con_Printf("%s is missing data chunk\n", name); return info; } data_p += 4; samples = GetLittleLong() / info.width; if (info.samples) { if (samples < info.samples) Sys_Error ("%s has a bad loop length", name); } else info.samples = samples; info.dataofs = data_p - wav; return info; }