Index: Quake/gl_model.c =================================================================== --- Quake/gl_model.c (revision 1060) +++ Quake/gl_model.c (working copy) @@ -401,6 +401,8 @@ void Mod_LoadTextures (lump_t *l) extern byte *hunk_base; //johnfitz + extern cvar_t r_externaltexture_fix; //mk + //johnfitz -- don't return early if no textures; still need to create dummy texture if (!l->filelen) { @@ -452,7 +454,17 @@ void Mod_LoadTextures (lump_t *l) if (!isDedicated) //no texture uploading for dedicated server { if (!q_strncasecmp(tx->name,"sky",3)) //sky texture //also note -- was Q_strncmp, changed to match qbsp + { + //mk -- begin + if (r_externaltexture_fix.value) { + if (strstr(tx->name,"sky4")) { + if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==13039) + q_strlcpy(tx->name, "sky1", sizeof(tx->name)); + Con_Printf(" using %s\n", tx->name); + } + } //mk -- end Sky_LoadTexture (tx); + } else if (tx->name[0] == '*') //warping texture { //external textures -- first look in "textures/mapname/" then look in "textures/" @@ -502,6 +514,52 @@ void Mod_LoadTextures (lump_t *l) //external textures -- first look in "textures/mapname/" then look in "textures/" mark = Hunk_LowMark (); COM_StripExtension (loadmodel->name + 5, mapname, sizeof(mapname)); + //mk begin + if (r_externaltexture_fix.value) { + if (strstr(tx->name,"plat_top1")) { + if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==24428) + q_strlcpy(tx->name, "plat_top1_cable", sizeof(tx->name)); + else + q_strlcpy(tx->name, "plat_top1_bolt", sizeof(tx->name)); + Con_Printf(" using %s\n", tx->name); + } + + if (strstr(tx->name,"metal5_2")) { + if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==49173) + q_strlcpy(tx->name, "metal5_2_x", sizeof(tx->name)); + else + q_strlcpy(tx->name, "metal5_2_arc", sizeof(tx->name)); + Con_Printf(" using %s\n", tx->name); + } + + if (strstr(tx->name,"metal5_4")) { + if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==20977) + q_strlcpy(tx->name, "metal5_4_double", sizeof(tx->name)); + else + q_strlcpy(tx->name, "metal5_4_arc", sizeof(tx->name)); + Con_Printf(" using %s\n", tx->name); + } + if (strstr(tx->name,"metal5_8")) { + if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==48444) + q_strlcpy(tx->name, "metal5_8_rune", sizeof(tx->name)); + else + q_strlcpy(tx->name, "metal5_8_back", sizeof(tx->name)); + Con_Printf(" using %s\n", tx->name); + } + if (strstr(tx->name,"metal5_8")) { + if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==48444) + q_strlcpy(tx->name, "metal5_8_rune", sizeof(tx->name)); + else + q_strlcpy(tx->name, "metal5_8_back", sizeof(tx->name)); + Con_Printf(" using %s\n", tx->name); + } + if (strstr(tx->name,"window03")) { + if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==63697) // e4m2 variant + q_strlcpy(tx->name, "window03_e4m2", sizeof(tx->name)); + Con_Printf(" using %s\n", tx->name); + } + } //mk end + q_snprintf (filename, sizeof(filename), "textures/%s/%s", mapname, tx->name); data = Image_LoadImage (filename, &fwidth, &fheight); if (!data) Index: Quake/gl_rmain.c =================================================================== --- Quake/gl_rmain.c (revision 1060) +++ Quake/gl_rmain.c (working copy) @@ -101,6 +101,7 @@ cvar_t r_nolerp_list = {"r_nolerp_list", "progs/flame.mdl,progs/flame2.mdl,progs/braztall.mdl,progs/brazshrt.mdl,progs/longtrch.mdl,progs/flame_pyre.mdl,progs/v_saw.mdl,progs/v_xfist.mdl,progs/h2stuff/newfire.mdl", CVAR_NONE}; extern cvar_t r_vfog; //johnfitz +cvar_t r_externaltexture_fix = {"r_externaltexture_fix","0", CVAR_ARCHIVE}; //mk cvar_t gl_zfix = {"gl_zfix", "0", CVAR_NONE}; // QuakeSpasm z-fighting fix Index: Quake/gl_rmisc.c =================================================================== --- Quake/gl_rmisc.c (revision 1060) +++ Quake/gl_rmisc.c (working copy) @@ -46,6 +46,7 @@ extern cvar_t r_nolerp_list; //johnfitz extern cvar_t gl_zfix; // QuakeSpasm z-fighting fix +extern cvar_t r_externaltexture_fix; //mk extern gltexture_t *playertextures[MAX_SCOREBOARD]; //johnfitz @@ -168,6 +169,7 @@ void R_Init (void) Cvar_RegisterVariable (&r_nolerp_list); Cvar_SetCallback (&r_nolerp_list, R_NoLerpList_f); //johnfitz + Cvar_RegisterVariable (&r_externaltexture_fix); //mk Cvar_RegisterVariable (&gl_zfix); // QuakeSpasm z-fighting fix