/* Copyright (C) 1996-2001 Id Software, Inc. Copyright (C) 2002-2009 John Fitzgibbons and others Copyright (C) 2007-2008 Kristian Duske Copyright (C) 2010-2014 QuakeSpasm developers This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "quakedef.h" #include "arch_def.h" /* key up events are sent even if in console mode */ #define HISTORY_FILE_NAME "history.txt" char key_lines[CMDLINES][MAXCMDLINE]; int key_linepos; int key_insert = true; //johnfitz -- insert key toggle (for editing) double key_blinktime; //johnfitz -- fudge cursor blinking to make it easier to spot in certain cases int edit_line = 0; int history_line = 0; keydest_t key_dest; int key_bindmap[2] = {0,1}; char *keybindings[MAX_BINDMAPS][MAX_KEYS]; qboolean consolekeys[MAX_KEYS]; // if true, can't be rebound while in console qboolean menubound[MAX_KEYS]; // if true, can't be rebound while in menu qboolean keydown[MAX_KEYS]; typedef struct { const char *name; int keynum; } keyname_t; keyname_t keynames[] = { {"TAB", K_TAB}, {"ENTER", K_ENTER}, {"ESCAPE", K_ESCAPE}, {"SPACE", K_SPACE}, {"BACKSPACE", K_BACKSPACE}, {"UPARROW", K_UPARROW}, {"DOWNARROW", K_DOWNARROW}, {"LEFTARROW", K_LEFTARROW}, {"RIGHTARROW", K_RIGHTARROW}, {"ALT", K_ALT}, {"CTRL", K_CTRL}, {"SHIFT", K_SHIFT}, // {"KP_NUMLOCK", K_KP_NUMLOCK}, {"KP_SLASH", K_KP_SLASH}, {"KP_STAR", K_KP_STAR}, {"KP_MINUS", K_KP_MINUS}, {"KP_HOME", K_KP_HOME}, {"KP_UPARROW", K_KP_UPARROW}, {"KP_PGUP", K_KP_PGUP}, {"KP_PLUS", K_KP_PLUS}, {"KP_LEFTARROW", K_KP_LEFTARROW}, {"KP_5", K_KP_5}, {"KP_RIGHTARROW", K_KP_RIGHTARROW}, {"KP_END", K_KP_END}, {"KP_DOWNARROW", K_KP_DOWNARROW}, {"KP_PGDN", K_KP_PGDN}, {"KP_ENTER", K_KP_ENTER}, {"KP_INS", K_KP_INS}, {"KP_DEL", K_KP_DEL}, {"F1", K_F1}, {"F2", K_F2}, {"F3", K_F3}, {"F4", K_F4}, {"F5", K_F5}, {"F6", K_F6}, {"F7", K_F7}, {"F8", K_F8}, {"F9", K_F9}, {"F10", K_F10}, {"F11", K_F11}, {"F12", K_F12}, {"INS", K_INS}, {"DEL", K_DEL}, {"PGDN", K_PGDN}, {"PGUP", K_PGUP}, {"HOME", K_HOME}, {"END", K_END}, {"COMMAND", K_COMMAND}, {"MOUSE1", K_MOUSE1}, {"MOUSE2", K_MOUSE2}, {"MOUSE3", K_MOUSE3}, {"MOUSE4", K_MOUSE4}, {"MOUSE5", K_MOUSE5}, {"JOY1", K_JOY1}, {"JOY2", K_JOY2}, {"JOY3", K_JOY3}, {"JOY4", K_JOY4}, {"AUX1", K_AUX1}, {"AUX2", K_AUX2}, {"AUX3", K_AUX3}, {"AUX4", K_AUX4}, {"AUX5", K_AUX5}, {"AUX6", K_AUX6}, {"AUX7", K_AUX7}, {"AUX8", K_AUX8}, {"AUX9", K_AUX9}, {"AUX10", K_AUX10}, {"AUX11", K_AUX11}, {"AUX12", K_AUX12}, {"AUX13", K_AUX13}, {"AUX14", K_AUX14}, {"AUX15", K_AUX15}, {"AUX16", K_AUX16}, {"AUX17", K_AUX17}, {"AUX18", K_AUX18}, {"AUX19", K_AUX19}, {"AUX20", K_AUX20}, {"AUX21", K_AUX21}, {"AUX22", K_AUX22}, {"AUX23", K_AUX23}, {"AUX24", K_AUX24}, {"AUX25", K_AUX25}, {"AUX26", K_AUX26}, {"AUX27", K_AUX27}, {"AUX28", K_AUX28}, {"AUX29", K_AUX29}, {"AUX30", K_AUX30}, {"AUX31", K_AUX31}, {"AUX32", K_AUX32}, {"PAUSE", K_PAUSE}, {"MWHEELUP", K_MWHEELUP}, {"MWHEELDOWN", K_MWHEELDOWN}, {"SEMICOLON", ';'}, // because a raw semicolon seperates commands {"BACKQUOTE", '`'}, // because a raw backquote may toggle the console {"TILDE", '~'}, // because a raw tilde may toggle the console {"LTHUMB", K_LTHUMB}, {"RTHUMB", K_RTHUMB}, {"LSHOULDER", K_LSHOULDER}, {"RSHOULDER", K_RSHOULDER}, {"ABUTTON", K_ABUTTON}, {"BBUTTON", K_BBUTTON}, {"XBUTTON", K_XBUTTON}, {"YBUTTON", K_YBUTTON}, {"LTRIGGER", K_LTRIGGER}, {"RTRIGGER", K_RTRIGGER}, {NULL, 0} }; //QC key codes are based upon DP's keycode constants. This is on account of menu.dat coming first. int Key_NativeToQC(int code) { switch(code) { case K_TAB: return 9; case K_ENTER: return 13; case K_ESCAPE: return 27; case K_SPACE: return 32; case K_BACKSPACE: return 127; case K_UPARROW: return 128; case K_DOWNARROW: return 129; case K_LEFTARROW: return 130; case K_RIGHTARROW: return 131; case K_ALT: return 132; case K_CTRL: return 133; case K_SHIFT: return 134; case K_F1: return 135; case K_F2: return 136; case K_F3: return 137; case K_F4: return 138; case K_F5: return 139; case K_F6: return 140; case K_F7: return 141; case K_F8: return 142; case K_F9: return 143; case K_F10: return 144; case K_F11: return 145; case K_F12: return 146; case K_INS: return 147; case K_DEL: return 148; case K_PGDN: return 149; case K_PGUP: return 150; case K_HOME: return 151; case K_END: return 152; case K_PAUSE: return 153; case K_KP_NUMLOCK: return 154; // case K_CAPSLOCK: return 155; // case K_SCRLCK: return 156; case K_KP_INS: return 157; case K_KP_END: return 158; case K_KP_DOWNARROW: return 159; case K_KP_PGDN: return 160; case K_KP_LEFTARROW: return 161; case K_KP_5: return 162; case K_KP_RIGHTARROW: return 163; case K_KP_HOME: return 164; case K_KP_UPARROW: return 165; case K_KP_PGUP: return 166; case K_KP_DEL: return 167; case K_KP_SLASH: return 168; case K_KP_STAR: return 169; case K_KP_MINUS: return 170; case K_KP_PLUS: return 171; case K_KP_ENTER: return 172; // case K_KP_EQUALS: return 173; // case K_PRINTSCREEN: return 174; case K_MOUSE1: return 512; case K_MOUSE2: return 513; case K_MOUSE3: return 514; case K_MWHEELUP: return 515; case K_MWHEELDOWN: return 516; case K_MOUSE4: return 517; case K_MOUSE5: return 518; // case K_MOUSE6: return 519; // case K_MOUSE7: return 520; // case K_MOUSE8: return 521; // case K_MOUSE9: return 522; // case K_MOUSE10: return 523; // case K_MOUSE11: return 524; // case K_MOUSE12: return 525; // case K_MOUSE13: return 526; // case K_MOUSE14: return 527; // case K_MOUSE15: return 528; // case K_MOUSE16: return 529; case K_JOY1: return 768; case K_JOY2: return 769; case K_JOY3: return 770; case K_JOY4: return 771; // case K_JOY5: return 772; // case K_JOY6: return 773; // case K_JOY7: return 774; // case K_JOY8: return 775; // case K_JOY9: return 776; // case K_JOY10: return 777; // case K_JOY11: return 778; // case K_JOY12: return 779; // case K_JOY13: return 780; // case K_JOY14: return 781; // case K_JOY15: return 782; // case K_JOY16: return 783; case K_AUX1: return 784; case K_AUX2: return 785; case K_AUX3: return 786; case K_AUX4: return 787; case K_AUX5: return 788; case K_AUX6: return 789; case K_AUX7: return 790; case K_AUX8: return 791; case K_AUX9: return 792; case K_AUX10: return 793; case K_AUX11: return 794; case K_AUX12: return 795; case K_AUX13: return 796; case K_AUX14: return 797; case K_AUX15: return 798; case K_AUX16: return 799; case K_AUX17: return 800; case K_AUX18: return 801; case K_AUX19: return 802; case K_AUX20: return 803; case K_AUX21: return 804; case K_AUX22: return 805; case K_AUX23: return 806; case K_AUX24: return 807; case K_AUX25: return 808; case K_AUX26: return 809; case K_AUX27: return 810; case K_AUX28: return 811; case K_AUX29: return 812; case K_AUX30: return 813; case K_AUX31: return 814; case K_AUX32: return 815; // case K_GP_DPAD_UP: return 816; // case K_GP_DPAD_DOWN: return 817; // case K_GP_DPAD_LEFT: return 818; // case K_GP_DPAD_RIGHT: return 819; // case K_GP_START: return 820; // case K_GP_BACK: return 821; case K_LTHUMB: return 822; case K_RTHUMB: return 823; case K_LSHOULDER: return 824; case K_RSHOULDER: return 825; case K_ABUTTON: return 826; case K_BBUTTON: return 827; case K_XBUTTON: return 828; case K_YBUTTON: return 829; case K_LTRIGGER: return 830; case K_RTRIGGER: return 831; default: //ascii chars are mapped as-is (yes this means upper-case keys don't get used). if (code >= 0 && code < 127) return code; return -code; //qc doesn't have extended keys available to it. } } int Key_QCToNative(int code) { switch(code) { case 9: return K_TAB; case 13: return K_ENTER; case 27: return K_ESCAPE; case 32: return K_SPACE; case 127: return K_BACKSPACE; case 128: return K_UPARROW; case 129: return K_DOWNARROW; case 130: return K_LEFTARROW; case 131: return K_RIGHTARROW; case 132: return K_ALT; case 133: return K_CTRL; case 134: return K_SHIFT; case 135: return K_F1; case 136: return K_F2; case 137: return K_F3; case 138: return K_F4; case 139: return K_F5; case 140: return K_F6; case 141: return K_F7; case 142: return K_F8; case 143: return K_F9; case 144: return K_F10; case 145: return K_F11; case 146: return K_F12; case 147: return K_INS; case 148: return K_DEL; case 149: return K_PGDN; case 150: return K_PGUP; case 151: return K_HOME; case 152: return K_END; case 153: return K_PAUSE; case 154: return K_KP_NUMLOCK; // case 155: return K_CAPSLOCK; // case 156: return K_SCRLCK; case 157: return K_KP_INS; case 158: return K_KP_END; case 159: return K_KP_DOWNARROW; case 160: return K_KP_PGDN; case 161: return K_KP_LEFTARROW; case 162: return K_KP_5; case 163: return K_KP_RIGHTARROW; case 164: return K_KP_HOME; case 165: return K_KP_UPARROW; case 166: return K_KP_PGUP; case 167: return K_KP_DEL; case 168: return K_KP_SLASH; case 169: return K_KP_STAR; case 170: return K_KP_MINUS; case 171: return K_KP_PLUS; case 172: return K_KP_ENTER; // case 173: return K_KP_EQUALS; // case 174: return K_PRINTSCREEN; case 512: return K_MOUSE1; case 513: return K_MOUSE2; case 514: return K_MOUSE3; case 515: return K_MWHEELUP; case 516: return K_MWHEELDOWN; case 517: return K_MOUSE4; case 518: return K_MOUSE5; // case 519: return K_MOUSE6; // case 520: return K_MOUSE7; // case 521: return K_MOUSE8; // case 522: return K_MOUSE9; // case 523: return K_MOUSE10; // case 524: return K_MOUSE11; // case 525: return K_MOUSE12; // case 526: return K_MOUSE13; // case 527: return K_MOUSE14; // case 528: return K_MOUSE15; // case 529: return K_MOUSE16; case 768: return K_JOY1; case 769: return K_JOY2; case 770: return K_JOY3; case 771: return K_JOY4; // case 772: return K_JOY5; // case 773: return K_JOY6; // case 774: return K_JOY7; // case 775: return K_JOY8; // case 776: return K_JOY9; // case 777: return K_JOY10; // case 778: return K_JOY11; // case 779: return K_JOY12; // case 780: return K_JOY13; // case 781: return K_JOY14; // case 782: return K_JOY15; // case 783: return K_JOY16; case 784: return K_AUX1; case 785: return K_AUX2; case 786: return K_AUX3; case 787: return K_AUX4; case 788: return K_AUX5; case 789: return K_AUX6; case 790: return K_AUX7; case 791: return K_AUX8; case 792: return K_AUX9; case 793: return K_AUX10; case 794: return K_AUX11; case 795: return K_AUX12; case 796: return K_AUX13; case 797: return K_AUX14; case 798: return K_AUX15; case 799: return K_AUX16; case 800: return K_AUX17; case 801: return K_AUX18; case 802: return K_AUX19; case 803: return K_AUX20; case 804: return K_AUX21; case 805: return K_AUX22; case 806: return K_AUX23; case 807: return K_AUX24; case 808: return K_AUX25; case 809: return K_AUX26; case 810: return K_AUX27; case 811: return K_AUX28; case 812: return K_AUX29; case 813: return K_AUX30; case 814: return K_AUX31; case 815: return K_AUX32; // case 816: return K_GP_DPAD_UP; // case 817: return K_GP_DPAD_DOWN; // case 818: return K_GP_DPAD_LEFT; // case 819: return K_GP_DPAD_RIGHT; // case 820: return K_GP_START; // case 821: return K_GP_BACK; case 822: return K_LTHUMB; case 823: return K_RTHUMB; case 824: return K_LSHOULDER; case 825: return K_RSHOULDER; case 826: return K_ABUTTON; case 827: return K_BBUTTON; case 828: return K_XBUTTON; case 829: return K_YBUTTON; case 830: return K_LTRIGGER; case 831: return K_RTRIGGER; // case 832: return K_GP_LEFT_THUMB_UP; // case 833: return K_GP_LEFT_THUMB_DOWN; // case 834: return K_GP_LEFT_THUMB_LEFT; // case 835: return K_GP_LEFT_THUMB_RIGHT; // case 836: return K_GP_RIGHT_THUMB_UP; // case 837: return K_GP_RIGHT_THUMB_DOWN; // case 838: return K_GP_RIGHT_THUMB_LEFT; // case 839: return K_GP_RIGHT_THUMB_RIGHT; default: //ascii chars are mapped as-is (yes this means upper-case keys don't get used). if (code >= 0 && code < 127) return code; else if (code < 0) { code = -code; if (code < 0 || code >= MAX_KEYS) code = -1; //was invalid somehow... don't crash anything. return code; //qc doesn't have extended keys available to it. so map negative keys back to native ones. } else return -code; //this qc keycode has no native equivelent. use negatives, because we can. } } /* ============================================================================== LINE TYPING INTO THE CONSOLE ============================================================================== */ static void PasteToConsole (void) { char *cbd, *p, *workline; int mvlen, inslen; if (key_linepos == MAXCMDLINE - 1) return; if ((cbd = PL_GetClipboardData()) == NULL) return; p = cbd; while (*p) { if (*p == '\n' || *p == '\r' || *p == '\b') { *p = 0; break; } p++; } inslen = (int) (p - cbd); if (inslen + key_linepos > MAXCMDLINE - 1) inslen = MAXCMDLINE - 1 - key_linepos; if (inslen <= 0) goto done; workline = key_lines[edit_line]; workline += key_linepos; mvlen = (int) strlen(workline); if (mvlen + inslen + key_linepos > MAXCMDLINE - 1) { mvlen = MAXCMDLINE - 1 - key_linepos - inslen; if (mvlen < 0) mvlen = 0; } // insert the string if (mvlen != 0) memmove (workline + inslen, workline, mvlen); memcpy (workline, cbd, inslen); key_linepos += inslen; workline[mvlen + inslen] = '\0'; done: Z_Free(cbd); } /* ==================== Key_Console -- johnfitz -- heavy revision Interactive line editing and console scrollback ==================== */ extern char *con_text, key_tabpartial[MAXCMDLINE]; extern int con_current, con_linewidth, con_vislines; void Key_Console (int key) { static char current[MAXCMDLINE] = ""; int history_line_last; size_t len; char *workline = key_lines[edit_line]; switch (key) { case K_ENTER: case K_KP_ENTER: key_tabpartial[0] = 0; Cbuf_AddText (workline + 1); // skip the prompt Cbuf_AddText ("\n"); Con_Printf ("%s\n", workline); // If the last two lines are identical, skip storing this line in history // by not incrementing edit_line if (strcmp(workline, key_lines[(edit_line-1)&(CMDLINES - 1)])) edit_line = (edit_line + 1) & (CMDLINES - 1); history_line = edit_line; key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = 0; //johnfitz -- otherwise old history items show up in the new edit line key_linepos = 1; if (cls.state == ca_disconnected) SCR_UpdateScreen (); // force an update, because the command may take some time return; case K_TAB: Con_TabComplete (); return; case K_BACKSPACE: key_tabpartial[0] = 0; if (key_linepos > 1) { workline += key_linepos - 1; if (workline[1]) { len = strlen(workline); memmove (workline, workline + 1, len); } else *workline = 0; key_linepos--; } return; case K_DEL: key_tabpartial[0] = 0; workline += key_linepos; if (*workline) { if (workline[1]) { len = strlen(workline); memmove (workline, workline + 1, len); } else *workline = 0; } return; case K_HOME: if (keydown[K_CTRL]) { //skip initial empty lines int i, x; char *line; for (i = con_current - con_totallines + 1; i <= con_current; i++) { line = con_text + (i % con_totallines) * con_linewidth; for (x = 0; x < con_linewidth; x++) { if (line[x] != ' ') break; } if (x != con_linewidth) break; } con_backscroll = CLAMP(0, con_current-i%con_totallines-2, con_totallines-(glheight>>3)-1); } else key_linepos = 1; return; case K_END: if (keydown[K_CTRL]) con_backscroll = 0; else key_linepos = strlen(workline); return; case K_PGUP: case K_MWHEELUP: con_backscroll += keydown[K_CTRL] ? ((con_vislines>>3) - 4) : 2; if (con_backscroll > con_totallines - (vid.height>>3) - 1) con_backscroll = con_totallines - (vid.height>>3) - 1; return; case K_PGDN: case K_MWHEELDOWN: con_backscroll -= keydown[K_CTRL] ? ((con_vislines>>3) - 4) : 2; if (con_backscroll < 0) con_backscroll = 0; return; case K_LEFTARROW: if (key_linepos > 1) { key_linepos--; key_blinktime = realtime; } return; case K_RIGHTARROW: len = strlen(workline); if ((int)len == key_linepos) { len = strlen(key_lines[(edit_line + (CMDLINES-1)) & (CMDLINES-1)]); if ((int)len <= key_linepos) return; // no character to get workline += key_linepos; *workline = key_lines[(edit_line + (CMDLINES-1)) & (CMDLINES-1)][key_linepos]; workline[1] = 0; key_linepos++; } else { key_linepos++; key_blinktime = realtime; } return; case K_UPARROW: if (history_line == edit_line) Q_strcpy(current, workline); history_line_last = history_line; do { history_line = (history_line - 1) & (CMDLINES-1); } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) { history_line = history_line_last; return; } key_tabpartial[0] = 0; Q_strcpy(workline, key_lines[history_line]); key_linepos = Q_strlen(workline); return; case K_DOWNARROW: if (history_line == edit_line) return; key_tabpartial[0] = 0; do { history_line = (history_line + 1) & (CMDLINES-1); } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) Q_strcpy(workline, current); else Q_strcpy(workline, key_lines[history_line]); key_linepos = Q_strlen(workline); return; case K_INS: if (keydown[K_SHIFT]) /* Shift-Ins paste */ PasteToConsole(); else key_insert ^= 1; return; case 'v': case 'V': #if defined(PLATFORM_OSX) || defined(PLATFORM_MAC) if (keydown[K_COMMAND]) { /* Cmd+v paste (Mac-only) */ PasteToConsole(); return; } #endif if (keydown[K_CTRL]) { /* Ctrl+v paste */ PasteToConsole(); return; } break; case 'c': case 'C': if (keydown[K_CTRL]) { /* Ctrl+C: abort the line -- S.A */ Con_Printf ("%s\n", workline); workline[0] = ']'; workline[1] = 0; key_linepos = 1; history_line= edit_line; return; } break; } } void Char_Console (int key) { size_t len; char *workline = key_lines[edit_line]; if (key_linepos < MAXCMDLINE-1) { qboolean endpos = !workline[key_linepos]; key_tabpartial[0] = 0; //johnfitz // if inserting, move the text to the right if (key_insert && !endpos) { workline[MAXCMDLINE - 2] = 0; workline += key_linepos; len = strlen(workline) + 1; if (len > MAXCMDLINE-2) len = MAXCMDLINE-2; memmove (workline + 1, workline, len); *workline = key; } else { workline += key_linepos; *workline = key; // null terminate if at the end if (endpos) workline[1] = 0; } key_linepos++; } } //============================================================================ qboolean chat_team = false; static char chat_buffer[MAXCMDLINE]; static int chat_bufferlen = 0; const char *Key_GetChatBuffer (void) { return chat_buffer; } int Key_GetChatMsgLen (void) { return chat_bufferlen; } void Key_EndChat (void) { key_dest = key_game; chat_bufferlen = 0; chat_buffer[0] = 0; } void Key_Message (int key) { switch (key) { case K_ENTER: case K_KP_ENTER: if (chat_team) Cbuf_AddText ("say_team \""); else Cbuf_AddText ("say \""); Cbuf_AddText(chat_buffer); Cbuf_AddText("\"\n"); Key_EndChat (); return; case K_ESCAPE: Key_EndChat (); return; case K_BACKSPACE: if (chat_bufferlen) chat_buffer[--chat_bufferlen] = 0; return; } } void Char_Message (int key) { if (chat_bufferlen == sizeof(chat_buffer) - 1) return; // all full chat_buffer[chat_bufferlen++] = key; chat_buffer[chat_bufferlen] = 0; } //============================================================================ /* =================== Key_StringToKeynum Returns a key number to be used to index keybindings[] by looking at the given string. Single ascii characters return themselves, while the K_* names are matched up. =================== */ int Key_StringToKeynum (const char *str) { keyname_t *kn; if (!str || !str[0]) return -1; if (!str[1]) return str[0]; for (kn=keynames ; kn->name ; kn++) { if (!q_strcasecmp(str,kn->name)) return kn->keynum; } return -1; } /* =================== Key_KeynumToString Returns a string (either a single ascii char, or a K_* name) for the given keynum. FIXME: handle quote special (general escape sequence?) =================== */ const char *Key_KeynumToString (int keynum) { static char tinystr[2]; keyname_t *kn; if (keynum == -1) return ""; if (keynum > 32 && keynum < 127) { // printable ascii tinystr[0] = keynum; tinystr[1] = 0; return tinystr; } for (kn = keynames; kn->name; kn++) { if (keynum == kn->keynum) return kn->name; } return ""; } /* =================== Key_SetBinding =================== */ void Key_SetBinding (int keynum, const char *binding, int bindmap) { if (keynum == -1) return; if (bindmap < 0 || bindmap >= MAX_BINDMAPS) return; // free old bindings if (keybindings[bindmap][keynum]) { Z_Free (keybindings[bindmap][keynum]); keybindings[bindmap][keynum] = NULL; } // allocate memory for new binding if (binding) keybindings[bindmap][keynum] = Z_Strdup(binding); } /* =================== Key_Unbind_f =================== */ void Key_Unbind_f (void) { int b; int keyarg = !strcmp(Cmd_Argv(0), "in_bind")?2:1; int bindmap = keyarg==2?atoi(Cmd_Argv(1)):0; if (bindmap < 0 || bindmap >= MAX_BINDMAPS) bindmap = 0; if (Cmd_Argc() != keyarg+1) { Con_Printf ("unbind : remove commands from a key\n"); return; } b = Key_StringToKeynum (Cmd_Argv(keyarg)); if (b == -1) { Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } Key_SetBinding (b, NULL, bindmap); } void Key_Unbindall_f (void) { int i, b; for (b = 0; b < MAX_BINDMAPS; b++) { for (i = 0; i < MAX_KEYS; i++) { if (keybindings[b][i]) Key_SetBinding (i, NULL, b); } } } /* ============ Key_Bindlist_f -- johnfitz ============ */ void Key_Bindlist_f (void) { int i, count; int bindmap = 0; count = 0; for (i = 0; i < MAX_KEYS; i++) { if (keybindings[bindmap][i] && *keybindings[bindmap][i]) { Con_SafePrintf (" %s \"%s\"\n", Key_KeynumToString(i), keybindings[bindmap][i]); count++; } } Con_SafePrintf ("%i bindings\n", count); } /* =================== Key_Bind_f =================== */ void Key_Bind_f (void) { int i, c, b; char cmd[1024]; int keyarg = !strcmp(Cmd_Argv(0), "in_bind")?2:1; int bindmap = keyarg==2?atoi(Cmd_Argv(1)):0; if (bindmap < 0 || bindmap >= MAX_BINDMAPS) bindmap = 0; c = Cmd_Argc(); if (c < keyarg+1 ) { Con_Printf ("bind [command] : attach a command to a key\n"); return; } b = Key_StringToKeynum (Cmd_Argv(keyarg)); if (b == -1) { Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(keyarg)); return; } if (c == keyarg+1) { if (keybindings[bindmap][b]) Con_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(keyarg), keybindings[bindmap][b] ); else Con_Printf ("\"%s\" is not bound\n", Cmd_Argv(keyarg) ); return; } // copy the rest of the command line cmd[0] = 0; for (i = keyarg+1; i < c; i++) { q_strlcat (cmd, Cmd_Argv(i), sizeof(cmd)); if (i != (c-1)) q_strlcat (cmd, " ", sizeof(cmd)); } Key_SetBinding (b, cmd, bindmap); } /* ============ Key_WriteBindings Writes lines containing "bind key value" ============ */ void Key_WriteBindings (FILE *f) { int i; int bindmap; // unbindall before loading stored bindings: if (cfg_unbindall.value) fprintf (f, "unbindall\n"); for (bindmap = 0; bindmap < MAX_BINDMAPS; bindmap++) { for (i = 0; i < MAX_KEYS; i++) { if (keybindings[bindmap][i] && *keybindings[bindmap][i]) { if (bindmap) fprintf (f, "in_bind %i \"%s\" \"%s\"\n", bindmap, Key_KeynumToString(i), keybindings[bindmap][i]); else fprintf (f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[bindmap][i]); } } } } void History_Init (void) { int i, c; FILE *hf; for (i = 0; i < CMDLINES; i++) { key_lines[i][0] = ']'; key_lines[i][1] = 0; } key_linepos = 1; hf = fopen(va("%s/%s", host_parms->userdir, HISTORY_FILE_NAME), "rt"); if (hf != NULL) { do { i = 1; do { c = fgetc(hf); key_lines[edit_line][i++] = c; } while (c != '\r' && c != '\n' && c != EOF && i < MAXCMDLINE); key_lines[edit_line][i - 1] = 0; edit_line = (edit_line + 1) & (CMDLINES - 1); /* for people using a windows-generated history file on unix: */ if (c == '\r' || c == '\n') { do c = fgetc(hf); while (c == '\r' || c == '\n'); if (c != EOF) ungetc(c, hf); else c = 0; /* loop once more, otherwise last line is lost */ } } while (c != EOF && edit_line < CMDLINES); fclose(hf); history_line = edit_line = (edit_line - 1) & (CMDLINES - 1); key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = 0; } } void History_Shutdown (void) { int i; FILE *hf; hf = fopen(va("%s/%s", host_parms->userdir, HISTORY_FILE_NAME), "wt"); if (hf != NULL) { i = edit_line; do { i = (i + 1) & (CMDLINES - 1); } while (i != edit_line && !key_lines[i][1]); while (i != edit_line && key_lines[i][1]) { fprintf(hf, "%s\n", key_lines[i] + 1); i = (i + 1) & (CMDLINES - 1); } fclose(hf); } } /* =================== Key_Init =================== */ void Key_Init (void) { int i; History_Init (); key_blinktime = realtime; //johnfitz // // initialize consolekeys[] // for (i = 32; i < 127; i++) // ascii characters consolekeys[i] = true; consolekeys['`'] = false; consolekeys['~'] = false; consolekeys[K_TAB] = true; consolekeys[K_ENTER] = true; consolekeys[K_ESCAPE] = true; consolekeys[K_BACKSPACE] = true; consolekeys[K_UPARROW] = true; consolekeys[K_DOWNARROW] = true; consolekeys[K_LEFTARROW] = true; consolekeys[K_RIGHTARROW] = true; consolekeys[K_CTRL] = true; consolekeys[K_SHIFT] = true; consolekeys[K_INS] = true; consolekeys[K_DEL] = true; consolekeys[K_PGDN] = true; consolekeys[K_PGUP] = true; consolekeys[K_HOME] = true; consolekeys[K_END] = true; consolekeys[K_KP_NUMLOCK] = true; consolekeys[K_KP_SLASH] = true; consolekeys[K_KP_STAR] = true; consolekeys[K_KP_MINUS] = true; consolekeys[K_KP_HOME] = true; consolekeys[K_KP_UPARROW] = true; consolekeys[K_KP_PGUP] = true; consolekeys[K_KP_PLUS] = true; consolekeys[K_KP_LEFTARROW] = true; consolekeys[K_KP_5] = true; consolekeys[K_KP_RIGHTARROW] = true; consolekeys[K_KP_END] = true; consolekeys[K_KP_DOWNARROW] = true; consolekeys[K_KP_PGDN] = true; consolekeys[K_KP_ENTER] = true; consolekeys[K_KP_INS] = true; consolekeys[K_KP_DEL] = true; #if defined(PLATFORM_OSX) || defined(PLATFORM_MAC) consolekeys[K_COMMAND] = true; #endif consolekeys[K_MWHEELUP] = true; consolekeys[K_MWHEELDOWN] = true; // // initialize menubound[] // menubound[K_ESCAPE] = true; for (i = 0; i < 12; i++) menubound[K_F1+i] = true; // // register our functions // Cmd_AddCommand ("bindlist",Key_Bindlist_f); //johnfitz Cmd_AddCommand ("bind",Key_Bind_f); Cmd_AddCommand ("unbind",Key_Unbind_f); Cmd_AddCommand ("unbindall",Key_Unbindall_f); Cmd_AddCommand ("in_bind",Key_Bind_f); //spike -- purely for dp compat. Cmd_AddCommand ("in_unbind",Key_Unbind_f); //spike -- purely for dp compat. } static struct { qboolean active; int lastkey; int lastchar; } key_inputgrab = { false, -1, -1 }; /* =================== Key_BeginInputGrab =================== */ void Key_BeginInputGrab (void) { Key_ClearStates (); key_inputgrab.active = true; key_inputgrab.lastkey = -1; key_inputgrab.lastchar = -1; IN_UpdateInputMode (); } /* =================== Key_EndInputGrab =================== */ void Key_EndInputGrab (void) { Key_ClearStates (); key_inputgrab.active = false; IN_UpdateInputMode (); } /* =================== Key_GetGrabbedInput =================== */ void Key_GetGrabbedInput (int *lastkey, int *lastchar) { if (lastkey) *lastkey = key_inputgrab.lastkey; if (lastchar) *lastchar = key_inputgrab.lastchar; } qboolean Menu_HandleKeyEvent(qboolean down, int keyc, int unic) { qboolean inhibit = false; if (key_dest != key_menu) ; else if (cls.menu_qcvm.extfuncs.Menu_InputEvent) { PR_SwitchQCVM(&cls.menu_qcvm); G_FLOAT(OFS_PARM0) = down?CSIE_KEYDOWN:CSIE_KEYUP; G_VECTORSET(OFS_PARM1, Key_NativeToQC(keyc), 0, 0); //x G_VECTORSET(OFS_PARM2, unic, 0, 0); //y G_VECTORSET(OFS_PARM3, 0, 0, 0); //devid PR_ExecuteProgram(cls.menu_qcvm.extfuncs.Menu_InputEvent); inhibit = G_FLOAT(OFS_RETURN); PR_SwitchQCVM(NULL); } else if (down?cls.menu_qcvm.extfuncs.m_keydown:cls.menu_qcvm.extfuncs.m_keyup) { PR_SwitchQCVM(&cls.menu_qcvm); G_FLOAT(OFS_PARM0) = Key_NativeToQC(keyc); //scancode G_FLOAT(OFS_PARM1) = unic; //unicode PR_ExecuteProgram(down?cls.menu_qcvm.extfuncs.m_keydown:cls.menu_qcvm.extfuncs.m_keyup); inhibit = G_FLOAT(OFS_RETURN); PR_SwitchQCVM(NULL); } return inhibit; } qboolean CSQC_HandleKeyEvent(qboolean down, int keyc, int unic) { qboolean inhibit = false; if (cl.qcvm.extfuncs.CSQC_InputEvent && (key_dest == key_game || !down)) { PR_SwitchQCVM(&cl.qcvm); G_FLOAT(OFS_PARM0) = down?CSIE_KEYDOWN:CSIE_KEYUP; G_VECTORSET(OFS_PARM1, Key_NativeToQC(keyc), 0, 0); //x G_VECTORSET(OFS_PARM2, unic, 0, 0); //y G_VECTORSET(OFS_PARM3, 0, 0, 0); //devid PR_ExecuteProgram(cl.qcvm.extfuncs.CSQC_InputEvent); inhibit = G_FLOAT(OFS_RETURN); PR_SwitchQCVM(NULL); } if (key_dest == key_game) return inhibit; return false; } /* =================== Key_Event Called by the system between frames for both key up and key down events Should NOT be called during an interrupt! =================== */ void Key_Event (int key, qboolean down) { char *kb; char cmd[1024]; if (key < 0 || key >= MAX_KEYS) return; // handle fullscreen toggle if (down && (key == K_ENTER || key == K_KP_ENTER) && keydown[K_ALT]) { VID_Toggle(); return; } // handle autorepeats and stray key up events if (down) { if (keydown[key]) { if (key_dest == key_game && !con_forcedup) return; // ignore autorepeats in game mode } } else if (!keydown[key]) return; // ignore stray key up events keydown[key] = down; if (key_inputgrab.active) { if (down) key_inputgrab.lastkey = key; return; } // handle escape specialy, so the user can never unbind it if (key == K_ESCAPE) { if (!down) { Menu_HandleKeyEvent(down, key, 0); CSQC_HandleKeyEvent(down, key, 0); //Spike -- for consistency return; } if (keydown[K_SHIFT]) { //shift+escape forces the console (without closing it again - use a regular escape to get rid fo it after, making it easier to type blind). if (key_dest != key_console) Con_ToggleConsole_f(); return; } switch (key_dest) { case key_message: Key_Message (key); break; case key_menu: if (!Menu_HandleKeyEvent(down, key, 0)) M_Keydown (key); break; case key_game: case key_console: if (CSQC_HandleKeyEvent(down, key, 0)) //Spike -- CSQC needs to be able to intercept escape. Note that shift+escape will always give the console for buggy mods. break; M_ToggleMenu(1); break; default: Sys_Error ("Bad key_dest"); } return; } //Spike -- give menuqc a chance to handle (and swallow) key events. if ((key_dest == key_menu || !down) && Menu_HandleKeyEvent(down, key, 0)) return; //Spike -- give csqc a chance to handle (and swallow) key events. if ((key_dest == key_game || !down) && CSQC_HandleKeyEvent(down, key, 0)) return; // key up events only generate commands if the game key binding is // a button command (leading + sign). These will occur even in console mode, // to keep the character from continuing an action started before a console // switch. Button commands include the kenum as a parameter, so multiple // downs can be matched with ups if (!down) { kb = keybindings[key_bindmap[0]][key]; if (!kb) kb = keybindings[key_bindmap[1]][key]; //FIXME: if the qc changes the bindmap while a key is held then things will break. this is consistent with DP. if (kb && kb[0] == '+') { sprintf (cmd, "-%s %i\n", kb+1, key); Cbuf_AddText (cmd); } return; } // during demo playback, most keys bring up the main menu if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game && key != K_TAB) { M_ToggleMenu (1); return; } // if not a consolekey, send to the interpreter no matter what mode is if ((key_dest == key_menu && menubound[key]) || (key_dest == key_console && !consolekeys[key]) || (key_dest == key_game && (!con_forcedup || !consolekeys[key]))) { kb = keybindings[key_bindmap[0]][key]; if (!kb) kb = keybindings[key_bindmap[1]][key]; if (kb) { if (kb[0] == '+') { // button commands add keynum as a parm sprintf (cmd, "%s %i\n", kb, key); Cbuf_AddText (cmd); } else { Cbuf_AddText (kb); Cbuf_AddText ("\n"); } } else if (key >= 200) Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString(key)); return; } if (!down) return; // other systems only care about key down events switch (key_dest) { case key_message: Key_Message (key); break; case key_menu: M_Keydown (key); break; case key_game: case key_console: Key_Console (key); break; default: Sys_Error ("Bad key_dest"); } } /* =================== Char_Event Called by the backend when the user has input a character. =================== */ void Char_Event (int key) { if (key < 32 || key > 126) return; #if defined(PLATFORM_OSX) || defined(PLATFORM_MAC) if (keydown[K_COMMAND]) return; #endif if (keydown[K_CTRL]) return; if (key_inputgrab.active) { key_inputgrab.lastchar = key; return; } switch (key_dest) { case key_message: Char_Message (key); break; case key_menu: if (!Menu_HandleKeyEvent(true, 0, key)) M_Charinput (key); break; case key_game: if (!con_forcedup) break; /* fallthrough */ case key_console: Char_Console (key); break; default: break; } } /* =================== Key_TextEntry =================== */ qboolean Key_TextEntry (void) { if (key_inputgrab.active) return true; switch (key_dest) { case key_message: return true; case key_menu: return M_TextEntry(); case key_game: if (!con_forcedup) return false; /* fallthrough */ case key_console: return true; default: return false; } } /* =================== Key_ClearStates =================== */ void Key_ClearStates (void) { int i; for (i = 0; i < MAX_KEYS; i++) { if (keydown[i]) Key_Event (i, false); } } /* =================== Key_UpdateForDest =================== */ void Key_UpdateForDest (void) { static qboolean forced = false; if (cls.state == ca_dedicated) return; switch (key_dest) { case key_console: if (forced && cls.state == ca_connected) { forced = false; key_dest = key_game; IN_UpdateGrabs(); } break; case key_game: if (cls.state != ca_connected) { forced = true; key_dest = key_console; IN_UpdateGrabs(); break; } /* fallthrough */ default: forced = false; break; } }