# GNU Makefile for QuakeSpasm for Darwin only, Aug. 31, 2010 # # You need the SDL library fully installed. # "make DEBUG=1" to build a debug client. # "make SDL_CONFIG=/path/to/sdl-config" for unusual SDL installations. # "make SDLNET=1" to use SDL_net (not recommended) instead of platform # specific code. # # Build objects are separate from those of codeblocks for now # (we aren't using codeblocks). # ============================================================================ # ============================================================================ # Helper functions # ============================================================================ check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1; then echo "$(1)"; else echo "$(2)"; fi;) # ============================================================================ # Enable/disable codecs for streaming music support: USE_CODEC_WAVE=yes USE_CODEC_MP3=yes USE_CODEC_VORBIS=yes DEBUG ?= 0 SDLNET ?= 0 BUILDDIR := . SYSNAME := $(shell uname -s) ifneq (,$(findstring MINGW32,$(SYSNAME))) HOST_OS = WIN32 TOPDIR := $(shell pwd -W) else ifneq (,$(findstring $(SYSNAME),FreeBSD NetBSD OpenBSD)) HOST_OS = UNIX UNIX = bsd TOPDIR := $(shell pwd) else ifneq (,$(findstring Darwin,$(SYSNAME))) HOST_OS = UNIX UNIX = darwin TOPDIR := $(shell pwd) else ifneq (,$(findstring Linux,$(SYSNAME))) HOST_OS = UNIX UNIX = linux TOPDIR := $(shell pwd) else $(error OS type not detected.) endif endif endif endif # --------------------------------------- # Define some build variables # --------------------------------------- CC ?= gcc WINDRES ?= windres STRIP ?= strip #CPUFLAGS= -mtune=i686 #CPUFLAGS= -march=pentium4 #CPUFLAGS= -mtune=k8 #CPUFLAGS= -march=atom CPUFLAGS= DFLAGS ?= CFLAGS ?= -Wall -Wno-trigraphs # CFLAGS += -Werror CFLAGS += $(CPUFLAGS) ifneq ($(DEBUG),0) DFLAGS += -DDEBUG CFLAGS += -g do_strip= else DFLAGS += -DNDEBUG CFLAGS += -O2 CFLAGS += $(call check_gcc,-fweb,) CFLAGS += $(call check_gcc,-frename-registers,) cmd_strip=$(STRIP) $(1) define do_strip $(call cmd_strip,$(1)); endef endif ### X11BASE only gets used if its in an unusual place X11DIRS := /usr/X11R7 /usr/local/X11R7 /usr/X11R6 /usr/local/X11R6 X11BASE_GUESS := $(shell \ if [ -e /usr/include/X11/Xlib.h ] && \ [ -e /usr/lib/libX11.a ]; then exit 0; fi; \ if [ -e /usr/local/include/X11/Xlib.h ] && \ [ -e /usr/local/lib/libX11.a ]; then exit 0; fi; \ for DIR in $(X11DIRS); do \ if [ -e $$DIR/include/X11/Xlib.h ] && \ [ -e $$DIR/lib/libX11.a ]; then echo $$DIR; break; fi; \ done ) X11BASE ?= $(X11BASE_GUESS) ifneq ($(X11BASE),) X11_LFLAGS := -L$(X11BASE)/lib X11_CFLAGS := -I$(X11BASE)/include endif #SDL_CONFIG ?= sdl-config SDL_CONFIG=/usr/local/bin/sdl-config SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags) SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs) ifeq ($(SDLNET),1) NET_LIBS :=-L/usr/local/lib -l SDL_net CFLAGS +=-D_USE_SDLNET else NET_LIBS := endif # FIXME: The codec libs stuff are copied over from the unix makefile # They might need adaptations for Darwin CODECLIBS := ifeq ($(USE_CODEC_WAVE),yes) CFLAGS+= -DUSE_CODEC_WAVE endif ifeq ($(USE_CODEC_VORBIS),yes) CFLAGS+= -DUSE_CODEC_VORBIS CODECLIBS+= -lvorbis -lvorbisfile -logg endif ifeq ($(USE_CODEC_MP3),yes) CFLAGS+= -DUSE_CODEC_MP3 CODECLIBS+= -lmad endif COMMON_LIBS = -Wl,-framework,OpenGL #LIBS := $(patsubst %,-l%,$(COMMON_LIBS) $(NET_LIBS)) LIBS = $(COMMON_LIBS) $(NET_LIBS) $(CODECLIBS) # --------------------------- # targets # --------------------------- .PHONY: clean debug release DEFAULT_TARGET := quakespasm # --------------------------- # rules # --------------------------- %.o: %.c $(CC) $(DFLAGS) -c $(CFLAGS) $(X11_CFLAGS) $(SDL_CFLAGS) -o $@ $^ # ---------------------------------------------------------------------------- # objects # ---------------------------------------------------------------------------- MUSIC_OBJS:= bgmusic.o \ snd_codec.o \ snd_wave.o \ snd_vorbis.o \ snd_mp3.o COMOBJ_SND := snd_dma.o snd_mix.o snd_mem.o $(MUSIC_OBJS) SYSOBJ_SND := snd_sdl.o SYSOBJ_CDA := cd_sdl.o SYSOBJ_INPUT := in_sdl.o SYSOBJ_GL_VID:= gl_vidsdl.o ifeq ($(SDLNET),1) SYSOBJ_NET := net_sdl.o net_sdlnet.o else SYSOBJ_NET := net_bsd.o net_udp.o endif SYSOBJ_SYS := pl_osx.o sys_sdl_unix.o SYSOBJ_MAIN:= main_sdl.o SYSOBJ_RES := GLOBJS = \ gl_refrag.o \ gl_rlight.o \ gl_rmain.o \ gl_fog.o \ gl_rmisc.o \ r_part.o \ r_world.o \ gl_screen.o \ gl_sky.o \ gl_warp.o \ $(SYSOBJ_GL_VID) \ gl_draw.o \ image.o \ gl_texmgr.o \ gl_mesh.o \ r_sprite.o \ r_alias.o \ r_brush.o \ gl_model.o OBJS := \ $(GLOBJS) \ $(SYSOBJ_INPUT) \ $(COMOBJ_SND) \ $(SYSOBJ_SND) \ $(SYSOBJ_CDA) \ $(SYSOBJ_NET) \ net_dgrm.o \ net_loop.o \ net_main.o \ chase.o \ cl_demo.o \ cl_input.o \ cl_main.o \ cl_parse.o \ cl_tent.o \ console.o \ keys.o \ menu.o \ sbar.o \ view.o \ wad.o \ cmd.o \ common.o \ crc.o \ cvar.o \ host.o \ host_cmd.o \ mathlib.o \ pr_cmds.o \ pr_edict.o \ pr_exec.o \ sv_main.o \ sv_move.o \ sv_phys.o \ sv_user.o \ world.o \ conback.o \ zone.o \ $(SYSOBJ_SYS) $(SYSOBJ_MAIN) $(SYSOBJ_RES) # ------------------------ # build rules for Linux # ------------------------ quakespasm: $(OBJS) $(CC) $(CFLAGS) -o quakespasm $(OBJS) $(X11_LFLAGS) $(SDL_LFLAGS) $(LIBS) $(call do_strip,$@) release: quakespasm debug: $(error Use "make DEBUG=1") install: quakespasm cp quakespasm /usr/local/games/quake clean: rm -f $(shell find . \( -name '*~' -o -name '#*#' -o -name '*.o' -o -name '*.res' -o -name $(DEFAULT_TARGET) \) -print)