/* * net_sys.h -- common network system header. * - depends on arch_def.h * - may depend on q_stdinc.h * * Copyright (C) 2007-2012 O.Sezer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef __NET_SYS_H__ #define __NET_SYS_H__ #include #include #include #include #if defined(PLATFORM_BSD) || defined(PLATFORM_OSX) || \ defined(PLATFORM_AMIGA) /* bsdsocket.library */ || \ defined(__GNU__) /* GNU/Hurd */ || defined(__riscos__) || \ defined(PLATFORM_HAIKU) /* Haiku OS */ /* struct sockaddr has unsigned char sa_len as the first member in BSD * variants and the family member is also an unsigned char instead of an * unsigned short. This should matter only when PLATFORM_UNIX is defined, * however, checking for the offset of sa_family in every platform that * provide a struct sockaddr doesn't hurt either (see down below for the * compile time asserts.) */ /* FIXME : GET RID OF THIS ABOMINATION !!! */ #define HAVE_SA_LEN 1 #define SA_FAM_OFFSET 1 #else #undef HAVE_SA_LEN #define SA_FAM_OFFSET 0 #endif /* BSD, sockaddr */ /* unix includes and compatibility macros */ #if defined(PLATFORM_UNIX) || defined(PLATFORM_RISCOS) || defined(PLATFORM_HAIKU) #include #include #if defined(__sun) || defined(sun) #include #include #endif /* __sunos__ */ #include #include #include #include #include typedef int sys_socket_t; #define INVALID_SOCKET (-1) #define SOCKET_ERROR (-1) #if defined(__APPLE__) && defined(SO_NKE) && !defined(SO_NOADDRERR) /* ancient Mac OS X SDKs 10.2 and older are missing socklen_t */ typedef int socklen_t; /* defining as signed int to match the old api */ #endif /* ancient OSX SDKs */ #define SOCKETERRNO errno #define ioctlsocket ioctl #define closesocket close #define selectsocket select #define IOCTLARG_P(x) /* (char *) */ x #define NET_EWOULDBLOCK EWOULDBLOCK #define NET_ECONNREFUSED ECONNREFUSED #define socketerror(x) strerror((x)) /* Verify that we defined HAVE_SA_LEN correctly: */ COMPILE_TIME_ASSERT(sockaddr, offsetof(struct sockaddr, sa_family) == SA_FAM_OFFSET); #endif /* end of unix stuff */ /* amiga includes and compatibility macros */ #if defined(PLATFORM_AMIGA) /* Amiga bsdsocket.library */ #include #include #include #include #include #include #include #include #include typedef int sys_socket_t; #define INVALID_SOCKET (-1) #define SOCKET_ERROR (-1) #if !(defined(__AROS__) || defined(__amigaos4__)) typedef LONG socklen_t; /* int32_t */ #endif #if !defined(__amigaos4__) #if (LONG_MAX <= 2147483647L) typedef unsigned long in_addr_t; /* u_int32_t */ #else typedef unsigned int in_addr_t; /* u_int32_t */ #endif #endif #define SOCKETERRNO Errno() #define ioctlsocket IoctlSocket #define closesocket CloseSocket #define selectsocket(_N,_R,_W,_E,_T) \ WaitSelect((_N),(_R),(_W),(_E),(_T),NULL) #define IOCTLARG_P(x) (char *) x #if defined(__amigaos4__) || defined(PLATFORM_AMIGAOS3) #define inet_ntoa(x) Inet_NtoA(x.s_addr) /* Inet_NtoA(*(ULONG*)&x) */ #define h_errno Errno() #endif #define NET_EWOULDBLOCK EWOULDBLOCK #define NET_ECONNREFUSED ECONNREFUSED #define socketerror(x) strerror((x)) /* there is h_errno but no hstrerror() */ #define hstrerror(x) strerror((x)) /* Verify that we defined HAVE_SA_LEN correctly: */ COMPILE_TIME_ASSERT(sockaddr, offsetof(struct sockaddr, sa_family) == SA_FAM_OFFSET); #endif /* end of amiga bsdsocket.library stuff */ /* windows includes and compatibility macros */ #if defined(PLATFORM_WINDOWS) /* NOTE: winsock[2].h already includes windows.h */ #if 0//!defined(_USE_WINSOCK2) #include #else //winsock2 has been available since win98, and is available as a separate download for win95, which would be needed for any web browsers anyway. #include #include #endif /* there is no in_addr_t on windows: define it as the type of the S_addr of in_addr structure */ typedef u_long in_addr_t; /* uint32_t */ /* on windows, socklen_t is to be a winsock2 thing */ #if !defined(IP_MSFILTER_SIZE) typedef int socklen_t; #endif /* socklen_t type */ typedef SOCKET sys_socket_t; #define selectsocket select #define IOCTLARG_P(x) /* (u_long *) */ x #define SOCKETERRNO WSAGetLastError() #define NET_EWOULDBLOCK WSAEWOULDBLOCK #define NET_ECONNREFUSED WSAECONNREFUSED /* must #include "wsaerror.h" for this : */ #define socketerror(x) __WSAE_StrError((x)) /* Verify that we defined HAVE_SA_LEN correctly: */ COMPILE_TIME_ASSERT(sockaddr, offsetof(struct sockaddr, sa_family) == SA_FAM_OFFSET); #endif /* end of windows stuff */ /* macros which may still be missing */ #if !defined(INADDR_NONE) #define INADDR_NONE ((in_addr_t) 0xffffffff) #endif /* INADDR_NONE */ #if !defined(INADDR_LOOPBACK) #define INADDR_LOOPBACK ((in_addr_t) 0x7f000001) /* 127.0.0.1 */ #endif /* INADDR_LOOPBACK */ #if !defined(MAXHOSTNAMELEN) /* SUSv2 guarantees that `Host names are limited to 255 bytes'. POSIX 1003.1-2001 guarantees that `Host names (not including the terminating NUL) are limited to HOST_NAME_MAX bytes'. */ #define MAXHOSTNAMELEN 256 #endif /* MAXHOSTNAMELEN */ #endif /* __NET_SYS_H__ */