++'_SDL_AddEventWatch'.'SDL2.dll'..'SDL_AddEventWatch' ++'_SDL_AddHintCallback'.'SDL2.dll'..'SDL_AddHintCallback' ++'_SDL_AddTimer'.'SDL2.dll'..'SDL_AddTimer' ++'_SDL_AllocFormat'.'SDL2.dll'..'SDL_AllocFormat' ++'_SDL_AllocPalette'.'SDL2.dll'..'SDL_AllocPalette' ++'_SDL_AllocRW'.'SDL2.dll'..'SDL_AllocRW' ++'_SDL_AtomicAdd'.'SDL2.dll'..'SDL_AtomicAdd' ++'_SDL_AtomicCAS'.'SDL2.dll'..'SDL_AtomicCAS' ++'_SDL_AtomicCASPtr'.'SDL2.dll'..'SDL_AtomicCASPtr' ++'_SDL_AtomicGet'.'SDL2.dll'..'SDL_AtomicGet' ++'_SDL_AtomicGetPtr'.'SDL2.dll'..'SDL_AtomicGetPtr' ++'_SDL_AtomicLock'.'SDL2.dll'..'SDL_AtomicLock' ++'_SDL_AtomicSet'.'SDL2.dll'..'SDL_AtomicSet' ++'_SDL_AtomicSetPtr'.'SDL2.dll'..'SDL_AtomicSetPtr' ++'_SDL_AtomicTryLock'.'SDL2.dll'..'SDL_AtomicTryLock' ++'_SDL_AtomicUnlock'.'SDL2.dll'..'SDL_AtomicUnlock' ++'_SDL_AudioInit'.'SDL2.dll'..'SDL_AudioInit' ++'_SDL_AudioQuit'.'SDL2.dll'..'SDL_AudioQuit' ++'_SDL_BuildAudioCVT'.'SDL2.dll'..'SDL_BuildAudioCVT' ++'_SDL_CalculateGammaRamp'.'SDL2.dll'..'SDL_CalculateGammaRamp' ++'_SDL_CaptureMouse'.'SDL2.dll'..'SDL_CaptureMouse' ++'_SDL_ClearError'.'SDL2.dll'..'SDL_ClearError' ++'_SDL_ClearHints'.'SDL2.dll'..'SDL_ClearHints' ++'_SDL_ClearQueuedAudio'.'SDL2.dll'..'SDL_ClearQueuedAudio' ++'_SDL_CloseAudio'.'SDL2.dll'..'SDL_CloseAudio' ++'_SDL_CloseAudioDevice'.'SDL2.dll'..'SDL_CloseAudioDevice' ++'_SDL_CondBroadcast'.'SDL2.dll'..'SDL_CondBroadcast' ++'_SDL_CondSignal'.'SDL2.dll'..'SDL_CondSignal' ++'_SDL_CondWait'.'SDL2.dll'..'SDL_CondWait' ++'_SDL_CondWaitTimeout'.'SDL2.dll'..'SDL_CondWaitTimeout' ++'_SDL_ConvertAudio'.'SDL2.dll'..'SDL_ConvertAudio' ++'_SDL_ConvertPixels'.'SDL2.dll'..'SDL_ConvertPixels' ++'_SDL_ConvertSurface'.'SDL2.dll'..'SDL_ConvertSurface' ++'_SDL_ConvertSurfaceFormat'.'SDL2.dll'..'SDL_ConvertSurfaceFormat' ++'_SDL_CreateColorCursor'.'SDL2.dll'..'SDL_CreateColorCursor' ++'_SDL_CreateCond'.'SDL2.dll'..'SDL_CreateCond' ++'_SDL_CreateCursor'.'SDL2.dll'..'SDL_CreateCursor' ++'_SDL_CreateMutex'.'SDL2.dll'..'SDL_CreateMutex' ++'_SDL_CreateRGBSurface'.'SDL2.dll'..'SDL_CreateRGBSurface' ++'_SDL_CreateRGBSurfaceFrom'.'SDL2.dll'..'SDL_CreateRGBSurfaceFrom' ++'_SDL_CreateRGBSurfaceWithFormat'.'SDL2.dll'..'SDL_CreateRGBSurfaceWithFormat' ++'_SDL_CreateRGBSurfaceWithFormatFrom'.'SDL2.dll'..'SDL_CreateRGBSurfaceWithFormatFrom' ++'_SDL_CreateRenderer'.'SDL2.dll'..'SDL_CreateRenderer' ++'_SDL_CreateSemaphore'.'SDL2.dll'..'SDL_CreateSemaphore' ++'_SDL_CreateShapedWindow'.'SDL2.dll'..'SDL_CreateShapedWindow' ++'_SDL_CreateSoftwareRenderer'.'SDL2.dll'..'SDL_CreateSoftwareRenderer' ++'_SDL_CreateSystemCursor'.'SDL2.dll'..'SDL_CreateSystemCursor' ++'_SDL_CreateTexture'.'SDL2.dll'..'SDL_CreateTexture' ++'_SDL_CreateTextureFromSurface'.'SDL2.dll'..'SDL_CreateTextureFromSurface' ++'_SDL_CreateThread'.'SDL2.dll'..'SDL_CreateThread' ++'_SDL_CreateWindow'.'SDL2.dll'..'SDL_CreateWindow' ++'_SDL_CreateWindowAndRenderer'.'SDL2.dll'..'SDL_CreateWindowAndRenderer' ++'_SDL_CreateWindowFrom'.'SDL2.dll'..'SDL_CreateWindowFrom' ++'_SDL_DXGIGetOutputInfo'.'SDL2.dll'..'SDL_DXGIGetOutputInfo' ++'_SDL_DYNAPI_entry'.'SDL2.dll'..'SDL_DYNAPI_entry' ++'_SDL_DelEventWatch'.'SDL2.dll'..'SDL_DelEventWatch' ++'_SDL_DelHintCallback'.'SDL2.dll'..'SDL_DelHintCallback' ++'_SDL_Delay'.'SDL2.dll'..'SDL_Delay' ++'_SDL_DequeueAudio'.'SDL2.dll'..'SDL_DequeueAudio' ++'_SDL_DestroyCond'.'SDL2.dll'..'SDL_DestroyCond' ++'_SDL_DestroyMutex'.'SDL2.dll'..'SDL_DestroyMutex' ++'_SDL_DestroyRenderer'.'SDL2.dll'..'SDL_DestroyRenderer' ++'_SDL_DestroySemaphore'.'SDL2.dll'..'SDL_DestroySemaphore' ++'_SDL_DestroyTexture'.'SDL2.dll'..'SDL_DestroyTexture' ++'_SDL_DestroyWindow'.'SDL2.dll'..'SDL_DestroyWindow' ++'_SDL_DetachThread'.'SDL2.dll'..'SDL_DetachThread' ++'_SDL_Direct3D9GetAdapterIndex'.'SDL2.dll'..'SDL_Direct3D9GetAdapterIndex' ++'_SDL_DisableScreenSaver'.'SDL2.dll'..'SDL_DisableScreenSaver' ++'_SDL_EnableScreenSaver'.'SDL2.dll'..'SDL_EnableScreenSaver' ++'_SDL_EnclosePoints'.'SDL2.dll'..'SDL_EnclosePoints' ++'_SDL_Error'.'SDL2.dll'..'SDL_Error' ++'_SDL_EventState'.'SDL2.dll'..'SDL_EventState' ++'_SDL_FillRect'.'SDL2.dll'..'SDL_FillRect' ++'_SDL_FillRects'.'SDL2.dll'..'SDL_FillRects' ++'_SDL_FilterEvents'.'SDL2.dll'..'SDL_FilterEvents' ++'_SDL_FlushEvent'.'SDL2.dll'..'SDL_FlushEvent' ++'_SDL_FlushEvents'.'SDL2.dll'..'SDL_FlushEvents' ++'_SDL_FreeCursor'.'SDL2.dll'..'SDL_FreeCursor' ++'_SDL_FreeFormat'.'SDL2.dll'..'SDL_FreeFormat' ++'_SDL_FreePalette'.'SDL2.dll'..'SDL_FreePalette' ++'_SDL_FreeRW'.'SDL2.dll'..'SDL_FreeRW' ++'_SDL_FreeSurface'.'SDL2.dll'..'SDL_FreeSurface' ++'_SDL_FreeWAV'.'SDL2.dll'..'SDL_FreeWAV' ++'_SDL_GL_BindTexture'.'SDL2.dll'..'SDL_GL_BindTexture' ++'_SDL_GL_CreateContext'.'SDL2.dll'..'SDL_GL_CreateContext' ++'_SDL_GL_DeleteContext'.'SDL2.dll'..'SDL_GL_DeleteContext' ++'_SDL_GL_ExtensionSupported'.'SDL2.dll'..'SDL_GL_ExtensionSupported' ++'_SDL_GL_GetAttribute'.'SDL2.dll'..'SDL_GL_GetAttribute' ++'_SDL_GL_GetCurrentContext'.'SDL2.dll'..'SDL_GL_GetCurrentContext' ++'_SDL_GL_GetCurrentWindow'.'SDL2.dll'..'SDL_GL_GetCurrentWindow' ++'_SDL_GL_GetDrawableSize'.'SDL2.dll'..'SDL_GL_GetDrawableSize' ++'_SDL_GL_GetProcAddress'.'SDL2.dll'..'SDL_GL_GetProcAddress' ++'_SDL_GL_GetSwapInterval'.'SDL2.dll'..'SDL_GL_GetSwapInterval' ++'_SDL_GL_LoadLibrary'.'SDL2.dll'..'SDL_GL_LoadLibrary' ++'_SDL_GL_MakeCurrent'.'SDL2.dll'..'SDL_GL_MakeCurrent' ++'_SDL_GL_ResetAttributes'.'SDL2.dll'..'SDL_GL_ResetAttributes' ++'_SDL_GL_SetAttribute'.'SDL2.dll'..'SDL_GL_SetAttribute' ++'_SDL_GL_SetSwapInterval'.'SDL2.dll'..'SDL_GL_SetSwapInterval' ++'_SDL_GL_SwapWindow'.'SDL2.dll'..'SDL_GL_SwapWindow' ++'_SDL_GL_UnbindTexture'.'SDL2.dll'..'SDL_GL_UnbindTexture' ++'_SDL_GL_UnloadLibrary'.'SDL2.dll'..'SDL_GL_UnloadLibrary' ++'_SDL_GameControllerAddMapping'.'SDL2.dll'..'SDL_GameControllerAddMapping' ++'_SDL_GameControllerAddMappingsFromRW'.'SDL2.dll'..'SDL_GameControllerAddMappingsFromRW' ++'_SDL_GameControllerClose'.'SDL2.dll'..'SDL_GameControllerClose' ++'_SDL_GameControllerEventState'.'SDL2.dll'..'SDL_GameControllerEventState' ++'_SDL_GameControllerFromInstanceID'.'SDL2.dll'..'SDL_GameControllerFromInstanceID' ++'_SDL_GameControllerGetAttached'.'SDL2.dll'..'SDL_GameControllerGetAttached' ++'_SDL_GameControllerGetAxis'.'SDL2.dll'..'SDL_GameControllerGetAxis' ++'_SDL_GameControllerGetAxisFromString'.'SDL2.dll'..'SDL_GameControllerGetAxisFromString' ++'_SDL_GameControllerGetBindForAxis'.'SDL2.dll'..'SDL_GameControllerGetBindForAxis' ++'_SDL_GameControllerGetBindForButton'.'SDL2.dll'..'SDL_GameControllerGetBindForButton' ++'_SDL_GameControllerGetButton'.'SDL2.dll'..'SDL_GameControllerGetButton' ++'_SDL_GameControllerGetButtonFromString'.'SDL2.dll'..'SDL_GameControllerGetButtonFromString' ++'_SDL_GameControllerGetJoystick'.'SDL2.dll'..'SDL_GameControllerGetJoystick' ++'_SDL_GameControllerGetProduct'.'SDL2.dll'..'SDL_GameControllerGetProduct' ++'_SDL_GameControllerGetProductVersion'.'SDL2.dll'..'SDL_GameControllerGetProductVersion' ++'_SDL_GameControllerGetStringForAxis'.'SDL2.dll'..'SDL_GameControllerGetStringForAxis' ++'_SDL_GameControllerGetStringForButton'.'SDL2.dll'..'SDL_GameControllerGetStringForButton' ++'_SDL_GameControllerGetVendor'.'SDL2.dll'..'SDL_GameControllerGetVendor' ++'_SDL_GameControllerMapping'.'SDL2.dll'..'SDL_GameControllerMapping' ++'_SDL_GameControllerMappingForGUID'.'SDL2.dll'..'SDL_GameControllerMappingForGUID' ++'_SDL_GameControllerMappingForIndex'.'SDL2.dll'..'SDL_GameControllerMappingForIndex' ++'_SDL_GameControllerName'.'SDL2.dll'..'SDL_GameControllerName' ++'_SDL_GameControllerNameForIndex'.'SDL2.dll'..'SDL_GameControllerNameForIndex' ++'_SDL_GameControllerNumMappings'.'SDL2.dll'..'SDL_GameControllerNumMappings' ++'_SDL_GameControllerOpen'.'SDL2.dll'..'SDL_GameControllerOpen' ++'_SDL_GameControllerUpdate'.'SDL2.dll'..'SDL_GameControllerUpdate' ++'_SDL_GetAssertionHandler'.'SDL2.dll'..'SDL_GetAssertionHandler' ++'_SDL_GetAssertionReport'.'SDL2.dll'..'SDL_GetAssertionReport' ++'_SDL_GetAudioDeviceName'.'SDL2.dll'..'SDL_GetAudioDeviceName' ++'_SDL_GetAudioDeviceStatus'.'SDL2.dll'..'SDL_GetAudioDeviceStatus' ++'_SDL_GetAudioDriver'.'SDL2.dll'..'SDL_GetAudioDriver' ++'_SDL_GetAudioStatus'.'SDL2.dll'..'SDL_GetAudioStatus' ++'_SDL_GetBasePath'.'SDL2.dll'..'SDL_GetBasePath' ++'_SDL_GetCPUCacheLineSize'.'SDL2.dll'..'SDL_GetCPUCacheLineSize' ++'_SDL_GetCPUCount'.'SDL2.dll'..'SDL_GetCPUCount' ++'_SDL_GetClipRect'.'SDL2.dll'..'SDL_GetClipRect' ++'_SDL_GetClipboardText'.'SDL2.dll'..'SDL_GetClipboardText' ++'_SDL_GetClosestDisplayMode'.'SDL2.dll'..'SDL_GetClosestDisplayMode' ++'_SDL_GetColorKey'.'SDL2.dll'..'SDL_GetColorKey' ++'_SDL_GetCurrentAudioDriver'.'SDL2.dll'..'SDL_GetCurrentAudioDriver' ++'_SDL_GetCurrentDisplayMode'.'SDL2.dll'..'SDL_GetCurrentDisplayMode' ++'_SDL_GetCurrentVideoDriver'.'SDL2.dll'..'SDL_GetCurrentVideoDriver' ++'_SDL_GetCursor'.'SDL2.dll'..'SDL_GetCursor' ++'_SDL_GetDefaultAssertionHandler'.'SDL2.dll'..'SDL_GetDefaultAssertionHandler' ++'_SDL_GetDefaultCursor'.'SDL2.dll'..'SDL_GetDefaultCursor' ++'_SDL_GetDesktopDisplayMode'.'SDL2.dll'..'SDL_GetDesktopDisplayMode' ++'_SDL_GetDisplayBounds'.'SDL2.dll'..'SDL_GetDisplayBounds' ++'_SDL_GetDisplayDPI'.'SDL2.dll'..'SDL_GetDisplayDPI' ++'_SDL_GetDisplayMode'.'SDL2.dll'..'SDL_GetDisplayMode' ++'_SDL_GetDisplayName'.'SDL2.dll'..'SDL_GetDisplayName' ++'_SDL_GetDisplayUsableBounds'.'SDL2.dll'..'SDL_GetDisplayUsableBounds' ++'_SDL_GetError'.'SDL2.dll'..'SDL_GetError' ++'_SDL_GetEventFilter'.'SDL2.dll'..'SDL_GetEventFilter' ++'_SDL_GetGlobalMouseState'.'SDL2.dll'..'SDL_GetGlobalMouseState' ++'_SDL_GetGrabbedWindow'.'SDL2.dll'..'SDL_GetGrabbedWindow' ++'_SDL_GetHint'.'SDL2.dll'..'SDL_GetHint' ++'_SDL_GetHintBoolean'.'SDL2.dll'..'SDL_GetHintBoolean' ++'_SDL_GetKeyFromName'.'SDL2.dll'..'SDL_GetKeyFromName' ++'_SDL_GetKeyFromScancode'.'SDL2.dll'..'SDL_GetKeyFromScancode' ++'_SDL_GetKeyName'.'SDL2.dll'..'SDL_GetKeyName' ++'_SDL_GetKeyboardFocus'.'SDL2.dll'..'SDL_GetKeyboardFocus' ++'_SDL_GetKeyboardState'.'SDL2.dll'..'SDL_GetKeyboardState' ++'_SDL_GetModState'.'SDL2.dll'..'SDL_GetModState' ++'_SDL_GetMouseFocus'.'SDL2.dll'..'SDL_GetMouseFocus' ++'_SDL_GetMouseState'.'SDL2.dll'..'SDL_GetMouseState' ++'_SDL_GetNumAudioDevices'.'SDL2.dll'..'SDL_GetNumAudioDevices' ++'_SDL_GetNumAudioDrivers'.'SDL2.dll'..'SDL_GetNumAudioDrivers' ++'_SDL_GetNumDisplayModes'.'SDL2.dll'..'SDL_GetNumDisplayModes' ++'_SDL_GetNumRenderDrivers'.'SDL2.dll'..'SDL_GetNumRenderDrivers' ++'_SDL_GetNumTouchDevices'.'SDL2.dll'..'SDL_GetNumTouchDevices' ++'_SDL_GetNumTouchFingers'.'SDL2.dll'..'SDL_GetNumTouchFingers' ++'_SDL_GetNumVideoDisplays'.'SDL2.dll'..'SDL_GetNumVideoDisplays' ++'_SDL_GetNumVideoDrivers'.'SDL2.dll'..'SDL_GetNumVideoDrivers' ++'_SDL_GetPerformanceCounter'.'SDL2.dll'..'SDL_GetPerformanceCounter' ++'_SDL_GetPerformanceFrequency'.'SDL2.dll'..'SDL_GetPerformanceFrequency' ++'_SDL_GetPixelFormatName'.'SDL2.dll'..'SDL_GetPixelFormatName' ++'_SDL_GetPlatform'.'SDL2.dll'..'SDL_GetPlatform' ++'_SDL_GetPowerInfo'.'SDL2.dll'..'SDL_GetPowerInfo' ++'_SDL_GetPrefPath'.'SDL2.dll'..'SDL_GetPrefPath' ++'_SDL_GetQueuedAudioSize'.'SDL2.dll'..'SDL_GetQueuedAudioSize' ++'_SDL_GetRGB'.'SDL2.dll'..'SDL_GetRGB' ++'_SDL_GetRGBA'.'SDL2.dll'..'SDL_GetRGBA' ++'_SDL_GetRelativeMouseMode'.'SDL2.dll'..'SDL_GetRelativeMouseMode' ++'_SDL_GetRelativeMouseState'.'SDL2.dll'..'SDL_GetRelativeMouseState' ++'_SDL_GetRenderDrawBlendMode'.'SDL2.dll'..'SDL_GetRenderDrawBlendMode' ++'_SDL_GetRenderDrawColor'.'SDL2.dll'..'SDL_GetRenderDrawColor' ++'_SDL_GetRenderDriverInfo'.'SDL2.dll'..'SDL_GetRenderDriverInfo' ++'_SDL_GetRenderTarget'.'SDL2.dll'..'SDL_GetRenderTarget' ++'_SDL_GetRenderer'.'SDL2.dll'..'SDL_GetRenderer' ++'_SDL_GetRendererInfo'.'SDL2.dll'..'SDL_GetRendererInfo' ++'_SDL_GetRendererOutputSize'.'SDL2.dll'..'SDL_GetRendererOutputSize' ++'_SDL_GetRevision'.'SDL2.dll'..'SDL_GetRevision' ++'_SDL_GetRevisionNumber'.'SDL2.dll'..'SDL_GetRevisionNumber' ++'_SDL_GetScancodeFromKey'.'SDL2.dll'..'SDL_GetScancodeFromKey' ++'_SDL_GetScancodeFromName'.'SDL2.dll'..'SDL_GetScancodeFromName' ++'_SDL_GetScancodeName'.'SDL2.dll'..'SDL_GetScancodeName' ++'_SDL_GetShapedWindowMode'.'SDL2.dll'..'SDL_GetShapedWindowMode' ++'_SDL_GetSurfaceAlphaMod'.'SDL2.dll'..'SDL_GetSurfaceAlphaMod' ++'_SDL_GetSurfaceBlendMode'.'SDL2.dll'..'SDL_GetSurfaceBlendMode' ++'_SDL_GetSurfaceColorMod'.'SDL2.dll'..'SDL_GetSurfaceColorMod' ++'_SDL_GetSystemRAM'.'SDL2.dll'..'SDL_GetSystemRAM' ++'_SDL_GetTextureAlphaMod'.'SDL2.dll'..'SDL_GetTextureAlphaMod' ++'_SDL_GetTextureBlendMode'.'SDL2.dll'..'SDL_GetTextureBlendMode' ++'_SDL_GetTextureColorMod'.'SDL2.dll'..'SDL_GetTextureColorMod' ++'_SDL_GetThreadID'.'SDL2.dll'..'SDL_GetThreadID' ++'_SDL_GetThreadName'.'SDL2.dll'..'SDL_GetThreadName' ++'_SDL_GetTicks'.'SDL2.dll'..'SDL_GetTicks' ++'_SDL_GetTouchDevice'.'SDL2.dll'..'SDL_GetTouchDevice' ++'_SDL_GetTouchFinger'.'SDL2.dll'..'SDL_GetTouchFinger' ++'_SDL_GetVersion'.'SDL2.dll'..'SDL_GetVersion' ++'_SDL_GetVideoDriver'.'SDL2.dll'..'SDL_GetVideoDriver' ++'_SDL_GetWindowBordersSize'.'SDL2.dll'..'SDL_GetWindowBordersSize' ++'_SDL_GetWindowBrightness'.'SDL2.dll'..'SDL_GetWindowBrightness' ++'_SDL_GetWindowData'.'SDL2.dll'..'SDL_GetWindowData' ++'_SDL_GetWindowDisplayIndex'.'SDL2.dll'..'SDL_GetWindowDisplayIndex' ++'_SDL_GetWindowDisplayMode'.'SDL2.dll'..'SDL_GetWindowDisplayMode' ++'_SDL_GetWindowFlags'.'SDL2.dll'..'SDL_GetWindowFlags' ++'_SDL_GetWindowFromID'.'SDL2.dll'..'SDL_GetWindowFromID' ++'_SDL_GetWindowGammaRamp'.'SDL2.dll'..'SDL_GetWindowGammaRamp' ++'_SDL_GetWindowGrab'.'SDL2.dll'..'SDL_GetWindowGrab' ++'_SDL_GetWindowID'.'SDL2.dll'..'SDL_GetWindowID' ++'_SDL_GetWindowMaximumSize'.'SDL2.dll'..'SDL_GetWindowMaximumSize' ++'_SDL_GetWindowMinimumSize'.'SDL2.dll'..'SDL_GetWindowMinimumSize' ++'_SDL_GetWindowOpacity'.'SDL2.dll'..'SDL_GetWindowOpacity' ++'_SDL_GetWindowPixelFormat'.'SDL2.dll'..'SDL_GetWindowPixelFormat' ++'_SDL_GetWindowPosition'.'SDL2.dll'..'SDL_GetWindowPosition' ++'_SDL_GetWindowSize'.'SDL2.dll'..'SDL_GetWindowSize' ++'_SDL_GetWindowSurface'.'SDL2.dll'..'SDL_GetWindowSurface' ++'_SDL_GetWindowTitle'.'SDL2.dll'..'SDL_GetWindowTitle' ++'_SDL_GetWindowWMInfo'.'SDL2.dll'..'SDL_GetWindowWMInfo' ++'_SDL_HapticClose'.'SDL2.dll'..'SDL_HapticClose' ++'_SDL_HapticDestroyEffect'.'SDL2.dll'..'SDL_HapticDestroyEffect' ++'_SDL_HapticEffectSupported'.'SDL2.dll'..'SDL_HapticEffectSupported' ++'_SDL_HapticGetEffectStatus'.'SDL2.dll'..'SDL_HapticGetEffectStatus' ++'_SDL_HapticIndex'.'SDL2.dll'..'SDL_HapticIndex' ++'_SDL_HapticName'.'SDL2.dll'..'SDL_HapticName' ++'_SDL_HapticNewEffect'.'SDL2.dll'..'SDL_HapticNewEffect' ++'_SDL_HapticNumAxes'.'SDL2.dll'..'SDL_HapticNumAxes' ++'_SDL_HapticNumEffects'.'SDL2.dll'..'SDL_HapticNumEffects' ++'_SDL_HapticNumEffectsPlaying'.'SDL2.dll'..'SDL_HapticNumEffectsPlaying' ++'_SDL_HapticOpen'.'SDL2.dll'..'SDL_HapticOpen' ++'_SDL_HapticOpenFromJoystick'.'SDL2.dll'..'SDL_HapticOpenFromJoystick' ++'_SDL_HapticOpenFromMouse'.'SDL2.dll'..'SDL_HapticOpenFromMouse' ++'_SDL_HapticOpened'.'SDL2.dll'..'SDL_HapticOpened' ++'_SDL_HapticPause'.'SDL2.dll'..'SDL_HapticPause' ++'_SDL_HapticQuery'.'SDL2.dll'..'SDL_HapticQuery' ++'_SDL_HapticRumbleInit'.'SDL2.dll'..'SDL_HapticRumbleInit' ++'_SDL_HapticRumblePlay'.'SDL2.dll'..'SDL_HapticRumblePlay' ++'_SDL_HapticRumbleStop'.'SDL2.dll'..'SDL_HapticRumbleStop' ++'_SDL_HapticRumbleSupported'.'SDL2.dll'..'SDL_HapticRumbleSupported' ++'_SDL_HapticRunEffect'.'SDL2.dll'..'SDL_HapticRunEffect' ++'_SDL_HapticSetAutocenter'.'SDL2.dll'..'SDL_HapticSetAutocenter' ++'_SDL_HapticSetGain'.'SDL2.dll'..'SDL_HapticSetGain' ++'_SDL_HapticStopAll'.'SDL2.dll'..'SDL_HapticStopAll' ++'_SDL_HapticStopEffect'.'SDL2.dll'..'SDL_HapticStopEffect' ++'_SDL_HapticUnpause'.'SDL2.dll'..'SDL_HapticUnpause' ++'_SDL_HapticUpdateEffect'.'SDL2.dll'..'SDL_HapticUpdateEffect' ++'_SDL_Has3DNow'.'SDL2.dll'..'SDL_Has3DNow' ++'_SDL_HasAVX'.'SDL2.dll'..'SDL_HasAVX' ++'_SDL_HasAVX2'.'SDL2.dll'..'SDL_HasAVX2' ++'_SDL_HasAltiVec'.'SDL2.dll'..'SDL_HasAltiVec' ++'_SDL_HasClipboardText'.'SDL2.dll'..'SDL_HasClipboardText' ++'_SDL_HasEvent'.'SDL2.dll'..'SDL_HasEvent' ++'_SDL_HasEvents'.'SDL2.dll'..'SDL_HasEvents' ++'_SDL_HasIntersection'.'SDL2.dll'..'SDL_HasIntersection' ++'_SDL_HasMMX'.'SDL2.dll'..'SDL_HasMMX' ++'_SDL_HasNEON'.'SDL2.dll'..'SDL_HasNEON' ++'_SDL_HasRDTSC'.'SDL2.dll'..'SDL_HasRDTSC' ++'_SDL_HasSSE'.'SDL2.dll'..'SDL_HasSSE' ++'_SDL_HasSSE2'.'SDL2.dll'..'SDL_HasSSE2' ++'_SDL_HasSSE3'.'SDL2.dll'..'SDL_HasSSE3' ++'_SDL_HasSSE41'.'SDL2.dll'..'SDL_HasSSE41' ++'_SDL_HasSSE42'.'SDL2.dll'..'SDL_HasSSE42' ++'_SDL_HasScreenKeyboardSupport'.'SDL2.dll'..'SDL_HasScreenKeyboardSupport' ++'_SDL_HideWindow'.'SDL2.dll'..'SDL_HideWindow' ++'_SDL_Init'.'SDL2.dll'..'SDL_Init' ++'_SDL_InitSubSystem'.'SDL2.dll'..'SDL_InitSubSystem' ++'_SDL_IntersectRect'.'SDL2.dll'..'SDL_IntersectRect' ++'_SDL_IntersectRectAndLine'.'SDL2.dll'..'SDL_IntersectRectAndLine' ++'_SDL_IsGameController'.'SDL2.dll'..'SDL_IsGameController' ++'_SDL_IsScreenKeyboardShown'.'SDL2.dll'..'SDL_IsScreenKeyboardShown' ++'_SDL_IsScreenSaverEnabled'.'SDL2.dll'..'SDL_IsScreenSaverEnabled' ++'_SDL_IsShapedWindow'.'SDL2.dll'..'SDL_IsShapedWindow' ++'_SDL_IsTextInputActive'.'SDL2.dll'..'SDL_IsTextInputActive' ++'_SDL_JoystickClose'.'SDL2.dll'..'SDL_JoystickClose' ++'_SDL_JoystickCurrentPowerLevel'.'SDL2.dll'..'SDL_JoystickCurrentPowerLevel' ++'_SDL_JoystickEventState'.'SDL2.dll'..'SDL_JoystickEventState' ++'_SDL_JoystickFromInstanceID'.'SDL2.dll'..'SDL_JoystickFromInstanceID' ++'_SDL_JoystickGetAttached'.'SDL2.dll'..'SDL_JoystickGetAttached' ++'_SDL_JoystickGetAxis'.'SDL2.dll'..'SDL_JoystickGetAxis' ++'_SDL_JoystickGetAxisInitialState'.'SDL2.dll'..'SDL_JoystickGetAxisInitialState' ++'_SDL_JoystickGetBall'.'SDL2.dll'..'SDL_JoystickGetBall' ++'_SDL_JoystickGetButton'.'SDL2.dll'..'SDL_JoystickGetButton' ++'_SDL_JoystickGetDeviceGUID'.'SDL2.dll'..'SDL_JoystickGetDeviceGUID' ++'_SDL_JoystickGetDeviceProduct'.'SDL2.dll'..'SDL_JoystickGetDeviceProduct' ++'_SDL_JoystickGetDeviceProductVersion'.'SDL2.dll'..'SDL_JoystickGetDeviceProductVersion' ++'_SDL_JoystickGetDeviceType'.'SDL2.dll'..'SDL_JoystickGetDeviceType' ++'_SDL_JoystickGetDeviceVendor'.'SDL2.dll'..'SDL_JoystickGetDeviceVendor' ++'_SDL_JoystickGetGUID'.'SDL2.dll'..'SDL_JoystickGetGUID' ++'_SDL_JoystickGetGUIDFromString'.'SDL2.dll'..'SDL_JoystickGetGUIDFromString' ++'_SDL_JoystickGetGUIDString'.'SDL2.dll'..'SDL_JoystickGetGUIDString' ++'_SDL_JoystickGetHat'.'SDL2.dll'..'SDL_JoystickGetHat' ++'_SDL_JoystickGetProduct'.'SDL2.dll'..'SDL_JoystickGetProduct' ++'_SDL_JoystickGetProductVersion'.'SDL2.dll'..'SDL_JoystickGetProductVersion' ++'_SDL_JoystickGetType'.'SDL2.dll'..'SDL_JoystickGetType' ++'_SDL_JoystickGetVendor'.'SDL2.dll'..'SDL_JoystickGetVendor' ++'_SDL_JoystickInstanceID'.'SDL2.dll'..'SDL_JoystickInstanceID' ++'_SDL_JoystickIsHaptic'.'SDL2.dll'..'SDL_JoystickIsHaptic' ++'_SDL_JoystickName'.'SDL2.dll'..'SDL_JoystickName' ++'_SDL_JoystickNameForIndex'.'SDL2.dll'..'SDL_JoystickNameForIndex' ++'_SDL_JoystickNumAxes'.'SDL2.dll'..'SDL_JoystickNumAxes' ++'_SDL_JoystickNumBalls'.'SDL2.dll'..'SDL_JoystickNumBalls' ++'_SDL_JoystickNumButtons'.'SDL2.dll'..'SDL_JoystickNumButtons' ++'_SDL_JoystickNumHats'.'SDL2.dll'..'SDL_JoystickNumHats' ++'_SDL_JoystickOpen'.'SDL2.dll'..'SDL_JoystickOpen' ++'_SDL_JoystickUpdate'.'SDL2.dll'..'SDL_JoystickUpdate' ++'_SDL_LoadBMP_RW'.'SDL2.dll'..'SDL_LoadBMP_RW' ++'_SDL_LoadDollarTemplates'.'SDL2.dll'..'SDL_LoadDollarTemplates' ++'_SDL_LoadFunction'.'SDL2.dll'..'SDL_LoadFunction' ++'_SDL_LoadObject'.'SDL2.dll'..'SDL_LoadObject' ++'_SDL_LoadWAV_RW'.'SDL2.dll'..'SDL_LoadWAV_RW' ++'_SDL_LockAudio'.'SDL2.dll'..'SDL_LockAudio' ++'_SDL_LockAudioDevice'.'SDL2.dll'..'SDL_LockAudioDevice' ++'_SDL_LockMutex'.'SDL2.dll'..'SDL_LockMutex' ++'_SDL_LockSurface'.'SDL2.dll'..'SDL_LockSurface' ++'_SDL_LockTexture'.'SDL2.dll'..'SDL_LockTexture' ++'_SDL_Log'.'SDL2.dll'..'SDL_Log' ++'_SDL_LogCritical'.'SDL2.dll'..'SDL_LogCritical' ++'_SDL_LogDebug'.'SDL2.dll'..'SDL_LogDebug' ++'_SDL_LogError'.'SDL2.dll'..'SDL_LogError' ++'_SDL_LogGetOutputFunction'.'SDL2.dll'..'SDL_LogGetOutputFunction' ++'_SDL_LogGetPriority'.'SDL2.dll'..'SDL_LogGetPriority' ++'_SDL_LogInfo'.'SDL2.dll'..'SDL_LogInfo' ++'_SDL_LogMessage'.'SDL2.dll'..'SDL_LogMessage' ++'_SDL_LogMessageV'.'SDL2.dll'..'SDL_LogMessageV' ++'_SDL_LogResetPriorities'.'SDL2.dll'..'SDL_LogResetPriorities' ++'_SDL_LogSetAllPriority'.'SDL2.dll'..'SDL_LogSetAllPriority' ++'_SDL_LogSetOutputFunction'.'SDL2.dll'..'SDL_LogSetOutputFunction' ++'_SDL_LogSetPriority'.'SDL2.dll'..'SDL_LogSetPriority' ++'_SDL_LogVerbose'.'SDL2.dll'..'SDL_LogVerbose' ++'_SDL_LogWarn'.'SDL2.dll'..'SDL_LogWarn' ++'_SDL_LowerBlit'.'SDL2.dll'..'SDL_LowerBlit' ++'_SDL_LowerBlitScaled'.'SDL2.dll'..'SDL_LowerBlitScaled' ++'_SDL_MapRGB'.'SDL2.dll'..'SDL_MapRGB' ++'_SDL_MapRGBA'.'SDL2.dll'..'SDL_MapRGBA' ++'_SDL_MasksToPixelFormatEnum'.'SDL2.dll'..'SDL_MasksToPixelFormatEnum' ++'_SDL_MaximizeWindow'.'SDL2.dll'..'SDL_MaximizeWindow' ++'_SDL_MemoryBarrierAcquireFunction'.'SDL2.dll'..'SDL_MemoryBarrierAcquireFunction' ++'_SDL_MemoryBarrierReleaseFunction'.'SDL2.dll'..'SDL_MemoryBarrierReleaseFunction' ++'_SDL_MinimizeWindow'.'SDL2.dll'..'SDL_MinimizeWindow' ++'_SDL_MixAudio'.'SDL2.dll'..'SDL_MixAudio' ++'_SDL_MixAudioFormat'.'SDL2.dll'..'SDL_MixAudioFormat' ++'_SDL_MouseIsHaptic'.'SDL2.dll'..'SDL_MouseIsHaptic' ++'_SDL_NumHaptics'.'SDL2.dll'..'SDL_NumHaptics' ++'_SDL_NumJoysticks'.'SDL2.dll'..'SDL_NumJoysticks' ++'_SDL_OpenAudio'.'SDL2.dll'..'SDL_OpenAudio' ++'_SDL_OpenAudioDevice'.'SDL2.dll'..'SDL_OpenAudioDevice' ++'_SDL_PauseAudio'.'SDL2.dll'..'SDL_PauseAudio' ++'_SDL_PauseAudioDevice'.'SDL2.dll'..'SDL_PauseAudioDevice' ++'_SDL_PeepEvents'.'SDL2.dll'..'SDL_PeepEvents' ++'_SDL_PixelFormatEnumToMasks'.'SDL2.dll'..'SDL_PixelFormatEnumToMasks' ++'_SDL_PollEvent'.'SDL2.dll'..'SDL_PollEvent' ++'_SDL_PumpEvents'.'SDL2.dll'..'SDL_PumpEvents' ++'_SDL_PushEvent'.'SDL2.dll'..'SDL_PushEvent' ++'_SDL_QueryTexture'.'SDL2.dll'..'SDL_QueryTexture' ++'_SDL_QueueAudio'.'SDL2.dll'..'SDL_QueueAudio' ++'_SDL_Quit'.'SDL2.dll'..'SDL_Quit' ++'_SDL_QuitSubSystem'.'SDL2.dll'..'SDL_QuitSubSystem' ++'_SDL_RWFromConstMem'.'SDL2.dll'..'SDL_RWFromConstMem' ++'_SDL_RWFromFP'.'SDL2.dll'..'SDL_RWFromFP' ++'_SDL_RWFromFile'.'SDL2.dll'..'SDL_RWFromFile' ++'_SDL_RWFromMem'.'SDL2.dll'..'SDL_RWFromMem' ++'_SDL_RaiseWindow'.'SDL2.dll'..'SDL_RaiseWindow' ++'_SDL_ReadBE16'.'SDL2.dll'..'SDL_ReadBE16' ++'_SDL_ReadBE32'.'SDL2.dll'..'SDL_ReadBE32' ++'_SDL_ReadBE64'.'SDL2.dll'..'SDL_ReadBE64' ++'_SDL_ReadLE16'.'SDL2.dll'..'SDL_ReadLE16' ++'_SDL_ReadLE32'.'SDL2.dll'..'SDL_ReadLE32' ++'_SDL_ReadLE64'.'SDL2.dll'..'SDL_ReadLE64' ++'_SDL_ReadU8'.'SDL2.dll'..'SDL_ReadU8' ++'_SDL_RecordGesture'.'SDL2.dll'..'SDL_RecordGesture' ++'_SDL_RegisterApp'.'SDL2.dll'..'SDL_RegisterApp' ++'_SDL_RegisterEvents'.'SDL2.dll'..'SDL_RegisterEvents' ++'_SDL_RemoveTimer'.'SDL2.dll'..'SDL_RemoveTimer' ++'_SDL_RenderClear'.'SDL2.dll'..'SDL_RenderClear' ++'_SDL_RenderCopy'.'SDL2.dll'..'SDL_RenderCopy' ++'_SDL_RenderCopyEx'.'SDL2.dll'..'SDL_RenderCopyEx' ++'_SDL_RenderDrawLine'.'SDL2.dll'..'SDL_RenderDrawLine' ++'_SDL_RenderDrawLines'.'SDL2.dll'..'SDL_RenderDrawLines' ++'_SDL_RenderDrawPoint'.'SDL2.dll'..'SDL_RenderDrawPoint' ++'_SDL_RenderDrawPoints'.'SDL2.dll'..'SDL_RenderDrawPoints' ++'_SDL_RenderDrawRect'.'SDL2.dll'..'SDL_RenderDrawRect' ++'_SDL_RenderDrawRects'.'SDL2.dll'..'SDL_RenderDrawRects' ++'_SDL_RenderFillRect'.'SDL2.dll'..'SDL_RenderFillRect' ++'_SDL_RenderFillRects'.'SDL2.dll'..'SDL_RenderFillRects' ++'_SDL_RenderGetClipRect'.'SDL2.dll'..'SDL_RenderGetClipRect' ++'_SDL_RenderGetD3D9Device'.'SDL2.dll'..'SDL_RenderGetD3D9Device' ++'_SDL_RenderGetIntegerScale'.'SDL2.dll'..'SDL_RenderGetIntegerScale' ++'_SDL_RenderGetLogicalSize'.'SDL2.dll'..'SDL_RenderGetLogicalSize' ++'_SDL_RenderGetScale'.'SDL2.dll'..'SDL_RenderGetScale' ++'_SDL_RenderGetViewport'.'SDL2.dll'..'SDL_RenderGetViewport' ++'_SDL_RenderIsClipEnabled'.'SDL2.dll'..'SDL_RenderIsClipEnabled' ++'_SDL_RenderPresent'.'SDL2.dll'..'SDL_RenderPresent' ++'_SDL_RenderReadPixels'.'SDL2.dll'..'SDL_RenderReadPixels' ++'_SDL_RenderSetClipRect'.'SDL2.dll'..'SDL_RenderSetClipRect' ++'_SDL_RenderSetIntegerScale'.'SDL2.dll'..'SDL_RenderSetIntegerScale' ++'_SDL_RenderSetLogicalSize'.'SDL2.dll'..'SDL_RenderSetLogicalSize' ++'_SDL_RenderSetScale'.'SDL2.dll'..'SDL_RenderSetScale' ++'_SDL_RenderSetViewport'.'SDL2.dll'..'SDL_RenderSetViewport' ++'_SDL_RenderTargetSupported'.'SDL2.dll'..'SDL_RenderTargetSupported' ++'_SDL_ReportAssertion'.'SDL2.dll'..'SDL_ReportAssertion' ++'_SDL_ResetAssertionReport'.'SDL2.dll'..'SDL_ResetAssertionReport' ++'_SDL_RestoreWindow'.'SDL2.dll'..'SDL_RestoreWindow' ++'_SDL_SaveAllDollarTemplates'.'SDL2.dll'..'SDL_SaveAllDollarTemplates' ++'_SDL_SaveBMP_RW'.'SDL2.dll'..'SDL_SaveBMP_RW' ++'_SDL_SaveDollarTemplate'.'SDL2.dll'..'SDL_SaveDollarTemplate' ++'_SDL_SemPost'.'SDL2.dll'..'SDL_SemPost' ++'_SDL_SemTryWait'.'SDL2.dll'..'SDL_SemTryWait' ++'_SDL_SemValue'.'SDL2.dll'..'SDL_SemValue' ++'_SDL_SemWait'.'SDL2.dll'..'SDL_SemWait' ++'_SDL_SemWaitTimeout'.'SDL2.dll'..'SDL_SemWaitTimeout' ++'_SDL_SetAssertionHandler'.'SDL2.dll'..'SDL_SetAssertionHandler' ++'_SDL_SetClipRect'.'SDL2.dll'..'SDL_SetClipRect' ++'_SDL_SetClipboardText'.'SDL2.dll'..'SDL_SetClipboardText' ++'_SDL_SetColorKey'.'SDL2.dll'..'SDL_SetColorKey' ++'_SDL_SetCursor'.'SDL2.dll'..'SDL_SetCursor' ++'_SDL_SetError'.'SDL2.dll'..'SDL_SetError' ++'_SDL_SetEventFilter'.'SDL2.dll'..'SDL_SetEventFilter' ++'_SDL_SetHint'.'SDL2.dll'..'SDL_SetHint' ++'_SDL_SetHintWithPriority'.'SDL2.dll'..'SDL_SetHintWithPriority' ++'_SDL_SetMainReady'.'SDL2.dll'..'SDL_SetMainReady' ++'_SDL_SetModState'.'SDL2.dll'..'SDL_SetModState' ++'_SDL_SetPaletteColors'.'SDL2.dll'..'SDL_SetPaletteColors' ++'_SDL_SetPixelFormatPalette'.'SDL2.dll'..'SDL_SetPixelFormatPalette' ++'_SDL_SetRelativeMouseMode'.'SDL2.dll'..'SDL_SetRelativeMouseMode' ++'_SDL_SetRenderDrawBlendMode'.'SDL2.dll'..'SDL_SetRenderDrawBlendMode' ++'_SDL_SetRenderDrawColor'.'SDL2.dll'..'SDL_SetRenderDrawColor' ++'_SDL_SetRenderTarget'.'SDL2.dll'..'SDL_SetRenderTarget' ++'_SDL_SetSurfaceAlphaMod'.'SDL2.dll'..'SDL_SetSurfaceAlphaMod' ++'_SDL_SetSurfaceBlendMode'.'SDL2.dll'..'SDL_SetSurfaceBlendMode' ++'_SDL_SetSurfaceColorMod'.'SDL2.dll'..'SDL_SetSurfaceColorMod' ++'_SDL_SetSurfacePalette'.'SDL2.dll'..'SDL_SetSurfacePalette' ++'_SDL_SetSurfaceRLE'.'SDL2.dll'..'SDL_SetSurfaceRLE' ++'_SDL_SetTextInputRect'.'SDL2.dll'..'SDL_SetTextInputRect' ++'_SDL_SetTextureAlphaMod'.'SDL2.dll'..'SDL_SetTextureAlphaMod' ++'_SDL_SetTextureBlendMode'.'SDL2.dll'..'SDL_SetTextureBlendMode' ++'_SDL_SetTextureColorMod'.'SDL2.dll'..'SDL_SetTextureColorMod' ++'_SDL_SetThreadPriority'.'SDL2.dll'..'SDL_SetThreadPriority' ++'_SDL_SetWindowBordered'.'SDL2.dll'..'SDL_SetWindowBordered' ++'_SDL_SetWindowBrightness'.'SDL2.dll'..'SDL_SetWindowBrightness' ++'_SDL_SetWindowData'.'SDL2.dll'..'SDL_SetWindowData' ++'_SDL_SetWindowDisplayMode'.'SDL2.dll'..'SDL_SetWindowDisplayMode' ++'_SDL_SetWindowFullscreen'.'SDL2.dll'..'SDL_SetWindowFullscreen' ++'_SDL_SetWindowGammaRamp'.'SDL2.dll'..'SDL_SetWindowGammaRamp' ++'_SDL_SetWindowGrab'.'SDL2.dll'..'SDL_SetWindowGrab' ++'_SDL_SetWindowHitTest'.'SDL2.dll'..'SDL_SetWindowHitTest' ++'_SDL_SetWindowIcon'.'SDL2.dll'..'SDL_SetWindowIcon' ++'_SDL_SetWindowInputFocus'.'SDL2.dll'..'SDL_SetWindowInputFocus' ++'_SDL_SetWindowMaximumSize'.'SDL2.dll'..'SDL_SetWindowMaximumSize' ++'_SDL_SetWindowMinimumSize'.'SDL2.dll'..'SDL_SetWindowMinimumSize' ++'_SDL_SetWindowModalFor'.'SDL2.dll'..'SDL_SetWindowModalFor' ++'_SDL_SetWindowOpacity'.'SDL2.dll'..'SDL_SetWindowOpacity' ++'_SDL_SetWindowPosition'.'SDL2.dll'..'SDL_SetWindowPosition' ++'_SDL_SetWindowResizable'.'SDL2.dll'..'SDL_SetWindowResizable' ++'_SDL_SetWindowShape'.'SDL2.dll'..'SDL_SetWindowShape' ++'_SDL_SetWindowSize'.'SDL2.dll'..'SDL_SetWindowSize' ++'_SDL_SetWindowTitle'.'SDL2.dll'..'SDL_SetWindowTitle' ++'_SDL_SetWindowsMessageHook'.'SDL2.dll'..'SDL_SetWindowsMessageHook' ++'_SDL_ShowCursor'.'SDL2.dll'..'SDL_ShowCursor' ++'_SDL_ShowMessageBox'.'SDL2.dll'..'SDL_ShowMessageBox' ++'_SDL_ShowSimpleMessageBox'.'SDL2.dll'..'SDL_ShowSimpleMessageBox' ++'_SDL_ShowWindow'.'SDL2.dll'..'SDL_ShowWindow' ++'_SDL_SoftStretch'.'SDL2.dll'..'SDL_SoftStretch' ++'_SDL_StartTextInput'.'SDL2.dll'..'SDL_StartTextInput' ++'_SDL_StopTextInput'.'SDL2.dll'..'SDL_StopTextInput' ++'_SDL_TLSCreate'.'SDL2.dll'..'SDL_TLSCreate' ++'_SDL_TLSGet'.'SDL2.dll'..'SDL_TLSGet' ++'_SDL_TLSSet'.'SDL2.dll'..'SDL_TLSSet' ++'_SDL_ThreadID'.'SDL2.dll'..'SDL_ThreadID' ++'_SDL_TryLockMutex'.'SDL2.dll'..'SDL_TryLockMutex' ++'_SDL_UnionRect'.'SDL2.dll'..'SDL_UnionRect' ++'_SDL_UnloadObject'.'SDL2.dll'..'SDL_UnloadObject' ++'_SDL_UnlockAudio'.'SDL2.dll'..'SDL_UnlockAudio' ++'_SDL_UnlockAudioDevice'.'SDL2.dll'..'SDL_UnlockAudioDevice' ++'_SDL_UnlockMutex'.'SDL2.dll'..'SDL_UnlockMutex' ++'_SDL_UnlockSurface'.'SDL2.dll'..'SDL_UnlockSurface' ++'_SDL_UnlockTexture'.'SDL2.dll'..'SDL_UnlockTexture' ++'_SDL_UnregisterApp'.'SDL2.dll'..'SDL_UnregisterApp' ++'_SDL_UpdateTexture'.'SDL2.dll'..'SDL_UpdateTexture' ++'_SDL_UpdateWindowSurface'.'SDL2.dll'..'SDL_UpdateWindowSurface' ++'_SDL_UpdateWindowSurfaceRects'.'SDL2.dll'..'SDL_UpdateWindowSurfaceRects' ++'_SDL_UpdateYUVTexture'.'SDL2.dll'..'SDL_UpdateYUVTexture' ++'_SDL_UpperBlit'.'SDL2.dll'..'SDL_UpperBlit' ++'_SDL_UpperBlitScaled'.'SDL2.dll'..'SDL_UpperBlitScaled' ++'_SDL_VideoInit'.'SDL2.dll'..'SDL_VideoInit' ++'_SDL_VideoQuit'.'SDL2.dll'..'SDL_VideoQuit' ++'_SDL_WaitEvent'.'SDL2.dll'..'SDL_WaitEvent' ++'_SDL_WaitEventTimeout'.'SDL2.dll'..'SDL_WaitEventTimeout' ++'_SDL_WaitThread'.'SDL2.dll'..'SDL_WaitThread' ++'_SDL_WarpMouseGlobal'.'SDL2.dll'..'SDL_WarpMouseGlobal' ++'_SDL_WarpMouseInWindow'.'SDL2.dll'..'SDL_WarpMouseInWindow' ++'_SDL_WasInit'.'SDL2.dll'..'SDL_WasInit' ++'_SDL_WriteBE16'.'SDL2.dll'..'SDL_WriteBE16' ++'_SDL_WriteBE32'.'SDL2.dll'..'SDL_WriteBE32' ++'_SDL_WriteBE64'.'SDL2.dll'..'SDL_WriteBE64' ++'_SDL_WriteLE16'.'SDL2.dll'..'SDL_WriteLE16' ++'_SDL_WriteLE32'.'SDL2.dll'..'SDL_WriteLE32' ++'_SDL_WriteLE64'.'SDL2.dll'..'SDL_WriteLE64' ++'_SDL_WriteU8'.'SDL2.dll'..'SDL_WriteU8' ++'_SDL_abs'.'SDL2.dll'..'SDL_abs' ++'_SDL_acos'.'SDL2.dll'..'SDL_acos' ++'_SDL_asin'.'SDL2.dll'..'SDL_asin' ++'_SDL_atan'.'SDL2.dll'..'SDL_atan' ++'_SDL_atan2'.'SDL2.dll'..'SDL_atan2' ++'_SDL_atof'.'SDL2.dll'..'SDL_atof' ++'_SDL_atoi'.'SDL2.dll'..'SDL_atoi' ++'_SDL_calloc'.'SDL2.dll'..'SDL_calloc' ++'_SDL_ceil'.'SDL2.dll'..'SDL_ceil' ++'_SDL_copysign'.'SDL2.dll'..'SDL_copysign' ++'_SDL_cos'.'SDL2.dll'..'SDL_cos' ++'_SDL_cosf'.'SDL2.dll'..'SDL_cosf' ++'_SDL_fabs'.'SDL2.dll'..'SDL_fabs' ++'_SDL_floor'.'SDL2.dll'..'SDL_floor' ++'_SDL_free'.'SDL2.dll'..'SDL_free' ++'_SDL_getenv'.'SDL2.dll'..'SDL_getenv' ++'_SDL_iconv'.'SDL2.dll'..'SDL_iconv' ++'_SDL_iconv_close'.'SDL2.dll'..'SDL_iconv_close' ++'_SDL_iconv_open'.'SDL2.dll'..'SDL_iconv_open' ++'_SDL_iconv_string'.'SDL2.dll'..'SDL_iconv_string' ++'_SDL_isdigit'.'SDL2.dll'..'SDL_isdigit' ++'_SDL_isspace'.'SDL2.dll'..'SDL_isspace' ++'_SDL_itoa'.'SDL2.dll'..'SDL_itoa' ++'_SDL_lltoa'.'SDL2.dll'..'SDL_lltoa' ++'_SDL_log'.'SDL2.dll'..'SDL_log' ++'_SDL_ltoa'.'SDL2.dll'..'SDL_ltoa' ++'_SDL_malloc'.'SDL2.dll'..'SDL_malloc' ++'_SDL_memcmp'.'SDL2.dll'..'SDL_memcmp' ++'_SDL_memcpy'.'SDL2.dll'..'SDL_memcpy' ++'_SDL_memmove'.'SDL2.dll'..'SDL_memmove' ++'_SDL_memset'.'SDL2.dll'..'SDL_memset' ++'_SDL_pow'.'SDL2.dll'..'SDL_pow' ++'_SDL_qsort'.'SDL2.dll'..'SDL_qsort' ++'_SDL_realloc'.'SDL2.dll'..'SDL_realloc' ++'_SDL_scalbn'.'SDL2.dll'..'SDL_scalbn' ++'_SDL_setenv'.'SDL2.dll'..'SDL_setenv' ++'_SDL_sin'.'SDL2.dll'..'SDL_sin' ++'_SDL_sinf'.'SDL2.dll'..'SDL_sinf' ++'_SDL_snprintf'.'SDL2.dll'..'SDL_snprintf' ++'_SDL_sqrt'.'SDL2.dll'..'SDL_sqrt' ++'_SDL_sqrtf'.'SDL2.dll'..'SDL_sqrtf' ++'_SDL_sscanf'.'SDL2.dll'..'SDL_sscanf' ++'_SDL_strcasecmp'.'SDL2.dll'..'SDL_strcasecmp' ++'_SDL_strchr'.'SDL2.dll'..'SDL_strchr' ++'_SDL_strcmp'.'SDL2.dll'..'SDL_strcmp' ++'_SDL_strdup'.'SDL2.dll'..'SDL_strdup' ++'_SDL_strlcat'.'SDL2.dll'..'SDL_strlcat' ++'_SDL_strlcpy'.'SDL2.dll'..'SDL_strlcpy' ++'_SDL_strlen'.'SDL2.dll'..'SDL_strlen' ++'_SDL_strlwr'.'SDL2.dll'..'SDL_strlwr' ++'_SDL_strncasecmp'.'SDL2.dll'..'SDL_strncasecmp' ++'_SDL_strncmp'.'SDL2.dll'..'SDL_strncmp' ++'_SDL_strrchr'.'SDL2.dll'..'SDL_strrchr' ++'_SDL_strrev'.'SDL2.dll'..'SDL_strrev' ++'_SDL_strstr'.'SDL2.dll'..'SDL_strstr' ++'_SDL_strtod'.'SDL2.dll'..'SDL_strtod' ++'_SDL_strtol'.'SDL2.dll'..'SDL_strtol' ++'_SDL_strtoll'.'SDL2.dll'..'SDL_strtoll' ++'_SDL_strtoul'.'SDL2.dll'..'SDL_strtoul' ++'_SDL_strtoull'.'SDL2.dll'..'SDL_strtoull' ++'_SDL_strupr'.'SDL2.dll'..'SDL_strupr' ++'_SDL_tan'.'SDL2.dll'..'SDL_tan' ++'_SDL_tanf'.'SDL2.dll'..'SDL_tanf' ++'_SDL_tolower'.'SDL2.dll'..'SDL_tolower' ++'_SDL_toupper'.'SDL2.dll'..'SDL_toupper' ++'_SDL_uitoa'.'SDL2.dll'..'SDL_uitoa' ++'_SDL_ulltoa'.'SDL2.dll'..'SDL_ulltoa' ++'_SDL_ultoa'.'SDL2.dll'..'SDL_ultoa' ++'_SDL_utf8strlcpy'.'SDL2.dll'..'SDL_utf8strlcpy' ++'_SDL_vsnprintf'.'SDL2.dll'..'SDL_vsnprintf' ++'_SDL_vsscanf'.'SDL2.dll'..'SDL_vsscanf' ++'_SDL_wcslcat'.'SDL2.dll'..'SDL_wcslcat' ++'_SDL_wcslcpy'.'SDL2.dll'..'SDL_wcslcpy' ++'_SDL_wcslen'.'SDL2.dll'..'SDL_wcslen'