- Implement TCP networking. - Clean up in vidsdl: remove windowed and determine window state from modestate ? - Fix Sys_Error behaviour (what is quake double error?) - Open Console with Circomflex or Shift-Escape - Change SDL cursor to resemble the OS cursor (John) - Sensitivity is off (SDL related? Or can I try and replicate the original behaviour?) (John) - Paste doesn't work (needs to be implemented in platform.h) (John) - Keybindings are not loaded correctly upon first start? (spirit) - Log everything to the shell as well as to the console (spirit) - make esc work after a map tried changeleveling to a non-existant map (like e1m2quoth) - Launch Fitzquake, switch to other game via game (I tried Quoth and Marcher), load any map (I tried quoth's startmap and marcher): segfault - My "toggle r_showtris" bind causes the screen to be filled with the brown hud/viewsize texture. The only way to make the screen visible again was to delete the config. (works fine for me)