/* * Audio Codecs: Adapted from ioquake3 with changes. * For now, only handles streaming music, not sound effects. * * Copyright (C) 1999-2005 Id Software, Inc. * Copyright (C) 2005 Stuart Dalton * Copyright (C) 2010-2011 O.Sezer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ #ifndef _SND_CODECI_H_ #define _SND_CODECI_H_ /* Codec internals */ typedef qboolean (*CODEC_INIT)(void); typedef void (*CODEC_SHUTDOWN)(void); typedef snd_stream_t *(*CODEC_OPEN)(const char *filename); typedef int (*CODEC_READ)(snd_stream_t *stream, int bytes, void *buffer); typedef int (*CODEC_REWIND)(snd_stream_t *stream); typedef void (*CODEC_CLOSE)(snd_stream_t *stream); struct snd_codec_s { unsigned int type; /* handled data type. */ qboolean initialized; /* init succeedded */ const char *ext; /* expected extension */ CODEC_INIT initialize; CODEC_SHUTDOWN shutdown; CODEC_OPEN codec_open; CODEC_READ codec_read; CODEC_REWIND codec_rewind; CODEC_CLOSE codec_close; snd_codec_t *next; }; #endif /* _SND_CODECI_H_ */