/* Copyright (C) 1996-2001 Id Software, Inc. Copyright (C) 2002-2009 John Fitzgibbons and others Copyright (C) 2007-2008 Kristian Duske This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "quakedef.h" /* key up events are sent even if in console mode */ #define HISTORY_FILE_NAME "history.txt" #define CMDLINES 32 char key_lines[CMDLINES][MAXCMDLINE]; int key_linepos; int shift_down=false; int key_lastpress; int key_insert; //johnfitz -- insert key toggle (for editing) double key_blinktime; //johnfitz -- fudge cursor blinking to make it easier to spot in certain cases int edit_line=0; int history_line=0; keydest_t key_dest; int key_count; // incremented every key event char *keybindings[256]; int keyshift[256]; // key to map to if shift held down in console int key_repeats[256]; // if > 1, it is autorepeating qboolean consolekeys[256]; // if true, can't be rebound while in console qboolean menubound[256]; // if true, can't be rebound while in menu qboolean keydown[256]; qboolean repeatkeys[256]; //johnfitz -- if true, autorepeat is enabled for this key typedef struct { char *name; int keynum; } keyname_t; keyname_t keynames[] = { {"TAB", K_TAB}, {"ENTER", K_ENTER}, {"ESCAPE", K_ESCAPE}, {"SPACE", K_SPACE}, {"BACKSPACE", K_BACKSPACE}, {"UPARROW", K_UPARROW}, {"DOWNARROW", K_DOWNARROW}, {"LEFTARROW", K_LEFTARROW}, {"RIGHTARROW", K_RIGHTARROW}, {"ALT", K_ALT}, {"CTRL", K_CTRL}, {"SHIFT", K_SHIFT}, //johnfitz -- keypad {"KP_NUMLOCK", KP_NUMLOCK}, {"KP_SLASH", KP_SLASH }, {"KP_STAR", KP_STAR }, {"KP_MINUS", KP_MINUS }, {"KP_HOME", KP_HOME }, {"KP_UPARROW", KP_UPARROW }, {"KP_PGUP", KP_PGUP }, {"KP_PLUS", KP_PLUS }, {"KP_LEFTARROW", KP_LEFTARROW }, {"KP_5", KP_5 }, {"KP_RIGHTARROW", KP_RIGHTARROW }, {"KP_END", KP_END }, {"KP_DOWNARROW", KP_DOWNARROW }, {"KP_PGDN", KP_PGDN }, {"KP_ENTER", KP_ENTER }, {"KP_INS", KP_INS }, {"KP_DEL", KP_DEL }, //johnfitz {"F1", K_F1}, {"F2", K_F2}, {"F3", K_F3}, {"F4", K_F4}, {"F5", K_F5}, {"F6", K_F6}, {"F7", K_F7}, {"F8", K_F8}, {"F9", K_F9}, {"F10", K_F10}, {"F11", K_F11}, {"F12", K_F12}, {"INS", K_INS}, {"DEL", K_DEL}, {"PGDN", K_PGDN}, {"PGUP", K_PGUP}, {"HOME", K_HOME}, {"END", K_END}, {"MOUSE1", K_MOUSE1}, {"MOUSE2", K_MOUSE2}, {"MOUSE3", K_MOUSE3}, {"JOY1", K_JOY1}, {"JOY2", K_JOY2}, {"JOY3", K_JOY3}, {"JOY4", K_JOY4}, {"AUX1", K_AUX1}, {"AUX2", K_AUX2}, {"AUX3", K_AUX3}, {"AUX4", K_AUX4}, {"AUX5", K_AUX5}, {"AUX6", K_AUX6}, {"AUX7", K_AUX7}, {"AUX8", K_AUX8}, {"AUX9", K_AUX9}, {"AUX10", K_AUX10}, {"AUX11", K_AUX11}, {"AUX12", K_AUX12}, {"AUX13", K_AUX13}, {"AUX14", K_AUX14}, {"AUX15", K_AUX15}, {"AUX16", K_AUX16}, {"AUX17", K_AUX17}, {"AUX18", K_AUX18}, {"AUX19", K_AUX19}, {"AUX20", K_AUX20}, {"AUX21", K_AUX21}, {"AUX22", K_AUX22}, {"AUX23", K_AUX23}, {"AUX24", K_AUX24}, {"AUX25", K_AUX25}, {"AUX26", K_AUX26}, {"AUX27", K_AUX27}, {"AUX28", K_AUX28}, {"AUX29", K_AUX29}, {"AUX30", K_AUX30}, {"AUX31", K_AUX31}, {"AUX32", K_AUX32}, {"PAUSE", K_PAUSE}, {"MWHEELUP", K_MWHEELUP}, {"MWHEELDOWN", K_MWHEELDOWN}, {"SEMICOLON", ';'}, // because a raw semicolon seperates commands {NULL,0} }; /* ============================================================================== LINE TYPING INTO THE CONSOLE ============================================================================== */ /* ==================== Key_Console -- johnfitz -- heavy revision Interactive line editing and console scrollback ==================== */ void Key_Console (int key) { extern int con_vislines; extern char key_tabpartial[MAXCMDLINE]; switch (key) { case K_ENTER: case KP_ENTER: key_tabpartial[0] = 0; Cbuf_AddText (key_lines[edit_line]+1); // skip the prompt Cbuf_AddText ("\n"); Con_Printf ("%s\n",key_lines[edit_line]); // If the last two lines are identical, only store one (in history) if (edit_line==0 || strcmp(key_lines[edit_line],key_lines[edit_line-1])) edit_line = (edit_line + 1) & 31; history_line = edit_line; key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = 0; //johnfitz -- otherwise old history items show up in the new edit line key_linepos = 1; if (cls.state == ca_disconnected) SCR_UpdateScreen (); // force an update, because the command may take some time return; case K_TAB: Con_TabComplete (); return; case K_BACKSPACE: key_tabpartial[0] = 0; if (key_linepos > 1) { strcpy(key_lines[edit_line] + key_linepos - 1, key_lines[edit_line] + key_linepos); key_linepos--; } return; case K_INS: key_insert ^= 1; return; case K_DEL: key_tabpartial[0] = 0; if (key_linepos < strlen(key_lines[edit_line])) strcpy(key_lines[edit_line] + key_linepos, key_lines[edit_line] + key_linepos + 1); return; case K_HOME: if (keydown[K_CTRL]) { //skip initial empty lines int i, x; char *line; extern int con_current, con_linewidth; extern char *con_text; for (i = con_current - con_totallines + 1 ; i <= con_current ; i++) { line = con_text + (i%con_totallines)*con_linewidth; for (x=0 ; x>3)-1); } else key_linepos = 1; return; case K_END: if (keydown[K_CTRL]) con_backscroll = 0; else key_linepos = strlen(key_lines[edit_line]); return; case K_PGUP: // Mouse events never reach the console, especially in windowed mode // when mouse is released to the window manager // case K_MWHEELUP: con_backscroll += keydown[K_CTRL] ? ((con_vislines>>3) - 4) : 2; if (con_backscroll > con_totallines - (vid.height>>3) - 1) con_backscroll = con_totallines - (vid.height>>3) - 1; return; case K_PGDN: // case K_MWHEELDOWN: con_backscroll -= keydown[K_CTRL] ? ((con_vislines>>3) - 4) : 2; if (con_backscroll < 0) con_backscroll = 0; return; case K_LEFTARROW: if (key_linepos > 1) { key_linepos--; key_blinktime = realtime; } return; case K_RIGHTARROW: if (strlen(key_lines[edit_line]) == key_linepos) { if (strlen(key_lines[(edit_line + 31) & 31]) <= key_linepos) return; // no character to get key_lines[edit_line][key_linepos] = key_lines[(edit_line + 31) & 31][key_linepos]; key_linepos++; key_lines[edit_line][key_linepos] = 0; } else { key_linepos++; key_blinktime = realtime; } return; case K_UPARROW: if (history_line == 0) return; key_tabpartial[0] = 0; do { history_line = (history_line - 1) & 31; } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) history_line = (edit_line+1)&31; Q_strcpy(key_lines[edit_line], key_lines[history_line]); key_linepos = Q_strlen(key_lines[edit_line]); return; case K_DOWNARROW: key_tabpartial[0] = 0; if (history_line == edit_line) { //clear editline key_lines[edit_line][1] = 0; key_linepos = 1; return; } do { history_line = (history_line + 1) & 31; } while (history_line != edit_line && !key_lines[history_line][1]); if (history_line == edit_line) { key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = 0; key_linepos = 1; } else { Q_strcpy(key_lines[edit_line], key_lines[history_line]); key_linepos = Q_strlen(key_lines[edit_line]); } return; case 'c': if (keydown[K_CTRL]) { // Control+C (S.A) // abort this line. Con_Printf ("%s\n",key_lines[edit_line]); key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = 0; //johnfitz -- otherwise old history items show up in the new edit line key_linepos = 1; history_line=edit_line; return; } } //johnfitz -- clipboard pasting, stolen from zquake /* TODO: make portable or remove if ((key=='V' || key=='v') && keydown[K_CTRL]) { HANDLE th; char *clipText; int i; if (OpenClipboard(NULL)) { th = GetClipboardData(CF_TEXT); if (th) { clipText = GlobalLock(th); if (clipText) { for (i=0; clipText[i]; i++) if (clipText[i]=='\n' || clipText[i]=='\r' || clipText[i]=='\b') break; if (i + strlen(key_lines[edit_line]) > MAXCMDLINE-1) i = MAXCMDLINE-1 - strlen(key_lines[edit_line]); if (i > 0) { // insert the string memmove (key_lines[edit_line] + key_linepos + i, key_lines[edit_line] + key_linepos, strlen(key_lines[edit_line]) - key_linepos + 1); memcpy (key_lines[edit_line] + key_linepos, clipText, i); key_linepos += i; } } GlobalUnlock(th); } CloseClipboard(); } return; } */ if (key < 32 || key > 127) return; // non printable //johnfitz -- stolen from darkplaces if (key_linepos < MAXCMDLINE-1) { int i; key_tabpartial[0] = 0; //johnfitz if (key_insert) // check insert mode { // can't do strcpy to move string to right i = strlen(key_lines[edit_line]) - 1; if (i == 254) i--; for (; i >= key_linepos; i--) key_lines[edit_line][i + 1] = key_lines[edit_line][i]; } // only null terminate if at the end i = key_lines[edit_line][key_linepos]; key_lines[edit_line][key_linepos] = key; key_linepos++; if (!i) key_lines[edit_line][key_linepos] = 0; } //johnfitz } //============================================================================ char chat_buffer[MAXCMDLINE]; qboolean team_message = false; void Key_Message (int key) { static int chat_bufferlen = 0; if (key == K_ENTER) { if (team_message) Cbuf_AddText ("say_team \""); else Cbuf_AddText ("say \""); Cbuf_AddText(chat_buffer); Cbuf_AddText("\"\n"); key_dest = key_game; chat_bufferlen = 0; chat_buffer[0] = 0; return; } if (key == K_ESCAPE) { key_dest = key_game; chat_bufferlen = 0; chat_buffer[0] = 0; return; } if (key < 32 || key > 127) return; // non printable if (key == K_BACKSPACE) { if (chat_bufferlen) { chat_bufferlen--; chat_buffer[chat_bufferlen] = 0; } return; } if (chat_bufferlen == sizeof(chat_buffer)-1) return; // all full chat_buffer[chat_bufferlen++] = key; chat_buffer[chat_bufferlen] = 0; } //============================================================================ /* =================== Key_StringToKeynum Returns a key number to be used to index keybindings[] by looking at the given string. Single ascii characters return themselves, while the K_* names are matched up. =================== */ int Key_StringToKeynum (char *str) { keyname_t *kn; if (!str || !str[0]) return -1; if (!str[1]) return str[0]; for (kn=keynames ; kn->name ; kn++) { if (!Q_strcasecmp(str,kn->name)) return kn->keynum; } return -1; } /* =================== Key_KeynumToString Returns a string (either a single ascii char, or a K_* name) for the given keynum. FIXME: handle quote special (general escape sequence?) =================== */ char *Key_KeynumToString (int keynum) { keyname_t *kn; static char tinystr[2]; if (keynum == -1) return ""; if (keynum > 32 && keynum < 127) { // printable ascii tinystr[0] = keynum; tinystr[1] = 0; return tinystr; } for (kn=keynames ; kn->name ; kn++) if (keynum == kn->keynum) return kn->name; return ""; } /* =================== Key_SetBinding =================== */ void Key_SetBinding (int keynum, char *binding) { char *new_binding; int l; if (keynum == -1) return; // free old bindings if (keybindings[keynum]) { Z_Free (keybindings[keynum]); keybindings[keynum] = NULL; } // allocate memory for new binding l = Q_strlen (binding); new_binding = (char *) Z_Malloc (l+1); Q_strcpy (new_binding, binding); new_binding[l] = 0; keybindings[keynum] = new_binding; } /* =================== Key_Unbind_f =================== */ void Key_Unbind_f (void) { int b; if (Cmd_Argc() != 2) { Con_Printf ("unbind : remove commands from a key\n"); return; } b = Key_StringToKeynum (Cmd_Argv(1)); if (b==-1) { Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } Key_SetBinding (b, ""); } void Key_Unbindall_f (void) { int i; for (i=0 ; i<256 ; i++) if (keybindings[i]) Key_SetBinding (i, ""); } /* ============ Key_Bindlist_f -- johnfitz ============ */ void Key_Bindlist_f (void) { int i, count; count = 0; for (i=0 ; i<256 ; i++) if (keybindings[i]) if (*keybindings[i]) { Con_SafePrintf (" %s \"%s\"\n", Key_KeynumToString(i), keybindings[i]); count++; } Con_SafePrintf ("%i bindings\n", count); } /* =================== Key_Bind_f =================== */ void Key_Bind_f (void) { int i, c, b; char cmd[1024]; c = Cmd_Argc(); if (c != 2 && c != 3) { Con_Printf ("bind [command] : attach a command to a key\n"); return; } b = Key_StringToKeynum (Cmd_Argv(1)); if (b==-1) { Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } if (c == 2) { if (keybindings[b]) Con_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b] ); else Con_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) ); return; } // copy the rest of the command line cmd[0] = 0; // start out with a null string for (i=2 ; i< c ; i++) { if (i > 2) strcat (cmd, " "); strcat (cmd, Cmd_Argv(i)); } Key_SetBinding (b, cmd); } /* ============ Key_WriteBindings Writes lines containing "bind key value" ============ */ void Key_WriteBindings (FILE *f) { int i; for (i=0 ; i<256 ; i++) if (keybindings[i]) if (*keybindings[i]) fprintf (f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[i]); } void History_Init (void) { int i, c; FILE *hf; for (i = 0; i < CMDLINES; i++) { key_lines[i][0] = ']'; key_lines[i][1] = 0; } key_linepos = 1; // if (cl_savehistory.value) if ((hf = fopen(HISTORY_FILE_NAME, "rt")) != NULL) { do { i = 1; do { c = fgetc(hf); key_lines[edit_line][i++] = c; } while (c != '\n' && c != EOF && i < MAXCMDLINE); key_lines[edit_line][i - 1] = 0; edit_line = (edit_line + 1) & (CMDLINES - 1); } while (c != EOF && edit_line < CMDLINES); fclose(hf); history_line = edit_line = (edit_line - 1) & (CMDLINES - 1); key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = 0; } } void History_Shutdown (void) { int i; FILE *hf; // if (cl_savehistory.value) if ((hf = fopen(HISTORY_FILE_NAME, "wt")) != NULL) { i = edit_line; do { i = (i + 1) & (CMDLINES - 1); } while (i != edit_line && !key_lines[i][1]); do { // Baker: I commented this line out because byte colored // text isn't a feature in most ordinary engines. // fprintf(hf, "%s\n", wcs2str(key_lines[i] + 1)); fprintf(hf, "%s\n", key_lines[i] + 1); i = (i + 1) & (CMDLINES - 1); } while (i != edit_line && key_lines[i][1]); fclose(hf); } } /* =================== Key_Init =================== */ void Key_Init (void) { int i; BuildKeyMaps(); History_Init (); #if 0 /* This section of code is now done in History_Init */ for (i = 0; i < 32; i++) { key_lines[i][0] = ']'; key_lines[i][1] = 0; } key_linepos = 1; #endif key_blinktime = realtime; //johnfitz // // init ascii characters in console mode // for (i=32 ; i<128 ; i++) consolekeys[i] = true; consolekeys[K_ENTER] = true; consolekeys[KP_ENTER] = true; //johnfitz consolekeys[K_TAB] = true; consolekeys[K_LEFTARROW] = true; consolekeys[K_RIGHTARROW] = true; consolekeys[K_UPARROW] = true; consolekeys[K_DOWNARROW] = true; consolekeys[K_BACKSPACE] = true; consolekeys[K_DEL] = true; //johnfitz consolekeys[K_INS] = true; //johnfitz consolekeys[K_HOME] = true; //johnfitz consolekeys[K_END] = true; //johnfitz consolekeys[K_PGUP] = true; consolekeys[K_PGDN] = true; consolekeys[K_SHIFT] = true; consolekeys[K_MWHEELUP] = true; consolekeys[K_MWHEELDOWN] = true; consolekeys['`'] = false; consolekeys['~'] = false; //johnfitz -- repeating keys for (i=0 ; i<256 ; i++) repeatkeys[i] = false; repeatkeys[K_BACKSPACE] = true; repeatkeys[K_DEL] = true; repeatkeys[K_PAUSE] = true; repeatkeys[K_PGUP] = true; repeatkeys[K_PGDN] = true; repeatkeys[K_LEFTARROW] = true; repeatkeys[K_RIGHTARROW] = true; //johnfitz for (i=0 ; i<256 ; i++) keyshift[i] = i; for (i='a' ; i<='z' ; i++) keyshift[i] = i - 'a' + 'A'; keyshift['1'] = '!'; keyshift['2'] = '@'; keyshift['3'] = '#'; keyshift['4'] = '$'; keyshift['5'] = '%'; keyshift['6'] = '^'; keyshift['7'] = '&'; keyshift['8'] = '*'; keyshift['9'] = '('; keyshift['0'] = ')'; keyshift['-'] = '_'; keyshift['='] = '+'; keyshift[','] = '<'; keyshift['.'] = '>'; keyshift['/'] = '?'; keyshift[';'] = ':'; keyshift['\''] = '"'; keyshift['['] = '{'; keyshift[']'] = '}'; keyshift['`'] = '~'; keyshift['\\'] = '|'; menubound[K_ESCAPE] = true; for (i=0 ; i<12 ; i++) menubound[K_F1+i] = true; // // register our functions // Cmd_AddCommand ("bindlist",Key_Bindlist_f); //johnfitz Cmd_AddCommand ("bind",Key_Bind_f); Cmd_AddCommand ("unbind",Key_Unbind_f); Cmd_AddCommand ("unbindall",Key_Unbindall_f); } /* =================== Key_Event Called by the system between frames for both key up and key down events Should NOT be called during an interrupt! =================== */ void Key_Event (int key, qboolean down) { char *kb; char cmd[1024]; keydown[key] = down; if (!down) key_repeats[key] = 0; key_lastpress = key; key_count++; if (key_count <= 0) { return; // just catching keys for Con_NotifyBox } // update auto-repeat status if (down) { key_repeats[key]++; if (key_dest != key_console && key_repeats[key] > 1 && !repeatkeys[key]) //johnfitz -- use repeatkeys[] return; // ignore most autorepeats if (key >= 200 && !keybindings[key]) Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) ); } if (key == K_SHIFT) shift_down = down; // // handle escape specialy, so the user can never unbind it // if (key == K_ESCAPE) { if (!down) return; switch (key_dest) { case key_message: Key_Message (key); break; case key_menu: M_Keydown (key); break; case key_game: case key_console: M_ToggleMenu_f (); break; default: Sys_Error ("Bad key_dest"); } return; } // johnfitz -- alt-enter to toggle fullscreen. FIXME -- this does NOT work // But this hack (from sf.net/uhexen2) for SDLFitz works for me. S.A // *** moved to main.c so that it works properly *** // if (!down && (key == K_ENTER) && keydown[K_ALT]) // VID_Toggle(); // johnfitz // // key up events only generate commands if the game key binding is // a button command (leading + sign). These will occur even in console mode, // to keep the character from continuing an action started before a console // switch. Button commands include the kenum as a parameter, so multiple // downs can be matched with ups // if (!down) { kb = keybindings[key]; if (kb && kb[0] == '+') { sprintf (cmd, "-%s %i\n", kb+1, key); Cbuf_AddText (cmd); } if (keyshift[key] != key) { kb = keybindings[keyshift[key]]; if (kb && kb[0] == '+') { sprintf (cmd, "-%s %i\n", kb+1, key); Cbuf_AddText (cmd); } } return; } // // during demo playback, most keys bring up the main menu // if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game && key != K_TAB) { M_ToggleMenu_f (); return; } // // if not a consolekey, send to the interpreter no matter what mode is // if ( (key_dest == key_menu && menubound[key]) || (key_dest == key_console && !consolekeys[key]) || (key_dest == key_game && ( !con_forcedup || !consolekeys[key] ) ) ) { kb = keybindings[key]; if (kb) { if (kb[0] == '+') { // button commands add keynum as a parm sprintf (cmd, "%s %i\n", kb, key); Cbuf_AddText (cmd); } else { Cbuf_AddText (kb); Cbuf_AddText ("\n"); } } return; } if (!down) return; // other systems only care about key down events if (shift_down) { key = keyshift[key]; } switch (key_dest) { case key_message: Key_Message (key); break; case key_menu: M_Keydown (key); break; case key_game: case key_console: Key_Console (key); break; default: Sys_Error ("Bad key_dest"); } } /* =================== Key_ClearStates =================== */ void Key_ClearStates (void) { int i; for (i=0 ; i<256 ; i++) { keydown[i] = false; key_repeats[i] = 0; } }