/* SDL_windows_main.c, placed in the public domain by Sam Lantinga 4/13/98 The WinMain function -- calls your program's main() function */ #include "SDL_config.h" #ifdef __WIN32__ /* Include this so we define UNICODE properly */ /*#include "../../core/windows/SDL_windows.h"*/ #include "SDL_windows.h" /* copied here from the SDL2 source tree */ /* Include the SDL main definition header */ #include "SDL.h" #include "SDL_main.h" #ifdef main # undef main #endif /* main */ static void UnEscapeQuotes(char *arg) { char *last = NULL; while (*arg) { if (*arg == '"' && (last != NULL && *last == '\\')) { char *c_curr = arg; char *c_last = last; while (*c_curr) { *c_last = *c_curr; c_last = c_curr; c_curr++; } *c_last = '\0'; } last = arg; arg++; } } /* Parse a command line buffer into arguments */ static int ParseCommandLine(char *cmdline, char **argv) { char *bufp; char *lastp = NULL; int argc, last_argc; argc = last_argc = 0; for (bufp = cmdline; *bufp;) { /* Skip leading whitespace */ while (*bufp == ' ' || *bufp == '\t') { ++bufp; } /* Skip over argument */ if (*bufp == '"') { ++bufp; if (*bufp) { if (argv) { argv[argc] = bufp; } ++argc; } /* Skip over word */ lastp = bufp; while (*bufp && (*bufp != '"' || *lastp == '\\')) { lastp = bufp; ++bufp; } } else { if (*bufp) { if (argv) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while (*bufp && (*bufp != ' ' && *bufp != '\t')) { ++bufp; } } if (*bufp) { if (argv) { *bufp = '\0'; } ++bufp; } /* Strip out \ from \" sequences */ if (argv && last_argc != argc) { UnEscapeQuotes(argv[last_argc]); } last_argc = argc; } if (argv) { argv[argc] = NULL; } return (argc); } /* Pop up an out of memory message, returns to Windows */ static BOOL OutOfMemory(void) { SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "Out of memory - aborting", NULL); return FALSE; } #if defined(_MSC_VER) /* The VC++ compiler needs main/wmain defined */ # define console_ansi_main main # if UNICODE # define console_wmain wmain # endif #endif /* WinMain, main, and wmain eventually call into here. */ static int main_utf8(int argc, char *argv[]) { SDL_SetMainReady(); /* Run the application main() code */ return SDL_main(argc, argv); } /* Gets the arguments with GetCommandLine, converts them to argc and argv and calls main_utf8 */ static int main_getcmdline() { char **argv; int argc; char *cmdline; int retval = 0; /* Grab the command line */ TCHAR *text = GetCommandLine(); #if UNICODE cmdline = WIN_StringToUTF8(text); #else /* !!! FIXME: are these in the system codepage? We need to convert to UTF-8. */ cmdline = SDL_strdup(text); #endif if (cmdline == NULL) { return OutOfMemory(); } /* Parse it into argv and argc */ argc = ParseCommandLine(cmdline, NULL); argv = SDL_stack_alloc(char *, argc + 1); if (argv == NULL) { return OutOfMemory(); } ParseCommandLine(cmdline, argv); retval = main_utf8(argc, argv); SDL_stack_free(argv); SDL_free(cmdline); return retval; } /* This is where execution begins [console apps, ansi] */ int console_ansi_main(int argc, char *argv[]) { return main_getcmdline(); } #if UNICODE /* This is where execution begins [console apps, unicode] */ int console_wmain(int argc, wchar_t *wargv[], wchar_t *wenvp) { int retval = 0; char **argv = SDL_stack_alloc(char*, argc + 1); int i; for (i = 0; i < argc; ++i) { argv[i] = WIN_StringToUTF8(wargv[i]); } argv[argc] = NULL; retval = main_utf8(argc, argv); /* !!! FIXME: we are leaking all the elements of argv we allocated. */ SDL_stack_free(argv); return retval; } #endif /* This is where execution begins [windowed apps] */ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw) { return main_getcmdline(); } #endif /* __WIN32__ */ /* vi: set ts=4 sw=4 expandtab: */